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Author Topic: Swords And Potions (Shopkeeper Browser MMO)  (Read 28739 times)

Vaaurk

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #150 on: July 22, 2012, 05:14:36 pm »

Where's my guild invite? :'(
Nickname is bvonarch.
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Bluerobin

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #151 on: July 22, 2012, 05:21:19 pm »

The problem is that both guilds are full. I think we might have enough that a third guild (maybe just temp until the other two get a bit bigger?) could be worth looking in to. Anyone looking for a guild invite, post again.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Vattic

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #152 on: July 22, 2012, 06:40:16 pm »

Looking for an invite. Called Vattic in game too.
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thunderclan

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #153 on: July 22, 2012, 07:19:54 pm »

Thunderclan is still looking for one as well :)
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Rilder

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #154 on: July 22, 2012, 07:46:55 pm »

Been playing a lil, Kinda fun I have to say.

As for guilds, I can probably make a third one I guess?
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quinnr

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #155 on: July 22, 2012, 08:26:42 pm »

You forgot about my little shop as well. Thunderclan...Level 5 now with my Sorceress and Tailor sitting at Level 10 and nearly 6k in gold.

Ahh, sorry. Will add you if we have room still when I get on!

Also, since we are filling up again, if you want to join the first guild it may be a while. It costs 25 points to upgrade to the next level, of which we have a max of 10 per challenge earned.
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Bluerobin

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #156 on: July 22, 2012, 08:42:43 pm »

We did win a challenge today, though. Do we want to spend 5 of those points on the cooperation upgrade since we'll need to win 20 more anyway and we seem to be going in chunks of 10? Or save them just in case we don't win the next two challenges?
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

quinnr

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #157 on: July 22, 2012, 08:52:54 pm »

We did win a challenge today, though. Do we want to spend 5 of those points on the cooperation upgrade since we'll need to win 20 more anyway and we seem to be going in chunks of 10? Or save them just in case we don't win the next two challenges?

The Co-op upgrade seems like a good idea to me, although the challenges are supposedly harder once we win some, since it'll put us in with other people who have won as well. Still, more upgrades is always nice!

http://swordsandpotions.wikia.com/wiki/Guild
There's a list on that page of all the upgrades and costs, if anyone wanted to see.
« Last Edit: July 22, 2012, 08:55:23 pm by quinnr »
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Sensei

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #158 on: July 22, 2012, 10:45:48 pm »

I'd say get the co-op now, we're up against dead guilds again.
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Sensei

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #159 on: July 23, 2012, 03:48:27 pm »

So it looks like your daily spin results are predetermined by something; I spun and it told me to log back in because I had been inactive for too long. When I got back in it had me spinning again and going through the whole process, but with the same result.
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Zangi

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #160 on: July 24, 2012, 09:48:01 am »

Don't worry too much about facing other active guilds yet, you can get pretty durn far before you see another one that is active... though, you may find someone out there on the same leveling tier as you from time to time I guess.... but with so many dead...

The now inactive one I'm in faced no competition for like... its whole life, 1-2 months...
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Sensei

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #161 on: July 27, 2012, 12:33:48 am »

Bump!

We now have 25 License Points, and are ready to purchase the upgrade that will let the next six members into the guild, as soon as Q gets on it. We're still up against dead guilds from the look of it in the competition, so we can freely fantasize about what we'll spend our next ten points on as well- maybe consider saving up for the next cooperation bonus?
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quinnr

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #162 on: July 27, 2012, 12:45:51 am »

Alright, upgrade purchased and everyone who's on the last couple of pages is invited. :)
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Vattic

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #163 on: July 27, 2012, 03:24:24 am »

Didn't make the cut :(. Maybe next upgrade?

Right now things are so close I can't tell if I'm profitable in the long term. Too few customers.
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brainstench

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Re: Swords And Potions (Shopkeeper Browser MMO)
« Reply #164 on: July 27, 2012, 10:03:55 am »

I just made an acc and it looks like fun, might stick with it a bit longer. Name ingame same as here - brainstench, invite me as soon as there are some spots in on of the guilds.
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