Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 30 31 [32]

Author Topic: Suika Fortress: Free mode! CrossedHorns over...  (Read 58681 times)

Totaku

  • Bay Watcher
  • The little oni that strikes the earth
    • View Profile
Re: Suika Fortress: Free mode! CrossedHorns
« Reply #465 on: December 05, 2012, 02:50:19 pm »

I'm well aware of your situation Rex and I can understand what you're going through. I personally think you need to focus on getting your life back in order first and foremost... in fact. I'm on the verge of throwing the kill switch on this game because I have almost no time to attend it. And we have very few players actively playing as is. (Because of the offical game ending, life issues, and school.)

So yeah, I think I'll turn my focus on doing Suika Fottress again in the Summer of 2013 (if Mekimbe saves the world that is XD)


I haven't decided yet, but I am finding little reason to keep this going...
Logged
That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

Nyotor Lizardhammers

  • Bay Watcher
  • This adorable animal can't work.
    • View Profile
Re: Suika Fortress: Free mode! CrossedHorns
« Reply #466 on: December 05, 2012, 07:39:27 pm »

Aye, perhaps the last year that put an end to the fort should have been the last one to do us in.
Logged
Nyo Ho Ho!

Grimlocke

  • Bay Watcher
  • *kobold noises*
    • View Profile
Re: Suika Fortress: Free mode! CrossedHorns
« Reply #467 on: December 07, 2012, 06:28:37 am »

This community game is lacking very much in the community part right now.

I suggest we leave it off at the end of my turn unless anyone realy wants another turn.
Logged
I make Grimlocke's History & Realism Mods. Its got poleaxes, sturdy joints and bloomeries. Now compatible with DF Revised!

Totaku

  • Bay Watcher
  • The little oni that strikes the earth
    • View Profile
Re: Suika Fortress: Free mode! CrossedHorns over....
« Reply #468 on: December 07, 2012, 01:31:20 pm »

Eh, I think I need to go ahead and throw the kill switch on this. There really isn't enough players to keep this going. Oh well this gave me some insight for plans for next year. So in the mean time.... Keep Suika Forteressin' and see you all again in Summer of 2013!
Logged
That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!
Pages: 1 ... 30 31 [32]