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Poll

Do you want me to give Strategy Hints

Yes, but only generic ones and only at the beginning of the game
- 5 (38.5%)
Yes, but only for the first few Seasons
- 1 (7.7%)
Yes! We need help!
- 1 (7.7%)
No Hints, please, I'd rather figure it out on my own
- 4 (30.8%)
Other
- 2 (15.4%)

Total Members Voted: 12


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Author Topic: Clansmen - Clan Nac Mac Feegle - Year 2 - Autumn  (Read 24565 times)

Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #120 on: July 27, 2012, 09:43:36 am »

But you didn't explore. o_0

Meph, can we please get a breakdown of who got respect why?

Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #121 on: July 27, 2012, 10:05:37 am »

Stone Houses are worth 1 Respect each, so everyone that built one gained 1 Respect. I can make sure I elaborate on such things in the future.
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micelus

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #122 on: July 27, 2012, 05:22:55 pm »

Explore C8
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Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #123 on: July 28, 2012, 10:47:18 pm »

I'm going to Stone House C16.

Do you mean A16?


Scelly9, I think I just need your last action and we'll be about done with the Season unless someone wants to do Festival of the Sun.

Explorations so far:

Dariush reveals a Mountain at C20

Toaster reveals a Forest at C14

micelus reveals a Forest at C8

The map will be updated soon with what I have so far.
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Scelly9

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #124 on: July 28, 2012, 10:51:22 pm »

Hunt!
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Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #125 on: July 29, 2012, 03:13:59 am »

Uh, houses are pretty badly visible on the map. :( Maybe add a white background to them, like you did with population icons?

Toaster

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #126 on: July 29, 2012, 07:58:18 am »

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Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #127 on: July 29, 2012, 11:10:24 pm »

Summer Wrap-up

The farmers bring in the summer crops, but the drought has hurt the harvest considerably.

Dariush harvests 2 Food
Toaster harvests 3 Food
micelus harvests 3 Food
Scelly9 harvests 4 Food


The Laborers bring in valuable Resources to help the Clan build up proper settlements.

Dariush Gains 2 Stone and 1 Wood
Toaster Gains 1 Wood and 1 Stone
micelus Gains 2 Wood
Scelly9 Gains 1 Wood and 1 Stone


All players feed their Populations 3 Food. No one went hungry this season.



Autumn arrives

Event: Heavy rains break the drought, and your people rejoice. Even better, you spot a gigantic Rainbow arching over the new lands. A sure sign that the gods have blessed you all.

The Raider track is now at 3.

It is now the Action Phase.


The Map is now updated. I put the houses on a small token, so they should be easier to see.
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Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #128 on: July 30, 2012, 02:22:56 am »

If I use 'Idle hands' action at winter when my farmer is stationed on a lake, does he produce both food and goods?

Also, please put down white tiles for the D column.
« Last Edit: July 30, 2012, 02:27:11 am by Dariush »
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Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #129 on: July 30, 2012, 10:09:26 am »

If I use 'Idle hands' action at winter when my farmer is stationed on a lake, does he produce both food and goods?

Also, please put down white tiles for the D column.

kNo, Idle Hands means that the Farmer produces Goods instead of doing anything else. So it's best used on a population who wouldn't be producing anything else that season. The action only effects a single population anyway, so it's easy enough to pick one that won't reduce your production any.

Ok, I'll get the map updated with new tiles tonight.
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Dariush

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #130 on: July 30, 2012, 10:14:39 am »

Quote
  Idle Hands – 1 Farmer or Harvester may produce 1 Goods this Season. Winter.
What is a Harvester?

I'll explore D21 and build a stone house on B21.

Toaster

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #131 on: July 30, 2012, 10:36:08 am »

Shouldn't I have gotten 4 food due to the Rich Soil card?

Holding action because I'm needing the answer for it.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Mephansteras

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #132 on: July 30, 2012, 11:03:16 am »

Quote
  Idle Hands – 1 Farmer or Harvester may produce 1 Goods this Season. Winter.
What is a Harvester?

That should read Laborer. In an earlier draft of the game they were called Harvesters. I'll fix it.


Shouldn't I have gotten 4 food due to the Rich Soil card?

Holding action because I'm needing the answer for it.

Oh, yes. Sorry about that. I've corrected your food totals.
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Toaster

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #133 on: July 30, 2012, 02:46:53 pm »

Caravan!  Swap 2 food for 2 wood.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

micelus

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Re: Clansmen - Clan Nac Mac Feegle - Year 1 - Spring
« Reply #134 on: July 30, 2012, 04:23:11 pm »

Build 2 fences.
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando
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