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Author Topic: Suika Fortress: Free mode! CrossedHorns over...  (Read 58679 times)

Totaku

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Suika Fortress: Free mode! CrossedHorns over...
« on: July 15, 2012, 01:21:55 am »

One day, not too long ago Suika Ibuki decided to run along to Reimu’s shrine to go hang out with Reimu as she use to do. She ran in her silly drunken manner as she had always done until she arrived at the shrine.

“Reimu~ I’m heeeeeeere!”

But there was no responds….

“Huh where are you Reimu?”

She looks up and spot a piece of paper sitting by the front of the shrine…


“Gone out with Marisa to talk with a fellow hermit, be back later.

PS Don’t take anything from the donation box!”

-Hakurei Reimu



“Awwww…. This is no fun… she’s always so busy now.”

Suika beings to pout and she sits down by steps of shrine and beings to drink here Sake when suddenly a gap opens and familiar face walks though…

“Good day to you Suika.”

“Yukari what are you doing here?”

“Perhaps I should ask the same from you. You do realize that with all the new individuals that have come to Gensokyo these day that our shrine maiden has been very busy. It not quite how it use to be in the past. “

“Yeah, but I want to be able to just hang out with her…”

Yukari ponders for a moment and then she comes up with an idea.

“Suika, how about we attempt “The challenge” again?”

“Wha do ya mean?”

“You know, the one where I test your survivability!”

“Wait you mean the one where I have to go build something in your little werid world you made again?”

“Yes, and this time it’ll be far different from last time too. The challenges will be far greater and even more dangerous compared to before hand. In fact, I would find it very FUN to see if you could even attempt to live and survive in a fort for 20
years and get a well established system running including having a thirving populations, and a functioning military.”

“How much different is now?”

“Let’s say you’ll encounter things you never seen before Suika. And many of them may even shock you! But knowing you, you wouldn’t back down from such a challenge would you?”

“Of course not! We oni know how to handle ourselves no matter what the challenge is!”

“Let’s see if you have what it takes to survive then…. Suika, take out a few pieces of your hair please.”

Suika once again removes a few small pieces of her hair and creates tiny replicas of herself and Yukari takes out a small replica of a world and Suika places the tiny Suikas upon the world.
Yukari ends up taking out of  gap what appears to be tiny replica of various things, including yukkuri, humans, kappa, some various Touhou character and various other things...

“What’s this Yukari?”

“I told you this time  it would be a lot different….I wonder if your kind can survive in this new dangerous world… Are you really up for the challenge?”

“Definetely!” Suika said with extreme confidence as she took a big drink from her gourd.

“Then let us get this world running!”

And so with that Suika has once again taken on Yukari’s challenge to once again face off in…

THE SUIKA FORTRESS YEARLY CHALLENGE!


Greetings everyone, I’m Totaku, modder and host of the Suika Fortress mod!

It is once again that time of the year where we will once again embark on another crazy journey into the world of Suika Fortress the Touhou themed DF mod. We now begin the third year of the challenge and this I will be doing an all time first experiment!

A Cross-forum project!

By this I mean what I’m going to do is get 2 forums involved in playing this game. MotK, the place where Suika Fortress originally did it’s yearly challneges. And Bay12 games, the forum that’s dedicated to Dwarf Fortress!
Before we being, let me cover the basics:

So you may be wonder what is this Suika Fortress all about?

Well if your familiar with a game called Dwarf Fortress then it’s basically that except it’s been modified with have Suikas instead of Dwarves.

What's Suika Fortress?

The best way to answer this is to first answer what Dwarf Fortress is. Imagine what would happen if you’re cross together Dungeon Crawler with the Sims that’s kind of a rough summary of what Dwarf Fortress is. Then throw a really really steep learning curve for good measure. Basically your trying to help your dwarves make a living by building a fortress and help them be able to survive against just about anything. Wether it be Elephants, Unicorns, Goblins, you name it. And at the same time, make sure they can survive, get food and water and be comfortable and happy as possible.

In Suika Fortress, we do pretty much the same thing, except it’s with Suikas, and most of our livestock and predators are yukkuri, sukusuku hakutakus, and other weird things, though there are some animals out there too…

It’s also important to note that every Suika has their own personality and quarks too so be alert with how they behave too.

