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Author Topic: Roll To Spellcraft n' Alchemy and do other neat-o stuff.  (Read 4805 times)

zomara0292

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #30 on: July 18, 2012, 09:10:29 am »

Lucky the Fearful! (on the waitlist)

spells:
Magic Missile (1d4 damage, +0 to hit) (1 Magic)
Heal (1d6 healing, no attack roll required unless being used against an unwilling target, then +1) (4 Magic)
Necromancy (1d6 damage, -1 to hit) (5 Magic, also, this spell costs you 2 HP)
Summon Popsicle (Makes a delicious icy treat) (1 Magic)
« Last Edit: July 18, 2012, 09:14:29 am by zomara0292 »
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

UristMcDwarf

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #31 on: July 19, 2012, 12:28:11 am »

Ok, SOMEONE hasn't PMed me anything in a while, so I skip him.

Lopo, you make:
"Energy" (+0 to hit, random effects on hit.) (3 Magic)

Toaster, you make lightning bolt. (-1 to hit, 1d6 damage, 15% of stun) (4 Magic)

And Dar brews a mana potion.
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Dariush

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #32 on: July 19, 2012, 04:38:52 am »

And... that's it? No flavor? No stats? Just three lines? That's it?

UristMcDwarf

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #33 on: July 19, 2012, 08:38:45 am »

And... that's it? No flavor? No stats? Just three lines? That's it?

Not my forté.
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Toaster

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #34 on: July 19, 2012, 08:40:54 am »

If someone can't be bothered to make the first turn, you should probably boot them and put in someone from the wait list.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dariush

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #35 on: July 19, 2012, 08:52:01 am »

And... that's it? No flavor? No stats? Just three lines? That's it?

Not my forté.
Well, if the mod can't be bothered about his own game, then neither can I. I'm out.

EveryZig

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #36 on: July 19, 2012, 10:57:39 am »

Huh? I PMed you a long time ago. Did you not get it? I could have sworn I PMed you on July 16, but I can send it again.
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Soaplent green is goblins!

Toaster

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #37 on: July 23, 2012, 09:47:32 am »

...Bump?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

lopocozo

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #38 on: July 23, 2012, 11:05:14 am »

Get replacement players.
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Generation 12 The First time you see this copy it into your sig and add one. Social experiment.

zomara0292

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #39 on: July 23, 2012, 11:45:37 am »

I am here still
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

EveryZig

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Re: Roll To Spellcraft n' Alchemy and do other neat-o stuff.
« Reply #40 on: July 23, 2012, 12:03:40 pm »

I am around, and I re-sent the PM with my spellmaking combination a few days ago. (And I guess I can just post it here if that still didn't work.)
(In the future, if you are waiting on one poster, it would help to actually name that person in case they are being clueless.)
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Soaplent green is goblins!
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