10th of LimestoneHuman traders arrive, biokurri arive, a bit like this:
One Two Three Four
17th of LimestoneStuffman came back today, and instantly mudered a chen without even saying hello. Annoyingly, he brought some friends from the trench.
It was taken care of without losses, likely one of those pesky ghosts sabotaged the lock on the door. Im having that walled off now, the rest of the clothes there wernt much good anyway.
Realy ought to get around to making slabs. Wish I could just murder the damn ghosts instead. Theres certain... people I wouldnt mind murdering twice. Or more.
News: Grimlocke has bravely put down a violent criminal!
Upon receiving news of the man by the name of Erith V, who had commited crimes against our mayor, our
leader chose to personally confront him about his actions (and lack thereof!). Sadly, Erith was not open to
discussion. He quickly became violent, and was slain as our leader was forced to defend himself.
Let this be a lessen that orders, and the Suikan justice system are not to be doubted! Our moral foundation
LIES
and with that said, I trust there will be no such further incedents!
Your trusting leader,
Grimlocke.
27th of LimestoneDoors. She has the power of mayor, only second to me own, and what does she order? Doors. Of any material, quality and decoration at all.
It is good that I am here...
2nd of SandstoneIt turns out that leaving a cage full of starving animals in the middle of the entrance hall is not such a great idea. Who would have thought.
Though it would have only been a trivial problem, had people properly and efficientely followed my orders!
But noooo we must all drink and zombie yak infestation be damned. Military? drinking. Corpse haulers? eating. Drafted farmers? Pickup equipement!
Why do I allways get into trouble with stinking hairy cow zombies?? There have been 4 of those things dying and undying before any of these slobs gets around to disposing of them. I refuse to go down in history as a leader who was repeatedly defeated by
lifestock!
As soon as these subside Im deporting every single herbivore to the graveyard.
Oh and we are also invaded by a giant snowball. Oh woe is us. It undulates...
5nd of SandstoneDead! All dead! Hahaahahahaa... ha.... somehow its not so glorious winning from animals. Still, all animals likely to randomly die and undie are now in the graveyard where they just randomly die without undying.
I have also built a butchery and tannery there, and am contemplating putting a prison there just because its becoming a mighty... nasty sight there. Scotty has been asking around for bones, wont tell me what he wants with that and I dont frankly care much, was going to butcher some stuff anyways.
(no date)Scotties... product:
Why make frivolous trinkets when you can make me a throne?
(doodles. Crappy doodles. Grimlocke is not great artist thats for sure)
30th of SandstoneAnd so the month ends. And nothing happened... Well beside getting actual work done that is.
1st of MoonstoneSomeone has been hiding things!
Naughty things!
I uncovered a hidden spike training room, getting in the way of my constructions. Figured that was dismanteled, clearly not.
Still, judging from the state of the military it hasnt seen much use lately...
25th of MoonstoneNo murder, no zombies, no invasions and no madness and insanity. Oh well. Ill just write about some construction work:
We are expanding the graveyard I designed in my first reign, digging upwards, next to the hospital. I dont care about 'purpose'. Graveyard are cool.
Work in the new farming area will soon be complete, we are just working on the final touches as well as on a way to let sunlight into the dark underground, allowing us to grow a greater variety booze for me to drink. Oh yeah and food.
And of course my much improved dwellings! No more shit going on with my booze stock, hah!
10th of OpalAnimals keep going missing for some reason. Possibly related to me removing the pasture, and not yet making any new one... or they could just be stupid.
Better have the military scour the fortress for corpses.
20th of OpalThe farm is finished at last:
1st of ObsidianLast month of the year! Everything going smoothly, projects finishing in time, no external sources of trouble at all. Marvelous.
6th of ObsidianBehold, mindless reader:
The expanded graveyard, coffins have yet to be installed.
And quarters to match my brilliance! Solid lead walls, floors and furniture, silver floor decorations, various artifacts
and of course, Pirates little scheme put to good use!
In other news, one of the surgeons has apparentelly been posessed. That cant end well.
20th of ObsidianIt ended well.
31st of Obsidian(in very sloppy writing)
Oh shit shit shit. I wont be blamed for this! Writing this as I run back to my quarters and im sure as hell not coming out till this is over, let em sort this out themselves!
End of journal. Mere days before the end of Grimlockes terrible reign, the fortress unexpectedly attacked by several squads of biokkuri. Dispite the widespread panic and disorder, Grimlocke was nowhere to be found.
...
Well, I screwed up pretty bad at the end. Was busy finishing stuff up, and with hunting down a small plague of biokkuri thieves (which could apparetely walk in unnoticed).
Im not sure if this is still salvagable, there is about 6 in the fortress, and another 6 or so sitting at the start of a tunnel doing nothing, yet.
Still, heres the save. Up to you guys what to do next:
http://dffd.wimbli.com/file.php?id=7103