What does it look like?

Imagine a world full a Suikas mining caves, managing yukkuri, and all sort of other things just to making a living and survive. The game flows in real time and you will spend your time managing the activities and actions the Suikas do. You can pause it however if you need to plan things out. Before letting the game continue. It should look something like this,




All these nice graphics while they attempt to build a fortress. It should be fun to see how this develops… and yes I created the suika graphic tile sprites for this(there are some animals though from another creator, but hey, it adds flavor).

The interface mainly consist of the following:

On the left is the activity screen where you can watch the mini suikas as they run around doing what they do best. Get drunk and work.

The middle is the menu, you will be pressing the keys to that cordinate with what every option you want to select, this is vital for especially because you will need to tell the mini suikas what to do.

And on your right is the map or your region. Here you'll see that suikas are marked in red while other creatures are in read. While it may look simple it's important to know that the map consist of many levels and to alternate between the levels you'll have to press the < or > keys to work with them.

I'll be covering some more as I play the game...

Where can I get the game? What version do I need?

As of today I’m using Dwarf Fortress 0.34.11 and have modded it with my mod I’ve worked on and off for 3 years now.
You can download Suika Fortress 0.7.5 at:

The Dwarf Fortress File Depot (PC Version)
http://dffd.wimbli.com/file.php?id=1601

Media Fire (PC Version)
http://www.mediafire.com/?ba2466qa3taco60

Media Fire (Mac Version)
http://www.mediafire.com/?dj5h9h58k8193v9

If you still have complications please let me know...

This game seems hard, it there an easier way to understand it?

Well, it is somewhat hard at the start, even the tutorial only gives you enough info just to start and learn the simple basics. But if you feel you want to learn more things without as much struggle then to the Dwarf Fortress Wiki here.
http://dwarffortresswiki.org/index.php/Main_Page

Here you’ll find pretty much all the ins and out about how everything works in the game. It’s rather useful so I highly recommend looking through it when you having trouble. Pretty much everything from this wiki will apply to Suika Fortress as well. Just remember though, while it's important to understand the game it's also important to now cheat either and spoil yourself from the real adventure of Dwarf Fortress cause after all one thing they always say is..."Losing is Fun!

So how’s the process going to work?

What’s going to happen is I’m will currently allow you a few days to a week to sign up.  Players need to register in order to participate in the community game project I’m conducting. While I allow sign up, I will be explain you the theme and asking you a few series of questions that will be important in terms of Fortress and where we will embark. I require that we get some answers so I can set it up in advance. (it will take several days to put it together, I’m certain of it.)

From there, I will probably have a few locations picked and we will determine form there what we will do. Don’t be surprised though, I’m going to leave some thing a surprise, because some times the best kind of challenges are the ones that are blindly.

We will determine where to embark based on the questions, pick our location, and from there work together to determine supplies and skills before we embark on location.

Depending on the number of people who sign up to play I will allow them to get first dibs on having a Suika named after them.

Also I will allow a spectator section for those who just want to watch the game and see how everything unfold. They will get a Suika named after them too, but only after the actual players…

When we embark, I will randomize who will go first in terms of the players who signed up. So I’m going to suggest that you prepare to possibly get the first turn.

When we begin the game, I will be sending posts that you guys make to MotK and messages from them back to you all so that you can get a full idea what everyone is saying at the time.

I will post up links to the boards once I have them set be adviced though... MotK's RPG board is blocked for unregistered fans who haven't gotten 10 posts under thier belt so you may not be able to see if unless your a regular there.

(MotK's Suika Fortress thread -might not be able to see till you get 10 posts)
http://www.shrinemaiden.org/forum/index.php/topic,13044.0.html

And on a note for those here on Bay 12, it would be very nice if you have some knowledge of Touhou under your belt for this game. ^^ It'll make things more fun ^^

Gameplay rules

We shall play Suika Fortress as a succession game. When the game begins, you will have one year to do whatever you got to do to help your Suikas develop their fortress. Get materials, build things, fight creatures, whatever. During the run you should take pictures of some of the events that unfold during your year. Try to update periodically as I know a year takes a while go through. Because speed can vary based on one’s computer, I will give the player one week (7 days) in real time to complete the task, and if an extension is needed, he or she must provide an update with pictures on where he or she is at so I know where they stand. And if progress that is made shows some promise of progress I will allow another 2 days of extension.

