KRM 2 - The other two are less or more contrast. This was the good mid-ground one.
GRY
MAT
WHAT THE FUCK IS THIS?Well, alright, I'll tell you what this is. This is the mod I'm going to make. This mod was originally going to be a sort of regular, but soviet flavored post apocalyptic (Nuclear Exchange) type of mod, however I've decided to bring it even further into my own little mind of crazy. The mod still takes place after a nuclear exchange between the 3 major powers (USA/RUS/PRC), however the soviets, as well as a few other factions, have attempted to escape earth and try to claim the moon for their own. At least I'm thinking of the moon for now, might make it some other weird planet or something eventually but this is going to be decently space themed as well. I know a lot of a spacey thing's aren't really possible to do in DF yet, but I'm going to try the best I can.
Right now there's only graphics, I have a tileset that will give you little soviet civilians, and little soviet soldiers in their cute little uniforms. I also have 5 color schemes to go with this mod, which I recommend for the atmosphere/theme that you are a soviet overseer using a very shitty fucked up PC/machine thing. The tileset is colored green to begin with and when combined with these color schemes gives some interesting results, A very dark gray/green old school look, a matrix/oldgameboy look, or what I imagine in a sci-fi manner an old soviet computer to look with reds and greens oldschool style. The soviet color also really gives an apocalyptic burning world look to the game. The tileset is rectangular because square tilesets are capitalist pig dog mannerisms. You could also probably use this with any other color scheme you want, but I have no idea what will happen haha. I might also package in the gray version of it some time for that. I plan to add a few others as well, such as an amber scheme, and probably a more blue dominant scheme as well.
A lot of my previous ideas here about the tech/guns/etc is now more fleshed out and I think I know where I'm going. Everyone now permanently lives their life in a space-ready jumpsuit type of thing. Covers everything, keeps their temp stable, gives them air, etc. What gets put over that, is what is used for extra hazard protection/combat armor. I like this interesting idea of layering space gear, almost like earthwear, but space. Guns either in a form of laser, or railgun are going to be in now for sure, they're going to be extremely high velocity death monstrosities, but they take a while to reload/charge. This leads to a lot of crazy space melee combat that are going to be chain axes and shit like that, that I am going to make for the mod. I can't remember if things like grenades are possible or not yet. Combat is going to be extremely deadly though as I'm thinking about making any sort of puncture to that jumpsuit, a loss of air supply pretty much. Maybe make some form of quick decompression from the suit too, but I don't know. Combat is going to be fast, deadly, and messy basically. This is also going to allow for all sorts of fun rains, and clouds/dusts, and fun monsters.
I'm still working on my other mod, albeit very slowly. So this isn't really receiving any attention still, other than the fact of fleshing out more ideas, and general direction.
-Bring the pain on your capitalist enemies, by conscripting up to 30 people with your militia commander!
V1 - First Release! Mostly flavor changes I think with some light modifications. Maybe bugs, who knows. I plan on finishing the flavorification of the races, IE making chinese people physically look more like chinese people. Things like that, etc.