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Poll

Do you want me to give Strategy Hints

Yes, but only generic ones and only at the beginning of the game
- 5 (38.5%)
Yes, but only for the first few Seasons
- 1 (7.7%)
Yes! We need help!
- 1 (7.7%)
No Hints, please, I'd rather figure it out on my own
- 4 (30.8%)
Other
- 2 (15.4%)

Total Members Voted: 12


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Author Topic: Clansmen - Clan Nac Mac Feegle - Year 2 - Autumn  (Read 24128 times)

micelus

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #150 on: August 02, 2012, 10:25:19 pm »

Hunt.
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Scelly9

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #151 on: August 02, 2012, 10:28:58 pm »

Build 2 wooden houses.
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Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #152 on: August 06, 2012, 04:23:33 pm »

Sorry for the delay, guys. Ended up being super busy the last few days.



Autumn Wrap-up

The fields yield a fine crop, and there is much talk of full larders and fine meals in the days to come.

Dariush harvests 8 Food
Toaster harvests 12 Food
micelus harvests 11 Food
Scelly9 harvests 12 Food


The Laborers bring in their final loads of materials for the year, and everyone prepares for the long cold months of winter.

Dariush Gains 2 Stone and 1 Wood
Toaster Gains 1 Wood and 1 Stone
micelus Gains 2 Wood
Scelly9 Gains 1 Wood and 1 Stone


All players feed their Populations 3 Food. No one went hungry this season.



Winter arrives

Event: Travelers bring word of Victory over the Raiders in a neighboring Clan. It will take them a while to build up their strength. (Raider Track goes down by 1)

The Raider track is now at 3.

It is now the Action Phase.


The Map should be pretty up-to-date. I'll double-check it tonight.


@Scelly9: You had already done two actions for Autumn, so I'm disregarding your last post.

Everyone: Make sure you double-check the actions available in Winter, as they are a bit different from those available the rest of the year.
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Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #153 on: August 07, 2012, 11:57:01 am »

All players feed their Populations 3 Food. No one went hungry this season.
Shouldn't I feed four?

Anyway, I'll move the farmer from B23 to B17 and then build a stone house on B21. Sorry, Toaster. :D

Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #154 on: August 07, 2012, 12:00:09 pm »

All players feed their Populations 3 Food. No one went hungry this season.
Shouldn't I feed four?

You did, I just forgot to change my wording on that part.

Quote
Anyway, I'll move the farmer from B23 to B17 and then build a stone house on B21. Sorry, Toaster. :D

You cannot build in Winter.
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Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #155 on: August 07, 2012, 01:59:11 pm »

Triple fuckcraps.

Okay then, I'll explore D19 as my second action.
« Last Edit: August 07, 2012, 02:01:42 pm by Dariush »
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Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #156 on: August 08, 2012, 10:39:08 pm »

Toaster, you're up!
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Toaster

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #157 on: August 08, 2012, 10:43:23 pm »

Oops, missed my turn come up.  Sorry!

Explore D17.
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micelus

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #158 on: August 09, 2012, 12:36:34 am »

Idle Hands Farmer.
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You win Nakeen
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Inanna is my husbando

Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #159 on: August 10, 2012, 03:01:56 pm »

You're up, Scelly9!
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Scelly9

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #160 on: August 10, 2012, 03:12:38 pm »

Idle hands farmer
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Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #161 on: August 10, 2012, 10:46:51 pm »

Exploration Results
Dariush reveals a Swamp
Toaster reveals a Swamp


Map should be updated in just a minute.


Toaster, you're up!


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Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #162 on: August 11, 2012, 05:33:27 am »

A swamp? AGAIN?! WHAT THE FUCKING FUCK.

Do you have the map premade and gradually reveal it or actually add new tiles when needed, Meph?

Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #163 on: August 11, 2012, 10:55:39 am »

A swamp? AGAIN?! WHAT THE FUCKING FUCK.

Do you have the map premade and gradually reveal it or actually add new tiles when needed, Meph?

Yes, I do. And it was randomly generated, so I really don't hate you guys.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Winter
« Reply #164 on: August 11, 2012, 10:58:49 am »

A swamp? AGAIN?! WHAT THE FUCKING FUCK.

Do you have the map premade and gradually reveal it or actually add new tiles when needed, Meph?

Yes, I do. And it was randomly generated, so I really don't hate you guys.
"X or Y?" "Yes."
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