The players turn will come to an end when the Lily White comes along and announces that ...

or rather “Spring has arrived!” which will appear at the bottom of the game window.

From there you must pause and save your game. To do that press escape, and then go down the menu and select  "Save game and press enter. And then take the save file which is located in  data -> saves -> Reigon folder. Take the region folder that contains the Suika Fortress data and then zip it (or rar it) and upload it to Mediafire, Dwarf Fortress Depot and so forth and please link it in the thread. I want to make sure I can see the file and look through it.

The next person will then take the Region folder and place it in save folder and start off the game and continue from there till the next spring.

Because the game lasts for a long time we will end the game under two conditions:

1.We create an epic Suika fortress
2.The Suika Fortress dies in an epic death (ala boatmurdered or something along the line)

My only exception to this is that I would like to see if we can  make the fort run for a long period of time. Say… about 20 year maybe…

If for some reason the Suika Fortress dies way before the 15-20 years has passed. Then that players turn will end and the next player will use the last save and continue from there until the next Spring.

Finally if the person is unable to complete the run in time, his run will be nulled as we will return to the last save…

Also it is important to know that you can resign yourself up for another round though you will be placed on the bottom of the waiting list and I will contact you when your turn is up.

The theme

This year in Suika Fortress I wanted to incorporate a new theme to make things more… interesting for our Fortress fun. The game is already challenging as is, but I think I want to make it even more challenge this year so this year theme is….

EVIL

That’s right, this means we’re going to aim to embark into an evil location. But only based on the difficulty level we select. What this means, is we’re going to set off into the dangerous undead zone, but we don’t have to stay in it entirely. Unless your crazy and suicidal enough to. So what I’m going to do is base the location on a % rate. Meaning some land can be corrupted by evil and others don’t have to be. The higher the difficulty the more likely we will face an on slaughter of undead at more dangerous magnitudes.

So here are the settings:

Easy Mode: For the lazy oni who only care about drinking and now about the challenge. They can be such casuals.... 10%-30% evil (haunt – sinster undead , Tower is optional)

Normal Mode: For the standard oni who want to look for something to test thier skills. They at least know how to stand up on thier two feet  30 -50% evil (haunted – Terrifying undead Tower is optional)

Hard Mode: For the oni who feel that are really tough and looking to face a very serious challnege head on. They will attempt to plow through anything given the chance! 50 – 75% evil (sinister – Terrifying Undead, Tower in range)

Lunatic mode: For the deranged oni who are willing to take on suicidal challenges. You will not survive! 75% - 100% evil (Terrifying Undead, Tower in range)

Please pick your difficulty setting and sign up so I can begin generating the world!

And don’t forget… Have FUN!

Also I'm signing up but being the creator, I will not choose the difficulty level, that's for you guys to decide.

Edit: Voting for difficulty is now over! You can still however sign up to play or sign up as a spectator to have a Suika named after you!
« Last Edit: December 07, 2012, 01:32:23 pm by Totaku »
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Totaku

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Suika Fortress Sign up: (for those actually participating in the game, now set based on turn order)

Player Turn Order:

1. Captainarchmage (Weaponsmith) [Bay12]
2.NekoRex [MotK / Bay12]
3. Syanas [MotK / Bay12]
4. Scruffy [Bay12]
5. Notapirate[Bay12]
6. Grimlocke[Bay12]
7. Highzealot [Bay12]
8. Totaku (mason/engraver) [MotK/Bay12]
Suika spectator sign up: (for those who want to watch)
1. Third Eye Guy (Lunatic) [MotK]
2. Raikaria [MotK]
3. Arashi Kurobara [MotK]
4. Alkhemia (Lunatic) [Bay12]
5. mokou-power (Lunatic) [MotK]
6. Chaore (Lunatic) [MotK]
7. Anthy (Lunatic) [MotK] [AxeSuika]
8. Hideki [MotK]
9. Scotty297 (Hard) [Bay12]
10. Patchy (Lunatic) [Bay12]
11. AaronIII [Bay12]
12.Eerol (Lunatic) [Bay12]
13. Purvis [MotK]
14. Patchouli [Bay12]
15. Gappy [MotK]
16. Stuffman [MotK]
17. Heliopolis [MotK]
18. GoombaGeek
19. Wymar (Darvi) 
Note: All those who sign up will have Suikas named after them. Also as mentioned above the order will be randomize before playing so nothing is final ATM.

