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Poll

most common cause of losing a fortress?

wildlife
goblin abmushes, sieges etc.
human abmushes, sieges etc.
elf abmushes, sieges etc.
titans, forgotten beasts, megabeasts
demons
magma
necromancers
undead
tantrum spiral
loyalty cascade
giant mosquito invasion

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Author Topic: 400 things you learned the hard way. FORTRESS EDITION  (Read 68973 times)

Eric Blank

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  • *Remain calm*
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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #105 on: July 15, 2012, 02:30:58 pm »

140. Doctors should never, ever have any labors enabled but their medical professions, and possibly permitting all medical professions, even those they aren't skilled in. Absolutely no hualing or cleaning labors should be active on a given member of your fortresses' medical staff, and industrial labors should only be permitted if they are something you rarely have need for (like dyeing.) If this rule is followed, doctors should have very little excuse to neglect patients and survival rates should increase exponentially.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

WaffleEggnog

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #106 on: July 15, 2012, 02:50:48 pm »

141; Dragons dont fly.... sent some marsdwarfs after em... didint work very well
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WHEN POSSIBLE, I PREFER TO CONSUME YOUR FACE.

Loud Whispers

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  • They said we have to aim higher, so we dug deeper.
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    • I APPLAUD YOU SIRRAH
Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #107 on: July 16, 2012, 03:40:31 am »

The concentration gradient of Fun directly correlates to the amount of beards, alcohol and blood is in one area at any given time.

nighzmarquls

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #108 on: July 16, 2012, 10:08:57 am »

143: Indestructible vampires that can hold off sieges single handedly even with a shattered leg are not immune to the terror of ghosts.
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Awessum Possum

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #109 on: July 16, 2012, 07:10:26 pm »

145: If you want to check to see if the water/magma is on this level, or the next one up do not dig adjacent to the damp/warm stone.

146: Goblin bowmen can, in fact, shoot down.

147: A single Master swordsman is not sufficient to handle a squad of goblins riding jabberers.
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because everyone here is OCD and ADHD, and then complain when their dwarfs act similarly in game.
@I used to be an axelord like you, until I took a (+bronze bolt+) to the upper leg, chipping the bone through the *copper leggings*!@

crazysheep

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #110 on: July 16, 2012, 08:34:15 pm »

148. Grates are VERY useful at blocking stuff from going anywhere when constructed correctly.
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"Don't be in such a hurry to grow up, for there's nothing a kid can't do."

mordrax

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #111 on: July 16, 2012, 09:22:56 pm »

149. Setting a minecart to be pushed (down several levels) and having a track bend pointed at a clothes workshop is a sure way to kill your legendary clothiers.
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oracleoftroy

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #112 on: July 16, 2012, 10:42:48 pm »

150. Dragon fire? Meh, no big deal, just block it with your wooden shield. Exploding barrels of booze still sitting in the Trade Depot? Entire military eliminated (except for the vampire axe dwarf). Moral: Be aware of your surroundings when fighting dragons!
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Teh_Duke

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #113 on: July 17, 2012, 09:00:52 am »

151. Even if a husked dwarf is nothing but a torso and a head. He can still bite most of your military to death if they only have crossbows
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Urist_McArathos

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  • Nobody enjoys a good laugh more than I do.
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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #114 on: July 18, 2012, 01:01:39 am »

152. Always double check your constructions, supports, and lever connections before giving the order to pull levers, remove supports, or deconstruct constructions.

153. Triple check your designations before unpausing.  You can't undig once you've dug.
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Current Community/Story Projects:
On the Nature of Dwarves

Eldestish

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #115 on: July 18, 2012, 11:46:51 am »

154. When doing a GCS farm,Remember to forbid the doors or it will eat the bait
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ledgekindred

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  • Oh Boy, Microcline
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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #116 on: July 18, 2012, 12:47:51 pm »

155.  If you start getting more than the average number of thieves and snatchers, an ambush is virtually inevitable.  Be appropriately proactive and pull your dwarves inside.  Especially the Legendary workers who are wandering around outside looking for socks.

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I don't understand, though that is about right with anything DF related.
I just hope he dies the same death that all dwarfs deserve: liver disease.
The legend of Reg: http://www.bay12forums.com/smf/index.php?topic=65866.0
Atir Stigildegel, Legless Hero of Diamondrelic: http://www.bay12forums.com/smf/index.php?topic=83136.0

Slayerhero90

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  • Time for Taako's opinion.
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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #117 on: July 18, 2012, 12:50:00 pm »

156. Turtling is not a good idea if you have no farms or watersources.
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My tumblr.
Yeah no I don't haunt here anymore. Peace

Sutremaine

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #118 on: July 18, 2012, 01:41:02 pm »

157. Once a minecart reaches the bottom of the ramp it has been rolling down for over a hundred levels, three track stops will not slow it down appreciably.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Findulidas

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Re: 200 things you learned the hard way. FORTRESS EDITION
« Reply #119 on: July 18, 2012, 02:10:54 pm »

158. Fire keeps on spreading throughout the whole level if there are things growing there, including over all of your farms, seeds, alcohol a.s.o. Separating them in diffrent rooms with stone doors and having a secondary entrance to each of these helps to prevent the fire spreading.
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...wonderful memories of the creeping sense of dread...
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