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Poll

most common cause of losing a fortress?

wildlife
goblin abmushes, sieges etc.
human abmushes, sieges etc.
elf abmushes, sieges etc.
titans, forgotten beasts, megabeasts
demons
magma
necromancers
undead
tantrum spiral
loyalty cascade
giant mosquito invasion

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Author Topic: 400 things you learned the hard way. FORTRESS EDITION  (Read 69279 times)

XXSockXX

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #120 on: July 18, 2012, 02:55:26 pm »

159. When building a GCS silk farm with a wild GCS, de- and reconstructing it umpteen times does not make it work. Not using a cat as bait does.
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Vodrilus

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #121 on: July 18, 2012, 05:37:13 pm »

160. Disabling autopausing and minimizing the frame is a bad idea.
161. Trying to kill your imprisoned vampire queen with repeating steel spikes only attracts retrievers for the (always?) non-mortally wounded queen, killing or wounding the retriever(s). Thus a bad idea. Especially when failing to follow 160.
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Going backwards in reversed time (just like everybody else).

Melzer

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #122 on: July 27, 2012, 01:48:27 pm »

162. You can't dig through the edge of the map.
163. Don't let anybody stand on a frozen pool in the spring.
164. Everybody loves cats!
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78325

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #123 on: July 28, 2012, 02:27:13 pm »

165. A bridge over a moat filled with water is not a good place for your military to meet the goblin ambush.Your dwarves will dodge.Off the bridge and into the water.
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Batman Wayne

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #124 on: July 28, 2012, 02:33:35 pm »

166. Keas are pests.
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Sprin

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #125 on: July 28, 2012, 03:01:20 pm »

167-NEVER FORGET ABOUT PRODUCING BOOZ AND BARRELS
168-Rock pots are a elfs way out
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

Mobotium

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #126 on: July 28, 2012, 03:02:29 pm »

169. Deconstructing a 10 z-lvl tall up/down stairway beginning from the topmost level may cause a atmospheric phenomenon known as "Dwarf Rain".

170. In the event of a "Dwarf Rain", having embarked in a hot sand desert without any sort of river or lake can be very !!FUN!! indeed.
« Last Edit: July 28, 2012, 03:43:59 pm by Mobotium »
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Yes he is... So the countess will never bread?
If she doesnt bread, let her cake.

GoombaGeek

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #127 on: July 28, 2012, 03:05:41 pm »

171. When forgotten beasts attack animal men, and the animal men kill it, then you now have highly-trained animal men, possibly with poison-coated weapons.
172. If they don't kill it, they've aggravated it, and it'll produce a lot more doom gas/venom/webs for your cats to step in.
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My wooden badge was delicious.

MightyDorf

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #128 on: July 28, 2012, 03:56:28 pm »

173. When the first areas are dug, define a burrow just in case, then check regularly the "other" screen : ink men, yetis, ogres, or fucking centaurs who haunt the mountainsides are horribly annoying. One death with seven dorfs at the beginning may result in tamtruming spirals, fun, and possibly a future reclaim.
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DanteThanatos

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #129 on: September 03, 2012, 06:52:45 am »

174. Check if the dinning room isn't under and open to a traped 1 tile-thin bridge filled with serrated discs above it. Falling arms and torsos can and will kill many dwarves.
175. When making a moat, check thrice if it isn't going to flood the Mayor chambers...with the mayor inside the chambers...sleeping.Or not.

also bump.
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Slayerhero90

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #130 on: September 03, 2012, 09:04:28 am »

Dude. Don't necro.

176. You will most likely abandon many forts out of boredom.
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My tumblr.
Yeah no I don't haunt here anymore. Peace

misko27

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #131 on: September 03, 2012, 10:20:02 am »

177. Crundles come in terrifyingly large packages.
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The Age of Man is over. It is the Fire's turn now

Splint

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #132 on: September 03, 2012, 10:29:38 am »


177a. Crundles also make good training fodder for your animal trainers.

178. Living off elk bird bone exports on a glacier is a generally bad idea if you rely on  import booze. (SO MANY MIGRANTS IN SPRING D:)

179. Keep an eye on dwarves who have butchery enabled. Those piles of crundles you killed will draw thier attention and they will run the risk of being killed by a draltha or giant toad whilst recovering crundle skeletons for disassemblage. (lost a couple dwarves this way)

180. Legendary miners become even deadlier when issued both a pick and large dagger. It doesn't however mean they're immune to having thier legs broken by a goblin mace.

181. When trying to capture a giant cave spider, make sure none of your marksdwarves are off duty near the trap site. They'll end up oneshotting that spider you went out of your way to attempt capture of.

wrwr

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #133 on: September 03, 2012, 12:31:09 pm »

toad-edit: cleaned up a spat that messed up the numbering

201. Never butcher fire imps! Some dorf will bring the burning meat into the food store and put it right next to the booze, causing 25 kinds of fun. Also, always have a source of fresh water ready.
« Last Edit: September 03, 2012, 09:28:26 pm by Toady One »
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Hanslanda

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #134 on: September 03, 2012, 12:43:03 pm »

201. Never butcher fire imps! Some dorf will bring the burning meat into the food store and put it right next to the booze, causing 25 kinds of fun. Also, always have a source of fresh water ready.


No, Just stop.


Technically speaking, since you keep posting in this, it hasn't been necro'd since the first person necro'd it. And also, if you keep being all pissed off about people posting in a thread in an on-topic manner, then you're being a troll. As Splint said, if you don't want to see more, don't read it.

202. Caverns are a great place to set up your fortress if you embarked on a glacier. Just remember that terrifying biomes reach all the way to the magma sea. So... Many... Giant toad zombies...
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.
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