What is what in Suika Fortress?

I got asked this several time since I mentioned before that a good number of animals in the world of Suika Fortress got replaced or changed so here's a list of what replaced what.

Quote
Domestic Animals
Spoiler (click to show/hide)

Wild Land animals
Spoiler (click to show/hide)

Aquatic life
Spoiler (click to show/hide)

Underground life
Spoiler (click to show/hide)

Semi Mega beast
Spoiler (click to show/hide)

Mega Beast
Spoiler (click to show/hide)

The rest are completely made up an aren't connected to any animals that are within the original DF game and or too spoileriffic....

Suggestions for Fort names

Every Fortress need a good name to stand out, especially for a Suika Fortress, so why not throw out some names so that we can decide on a good name for our little fort?

Chose name:
"Crossedhorns"

Suggestions for Group names
Every Suika need a group name to also look good too. So why not come up with something for our new exploration Suika Team!

Chosen Name:

"The Gleeful Urns"


CHALLENGES!

Yukari's request
Survival of the Fittist: Yukari wants to see if your fort can last for 20 years without any mishaps happening (except may be for the first year). Keep the fort going for 20 years and don't let your fort die off!
The Suika Kingdom: Establish a full fledged Kingdom complete with a king by the end of 20 years!
The Busy world of the Suika: Survive with at least 150 Suika by the end of the 20 year period!
Fight like a proper Suika!: Handle all battle  and training without using rapid training devices like danger rooms to train your Suikas. FAILED!

Marisa's request
We the Founders:Keep the Founders alive at all cost! Do not let them die (exception is old age of course) FAILED!
Proper respect of your fellow founding Suika: Bury your founding Suikas in a proper burial site) Condition must be completed before next spring SUCCESS (But only because after talking to a view players I found out the quest was too vauge. So while she did set up the coffins for the founders, well that doesn't matter. From this point onward, I'm going to go into deep detail about everything from here on out.)
It takes a thief...: Capture an Inaba or Yukkudaiyousei thief... ALIVE! Condition must be completed before 4 years from Spring
Surface housing:Build an basic above ground fort establishment in which the migrants and caravan from above ground can easily enter into to reach thier destination inside the fort. It must be built in the location where you first began building your fort (as in that small hill) (You must compelte this in 2 years before Spring.) Protip: If you already have a building in the works, you can find a way to connect it. FAILED!

Alice's request
Tidy management: Create a storage room and store 90% of your belonging you own, trade, or taken within bins, pots or any other storage device! (Must be complete be next spring!) SUCCESS!


Index



NekoRex: Year 106



Syanas: Year 107

« Last Edit: November 12, 2012, 12:15:09 pm by Totaku »
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That's one small step for man, one giant leap for Otakukind!

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CaptainArchmage

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #2 on: July 15, 2012, 07:49:41 am »

Sign me up for a turn please (Lunatic Difficulty)! My preference is a weaponsmith.
« Last Edit: July 15, 2012, 07:55:29 am by CaptainArchmage »
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Grimlocke

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #3 on: July 15, 2012, 08:16:33 am »

Signing up!

While my knowledge of the touhou universe is limited at best, I know my way to the wiki  :P

Lunatic difficulty is the way to go, though it would be nice if the weather is not completely crippling.

Prefered profession would be the cornerstone of society, brewer! If no specialist is available I will take any farmer or peasant set to brewing.
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Totaku

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #4 on: July 15, 2012, 10:41:36 am »

My lord we're all gonna be suicidal aren't we? This kinda scare me, cause I didn't expect us to take on such a dangerous challenge. I'm going to try to generate some words for lunatic difficulty and try to get some touhous to survive so we can face this insane madness that will befall upon us Suikas after the next few days...

