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Author Topic: Things that don't happen.  (Read 95300 times)

bukitodinos

  • Bay Watcher
  • IM FUCKING DEAD WOOOOO!
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Re: Things that don't happen.
« Reply #285 on: October 03, 2012, 03:40:53 pm »

Announcement: The sieging elves have brought a druid.
Announcement: A tree has spontaneously grown underneath a construction destroying it and surrounding constructions.
Announcement: Horror! Barbed vines are rapidly growing from the ground.
Announcement: The druid is healing fallen elves.
Blackscreen Text: Your settlement has crumbled to its end.

STOP GIVING HIM IDEAS
Logged
I mean for the love of god! There's hair trying to kill a dog!
back to professional martinis with bukitodinos!
---
Put the flag in the martini and were done!
siggy!

daveralph1234

  • Bay Watcher
  • Likes Dwarf Fortress for it's complexity.
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Re: Things that don't happen.
« Reply #286 on: October 03, 2012, 03:48:37 pm »

Announcement: The sieging elves have brought a druid.
Announcement: A tree has spontaneously grown underneath a construction destroying it and surrounding constructions.
Announcement: Horror! Barbed vines are rapidly growing from the ground.
Announcement: The druid is healing fallen elves.
Blackscreen Text: Your settlement has crumbled to its end.

STOP GIVING HIM IDEAS

Announcement: etgfrog, Bay Watcher, has been struck down.

misko27

  • Bay Watcher
  • Lawful Neutral; Prophet of Pestilence
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Re: Things that don't happen.
« Reply #287 on: October 03, 2012, 03:56:16 pm »

Announcement: The sieging elves have brought a druid.
Announcement: A tree has spontaneously grown underneath a construction destroying it and surrounding constructions.
Announcement: Horror! Barbed vines are rapidly growing from the ground.
Announcement: The druid is healing fallen elves.
Blackscreen Text: Your settlement has crumbled to its end.
Announcement: The Druid did not realize the effevtiveness of magma.

On-topic:Oh shit, the overseer is going to close the gates soon. Must have a good reason. I'd better not run out to fish.
Logged
The Age of Man is over. It is the Fire's turn now

pisskop

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Re: Things that don't happen.
« Reply #288 on: October 03, 2012, 03:59:46 pm »

McTantrum:  Hey, maybe I'd feel better if I punched the goblins invading our fortress rather than our salwart defenders.
Logged
Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

etgfrog

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Re: Things that don't happen.
« Reply #289 on: October 03, 2012, 05:32:57 pm »

STOP GIVING HIM IDEAS
Code: [Select]
>Run Sarcasmdetector(topic=113274.msg3662832)
True
>Run Interpreter(topic=113274.msg3662832)
"!FUN!, Need more."

Announcement: War Troll has smashed down a constructed wall.

Announcement: Sieging Humans have completed construction of a catapult.
Combat Log: Boulder smashes through the fortification sending shrapnel flying.
Combat Log: Urist McMarksdwarf is hit by shrapnel hitting the head and upper body.
Announcement: Urist McMarksdwarf has been struck down.

Announcement: Elf ambush has disappeared from sight after killing Urist McWoodcutter.
Announcement: Urist McWoodcutter has been found impaled on a tree.

Embarkment Warning: Evil Region. Known Effects: Raises Corpses, Blistering Rain, Fever Inducing Fog.

Selecting where to fire a catapult and the impact area:
Spoiler (click to show/hide)
Logged
"How dare you get angry after being scammed."

misko27

  • Bay Watcher
  • Lawful Neutral; Prophet of Pestilence
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Re: Things that don't happen.
« Reply #290 on: October 03, 2012, 05:41:36 pm »

STOP GIVING HIM IDEAS
Code: [Select]
>Run Sarcasmdetector(topic=113274.msg3662832)
True
>Run Interpreter(topic=113274.msg3662832)
"!FUN!, Need more."

Announcement: War Troll has smashed down a constructed wall.

Announcement: Sieging Humans have completed construction of a catapult.
Combat Log: Boulder smashes through the fortification sending shrapnel flying.
Combat Log: Urist McMarksdwarf is hit by shrapnel hitting the head and upper body.
Announcement: Urist McMarksdwarf has been struck down.

Announcement: Elf ambush has disappeared from sight after killing Urist McWoodcutter.
Announcement: Urist McWoodcutter has been found impaled on a tree.
Announcement: Elfs, trolls, and humans are still not immune to magma.
Logged
The Age of Man is over. It is the Fire's turn now

Xantalos

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Re: Things that don't happen.
« Reply #291 on: October 03, 2012, 05:43:35 pm »

Announcement: The seiging humans/elves/goblins have constructed walls of bauxite to protect them from the magma.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

misko27

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Re: Things that don't happen.
« Reply #292 on: October 03, 2012, 05:45:22 pm »

Announcement: The Invaders have been sealed in their walls by obsidian.
Logged
The Age of Man is over. It is the Fire's turn now

Monk321654

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Re: Things that don't happen.
« Reply #293 on: October 03, 2012, 05:45:49 pm »

Bay12er: "Hmmm... Do you think Toady ever reads this thread for ideas?"
Logged
This is a side-effect of dwarven animal training (hit animal with hammer until it forgets that it hates you, then lovingly cuddle it).

I'm not your average Bay12er. I care about my drunken midgets.

etgfrog

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Re: Things that don't happen.
« Reply #294 on: October 03, 2012, 06:42:38 pm »

Here I was trying post post similar to how the first 10 or so pages was...I guess the later pages(that I didn't bother to read till now) devolved into responding to what others post and trying to correct others.
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"How dare you get angry after being scammed."

Mr S

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Re: Things that don't happen.
« Reply #295 on: October 03, 2012, 10:25:46 pm »

Eh, no, just the last couple of pages became derailed.  A remarkable feat to stay on the rails for that long, really.

In related news:

Urist McCheeseFishShearer cancels Emigrate: Nobody gets off The Rock Fortress.
Logged

pisskop

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Re: Things that don't happen.
« Reply #296 on: October 04, 2012, 09:26:16 am »

Urist McRomney cancels make friends:  Getting smacked around by McBama's charisma.
[I may not like the guy but he is very charismatic...]
Logged
Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Rolan7

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  • [GUE'VESA][BONECARN]
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Re: Things that don't happen.
« Reply #297 on: October 04, 2012, 10:58:52 am »

Bay12thread: Stay on rails  :P

Farmer cancels plant: Plot full of rotting plants
Fisherdwarf cancels fish: Beside smelly pile of rotted unwanted fish
AdilTongsletter: Remove cat from head
Miner cancels dig: Too deep.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

darkgloomie

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Re: Things that don't happen.
« Reply #298 on: October 04, 2012, 12:53:39 pm »

Urist McFisherdwarf has been miserable lately. He hasn't had the opportunity to work lately.
McFisherdwarf cancels having Life Crisis: throwing tantrum.
Urist Mc Fisherdwarf cancels Tantrum: Getting Job Counceling.
Logged

GoombaGeek

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  • Horrors! Crundles in the caverns!
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Re: Things that don't happen.
« Reply #299 on: October 04, 2012, 12:59:05 pm »

Adventurer cancels Drink blood spatter: Too disgusting
Dwarf Necromancer cancels Invade fortress: is proud member of dwarven society who only wants to help
Goblin Hammerman cancels Kill kitten at center of one-way spiral with cave-in trap above: Not that stupid
Goblin Hammerman cancels Lead squad through row of traps: Bisected by trap
Goblin Hammerman cancels Kill tame dragon: On fire
Logged
My wooden badge was delicious.
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