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most common cause of losing a fortress?

wildlife
goblin abmushes, sieges etc.
human abmushes, sieges etc.
elf abmushes, sieges etc.
titans, forgotten beasts, megabeasts
demons
magma
necromancers
undead
tantrum spiral
loyalty cascade
giant mosquito invasion

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Author Topic: 400 things you learned the hard way. FORTRESS EDITION  (Read 69286 times)

Splint

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #150 on: September 06, 2012, 01:37:15 am »

clearly he just doesn't like seeing this in his inbox, and will continue to mock us for "necroing" a now not dead thread. Oh and I did learn something.

212. Kill ALL of the fucking yetis on your glacer if you want polar bears. ALL. OF. THEM.

EDIT: Welp, I just learned another thing which i hadn't considered.

213. be careful when setting up underground irrigation on a glacier. Part of the pump is not passable and will result in someone dying of thirst somehow (despite them being next to the water to be pumped.)

Niccolo

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #151 on: September 06, 2012, 03:22:46 am »

This. I'm getting quite annoyed with him.

Read his latest posts. They're, uh... enlightening.

So, what number are we at now? 214? I think it's 214.

214: Whatever you do, by God make sure you know exactly where the river/aquifer is when you're digging upwards. That... That was a very wet day.

215: Always check to see if a Forgotten Beast can fly.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Splint

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #152 on: September 06, 2012, 03:23:48 am »

I can only imagine how much of that fortress got flooded.

EDIT: Not so much a bad one as it is a suprise.

216. Unarmored Speardwarves armed only with homeforged copper and pilfered iron spears are suprisingly effective when used en masse. Just don't expect them to have much staying power on the battlefield. (to explain, siege hit and some unarmored speardwarves are beating back armord swordgoblins nearly supportless. I am actually shocked none of them are missing limbs yet.)

Niccolo

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #153 on: September 06, 2012, 03:30:56 am »

I can only imagine how much of that fortress got flooded.

EDIT: Not so much a bad one as it is a suprise.

216. Unarmored Speardwarves armed only with homeforged copper and pilfered iron spears are suprisingly effective when used en masse. Just don't expect them to have much staying power on the battlefield. (to explain, siege hit and some unarmored speardwarves are beating back armord swordgoblins nearly supportless. I am actually shocked none of them are missing limbs yet.)

Surprisingly, not much... but since the fort was still nascent "not much" referred to "the entire goddamn thing, including the picks".

217: Bolt holes work best if you lock the door behind you.
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Dsarker

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #154 on: September 06, 2012, 03:33:49 am »

218. You always need a better computer. No exceptions.
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sigefread

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #155 on: September 06, 2012, 09:53:26 am »

219a: In the rare event your fortress is not initially at war with gobbo's they will send a caravan in winter...

219b: This will not however prevent them from sending snatcher's ambushes and sieges along with the caravan.

219c: If you fight these attacks the caravan will become angered and attack as well.


Many fun times where had... And I got a beak dog out of it :D Now if only I had a breeding pair...
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Loud Whispers

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #156 on: September 08, 2012, 02:40:20 am »


Lural: Others have tried, only to be crushed beneath my heel like vermin.



Like a vermin?

...

Crushed for the very first time?

♫I've got your lungfish, on my miiind♫

Slayerhero90

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #157 on: September 08, 2012, 11:10:17 am »


Lural: Others have tried, only to be crushed beneath my heel like vermin.



Like a vermin?

...

Crushed for the very first time?

♫I've got your lungfish, on my miiind♫

I don't know why, but you put the PvZ ending theme in my head.
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darkgloomie

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #158 on: September 08, 2012, 11:59:51 am »

220. Even if they learned swimming, Dwarves will never cross the stream to go to the other side...
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Lielac

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #159 on: September 08, 2012, 12:34:51 pm »

221. "The dead walk. Hide while you still can!" really means "Close the gates and become completely self-sufficient or be assimilated into the zombie horde."
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Loud Whispers

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #160 on: September 08, 2012, 01:30:04 pm »


Lural: Others have tried, only to be crushed beneath my heel like vermin.



Like a vermin?

...

Crushed for the very first time?

♫I've got your lungfish, on my miiind♫

I don't know why, but you put the PvZ ending theme in my head.

It's Madonna :P

Blizzlord

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #161 on: September 08, 2012, 02:11:06 pm »

222: Not even the worlds most powerful computer could run Dwarf Fortress fluidly. 1.5 million processing cores will not help against a game running on a single thread.
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Splint

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #162 on: September 08, 2012, 02:13:20 pm »

223. When playing as a modded race, don't forget to add progress triggers to dwarves. You'll feel amazingly stupid when you figure this out after 6 years of no contact with them.

Eric Blank

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #163 on: September 08, 2012, 06:16:23 pm »

222: Not even the worlds most powerful computer could run Dwarf Fortress fluidly. 1.5 million processing cores will not help against a game running on a single thread.

224: although a million crappy cores are useless, 4 really good cores can run 3 instances of DF simultaneously, and perhaps at a reasonable speed for the first few years.
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Nyxalinth

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #164 on: September 08, 2012, 06:45:30 pm »

225. When you get a moody dwarf demanding cloth, and all the cloth is at the hospital, it isn't enough to just un-designate the zone.  Mr. Moody will not soil his artistic fingers pulling the cloth out of the chest on his own, so you have to deconstruct the chest, first.

Technically, I almost learned this the hard way. i figured out what was going on, and he got his cloth. Made a very nice spear, too.

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