(I just hope we won't regret this)

If it becomes too much we can always take it down to hard or normal. Cause I'll be fair, to jump into a nearly or complete Terrifying undead zone is almost suicide, not impossible but it's still pure madness.... I'm going to love this.

Anyways, here's some responds of those who have decided to join the game..

Quote from: Syanas
I'd love to sign up for an early turn, either the second or third year or so, sometime before needing a military is absolutely required. Also, suika me as one of the original 7 please :3

As for difficulty level, I'd say we jack it up to Lunatic and see how far we get as challenges like these don't come often. If a lot of new people are playing, maybe normal or hard then.

Quote from: Third Eye Guy
I'll sign up as a spectator, and also vote for lunatic. I wanna see Suikas and undead punching each other across vast distances!

Quote from: Raikaria
I'd sign up to actually play but I have 0 experience with EVIL! biomes.

So I'll just spectate.

Quote from: Syanas
Side effects of evil biomes may include necromancy, bloody rain, undead hordes, eyeballs, pubic hair, etc.

There's not too much of a difference between playing in a normal field and playing in an evil one. You just have to be a little more careful in plugging the holes in your fortress and making sure no one stays outside for too long. Like for example, not having anyone with the fishing or hunting job on. As long as the resources are plentiful, you'll be able to manage. I'd rather settle in an evil biome than on a glacier, for example.

Also while I'm at it, I'm taking profession as mason and engraver like always...
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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #5 on: July 15, 2012, 11:48:06 am »

Signing up and voting for hard.

Preferred profession is the broker and cook.
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So here I am, logging into the Bay12 Forums.  I'm not sure whether to feel happy about this, or sullenly admit the loss of what little remained of my soul after all of this Fun.  So much Fun.  So, so much Fun.  <shudders>
First things first.  You're all soulless husks of what might have once been decent human beings, drafted into a sort of moral apartheid from your better natures in the pursuit of things made out of cute animals.  I love it.

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #6 on: July 15, 2012, 11:56:06 am »

Signing up, voting for hard.

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #7 on: July 15, 2012, 12:33:14 pm »

5. Highzealbot (Hard) [Bay12]

There's no b in my name. Also, we should make some rules to limit (or forbid) breaking game mechanics such as danger rooms.
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Quote from: Corvidae
So here I am, logging into the Bay12 Forums.  I'm not sure whether to feel happy about this, or sullenly admit the loss of what little remained of my soul after all of this Fun.  So much Fun.  So, so much Fun.  <shudders>
First things first.  You're all soulless husks of what might have once been decent human beings, drafted into a sort of moral apartheid from your better natures in the pursuit of things made out of cute animals.  I love it.

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #8 on: July 15, 2012, 02:41:02 pm »

Nice set up I don't trust my self in a evil biome so I'll just watch but I'll vote for Lunatic.
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Totaku

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #9 on: July 15, 2012, 03:09:05 pm »

Well the word's changed up here a bit:
The moderator at MotK decided to move the Suika Fortress Yearly challenege to Akyu's Arcade for now so that Bay 12 can have full accessibility, so you all can now see our community game as we play it and so forth.

Since this happend, this will make things a bit easier, I'm still going to relay messages from them to you and back to an extent, but I will since the forum can see it, it'll be limited once the game starts to game related stuff and advice.

In the mean time, I'm busy generating worlds since we got a good load of players alreafy. I kinda had to beat around with world gen configurations a bit to ensure some Touhou characters DID survive. But at least they now will....

As of this point I have one world generated that meet all the specifications (Necro tower, 60-80% evil), and several other things like that. I'll cover more details on this once I get some more worlds put together. But hopefully I'll get at least 5 worlds that meet the specifications I'm looking for to test your skills. Since it especially looks like we're going to Lunatic at this rate. XD

But for everyone who has signed up, please watch warmly as I continue to make the world preperations....

5. Highzealbot (Hard) [Bay12]

There's no b in my name. Also, we should make some rules to limit (or forbid) breaking game mechanics such as danger rooms.

