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most common cause of losing a fortress?

wildlife
goblin abmushes, sieges etc.
human abmushes, sieges etc.
elf abmushes, sieges etc.
titans, forgotten beasts, megabeasts
demons
magma
necromancers
undead
tantrum spiral
loyalty cascade
giant mosquito invasion

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Author Topic: 400 things you learned the hard way. FORTRESS EDITION  (Read 69277 times)

WealthyRadish

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #60 on: July 11, 2012, 11:01:42 pm »

81. Don't put your military off duty to haul crap to the trade depot.
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misko27

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #61 on: July 11, 2012, 11:02:26 pm »

82. Absolutely harmless animals that manage to enter the fort can cause entire fort to grind to halt, especially if you have a central staircase.
83. Gremlins are either absolutely harmless, or completely terrifying, depending on availability of doomsday levers, or those that can be used as such.
84. If a executed-by-dropping Goblin prisoner survives, and you don't notice, Fun will be had.
85. Vampires have a taste for legendary dwarves, the more useful the profession, the better. Same with Fell moods.
86. Deadly FB blood can be used as a absolutely wonderful method of animal control. Unless your dwarves are naked, in which case it is a wonderful method of dying quickly.
Also, I Ask that FPS death be added to contest options.
« Last Edit: July 11, 2012, 11:16:27 pm by misko27 »
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Hanslanda

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #62 on: July 11, 2012, 11:04:06 pm »

And levers. FPS death and levers are both common causes of death to a fortress.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Toxicshadow

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #63 on: July 12, 2012, 12:35:10 am »

87. Learned today that muddy water can fall down stairs, down 5 levels to the main part of the fortress, flood everything(and usually create lots of !!FUN!!), while you're out telling your woodcutter to chop every  tree on the map and making sure he doesn't get killed doing it.
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Quote
'ere the Chias get hungry...

RenoFox

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #64 on: July 12, 2012, 04:24:40 am »

88. A goblin weaponmaster, even after a 3 z-level drop is a severe threat for up to 30 mediocre warriors.

LumberingOaf

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #65 on: July 12, 2012, 05:06:43 am »

2. Do not underestimate goblins led by demons.

Addendum: Demonic diplomats can be just as dangerous when they thoughtlessly walk fire all over your mossy floors.

89. Glumprong wood may be a cool purple colour, but it most certainly is not worth the risk to acquire in the early stages of a fort.
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Mimodo

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #66 on: July 12, 2012, 10:22:58 am »

90. Switching out of DF does NOT pause the game.
91. That tree you designated to be cut was the last thing between the fortress and the forgotten beast wandering the caverns
92. Do NOT EVER EVER EVER combine the above two. The result is about 5 dead dwarves, and some lucky-ass smith who i believe, from looking at the logs, somehow managed to kill this bastard with his bare hands
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ledgekindred

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #67 on: July 12, 2012, 11:54:34 am »

93.  Don't try to clean up forgotten beast extracts, blood, etc in your fort.  Wall it off and burn it with magma.  Otherwise you will wind up with a "Recovering Wounded" cascade until you abandon the passed-out and bleeding dwarves to the magma. 
94.  No matter how awesome the dwarf is, sometimes you just have to suck it up, make the sacrifice and build some slabs.
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I don't understand, though that is about right with anything DF related.
I just hope he dies the same death that all dwarfs deserve: liver disease.
The legend of Reg: http://www.bay12forums.com/smf/index.php?topic=65866.0
Atir Stigildegel, Legless Hero of Diamondrelic: http://www.bay12forums.com/smf/index.php?topic=83136.0

Alloran

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #68 on: July 12, 2012, 12:38:25 pm »

95. Just because you breech the caverns above the ground floor of them doesn't mean you shouldn't wall it off. There are things there that can fly.
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MasterShizzle

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #69 on: July 12, 2012, 12:53:07 pm »

96. Build and place coffins BEFORE your dwarves start dying off. That last goblin ambush is a lot more serious when Urist McRedShirt's fetid corpse is clogging up your front gate with miasma.

97. Designate some coffins for pets as well: that Pet Giraffe corpse that refuses to get dumped isn't getting any fresher either.
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Sutremaine

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #70 on: July 12, 2012, 01:09:52 pm »

98. Mine carts placed on a stop on a ramp will roll away. Track stops can only be placed on flat track.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

HavingPhun

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #71 on: July 12, 2012, 03:05:16 pm »

99. Don't build a quantum garbage dump with stairs, legendary soldiers like to wander down there and have every limb be broken by stones then die from dehydration

100. Don't think like a dwarf.
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HavingPhun

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #72 on: July 12, 2012, 03:07:18 pm »

So whats next?: 200 things you learned the hard way. FORTRESS EDITION
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misko27

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #73 on: July 12, 2012, 03:14:33 pm »

101. Military dwarves are always on duty. Unless their hungry.
101. Hammering =/= Execution.
103. Dwarves will sleep in non-room beds, regardless of use. Even if it is in a vampire kings servant den. Or the hospital.
104. Strange mooders are impervious to hunger, thirst, and sanity. Prepare accordingly.
EDIT: Fixed, was not paying attention.
« Last Edit: July 12, 2012, 11:54:03 pm by misko27 »
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HavingPhun

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Re: 100 things you learned the hard way. FORTRESS EDITION
« Reply #74 on: July 12, 2012, 03:16:33 pm »

201. Military dwarves are always on duty. Unless their hungry.
202. Hammering =/= Execution.
203. Dwarves will sleep in non-room beds, regardless of use. Even if it is in a vampire kings servant den. Or the hospital.
204. Strange mooders are imperious to hunger, thirst, and sanity. Prepare accordingly.
Ummm... I think you skipped a couple of numbers. But thats ok.
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