This I might actually consider. Though I think I would say limit it since I got a gut feeling we will face some terrible things here, I'm am almost certain of it. hehehehe

In the mean time, here's some feedback:

Quote from: Maid Xan~
You've got me, sir. I'll need a bit of tutorial-ing but you've got me, you magnificent bastard

Quote from: Arashi Kurobara
I'll be a spectator~ Especially if you can find a job for my Suika that's sorta chemistry-feeling, I'm not really sure what all there is. But I'm not fussy over what I be if there's any gap I need to fill. I am apathetic about difficulty since it's not like I'm the one that's gotta deal with it.

Quote from: Syanas
Get on the IRC channel, we'll be happy to spread the madness :o
« Last Edit: July 15, 2012, 03:16:11 pm by Totaku »
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

CaptainArchmage

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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #10 on: July 15, 2012, 03:17:34 pm »

My lord we're all gonna be suicidal aren't we? This kinda scare me, cause I didn't expect us to take on such a dangerous challenge. I'm going to try to generate some words for lunatic difficulty and try to get some touhous to survive so we can face this insane madness that will befall upon us Suikas after the next few days...

(I just hope we won't regret this)

If it becomes too much we can always take it down to hard or normal. Cause I'll be fair, to jump into a nearly or complete Terrifying undead zone is almost suicide, not impossible but it's still pure madness.... I'm going to love this.

Anyways, here's some responds of those who have decided to join the game..

Quote from: Syanas
I'd love to sign up for an early turn, either the second or third year or so, sometime before needing a military is absolutely required. Also, suika me as one of the original 7 please :3

As for difficulty level, I'd say we jack it up to Lunatic and see how far we get as challenges like these don't come often. If a lot of new people are playing, maybe normal or hard then.

Quote from: Third Eye Guy
I'll sign up as a spectator, and also vote for lunatic. I wanna see Suikas and undead punching each other across vast distances!

Quote from: Raikaria
I'd sign up to actually play but I have 0 experience with EVIL! biomes.

So I'll just spectate.

Quote from: Syanas
Side effects of evil biomes may include necromancy, bloody rain, undead hordes, eyeballs, pubic hair, etc.

There's not too much of a difference between playing in a normal field and playing in an evil one. You just have to be a little more careful in plugging the holes in your fortress and making sure no one stays outside for too long. Like for example, not having anyone with the fishing or hunting job on. As long as the resources are plentiful, you'll be able to manage. I'd rather settle in an evil biome than on a glacier, for example.

Also while I'm at it, I'm taking profession as mason and engraver like always...

If you want to experience an evil biome, you should experience it at its fullest. No half measures. As we're evenly divided between Hard and Lunatic, I have a suggestion. Embark with a small part over a good biome.

I suggest we call this fortress "Facehugged".
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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #11 on: July 15, 2012, 03:51:27 pm »

Looking promising!

My suggestion would be to bring a bunch of ores (copper and tin is proly best) on embark, so we have at least some chance against the endless waves of nasty.

Also: Savescumming is to be frowned upon in succestion games! Especialy since failure is far more entertaining than succes. Of course nuances in the case of extreme, unamusing screwups that are not primarily the fault of the player do apply.

Also had a look at the MotK, good job relaying onformation so far. Hello there cross-forum folks reading this  ;)
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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #12 on: July 15, 2012, 04:11:37 pm »

What kind of mineral scarcity do we have? Normally 100 or so works. Also for embark, I generally suggest copper ore, cassiterite, and bismuthinite, and maybe some iron ore too. Also DFhack should be acceptable, say, if you have to plug a whole in the ocean floor through which the ocean is draining into an aquifer, and is causing significant damage to your FPS.
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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #13 on: July 15, 2012, 04:17:05 pm »

What kind of mineral scarcity do we have? Normally 100 or so works. Also for embark, I generally suggest copper ore, cassiterite, and bismuthinite, and maybe some iron ore too. Also DFhack should be acceptable, say, if you have to plug a whole in the ocean floor through which the ocean is draining into an aquifer, and is causing significant damage to your FPS.

Somewhere between 200 and 500 would be the most fun and DFhack use should require a vote first. I say allow its use, 75% must vote for it.

Also, some of us could relay our own posts to the other forum though updates would best only be linked since I'm worried that some of the pictures would be above the size that MotK allows.
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Re: Suika Fortress Yearly Challenge: Cross Forum Edition
« Reply #14 on: July 15, 2012, 04:21:12 pm »

How do people normally put pictures on their posts?
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