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Author Topic: Dwarves, imps, mad scientists, bombs, lava, death....a russian unnamed game  (Read 42974 times)

sk2k

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Hello,

at the moment i'm totally addicted to a game i found on the TigSource dev forums. It's more or less turn-based, like a roguelike. Each turn the WHOLE map get's recalculated.

Forum link: http://forums.tigsource.com/index.php?topic=26591.0
Link to the russian forum: http://www.gamedev.ru/flame/forum/?id=159858

LATEST BUILD (15. August): http://rghost.net/39799137
MIRROR: No mirror

What's new?
1. (Very important) Finally the first version of the second level, the second card. Where the hero gets after passing the first.
2. (Important) The bodies of dead creatures.
3. (Important) Did the gods of the game. Ability to anger and appease them, and their reaction to it.
4. (Important) Several types of armor. Does not act exactly like blades, but also helps in the battle.
5. (Important) underground dwarfs can build vertical tunnels as well.
6. (Important) Saves a little bit now protected from cheating.
7. Swapping between the hero and creature. Now the narrow passages are not blocked.
8. Scientists and friendly dwarfs do not harm. Do not read scrolls, do not shoot and do not put resonators.
9. On the second click of a space hero, and removed the replica creatures.
10. Changed equipment. Now it makes sense to equip a lot of blades.
11. Rebalanced the appearance properties of the creatures. Removed the emergence of incompatible.
12. Dragons are now breeding eggs. Put them in secluded corners.
13. Opportunity to make a suit antilavovy
14. Ability to make a mental slowing enemies helmet
15. Opportunity to make a wing for powered flight.
16. Ability to make shoes to prevent damage from falling.
17. Ability to make a new pair of magic wands.
18. Now you can improve the artifacts.
19. The new enemy - the evil magician dwarf. Can summon creatures and do other nasty things to the hero.
20. The new enemy - the black dragon. Very strong, with the masked areas. Almost can not see from afar.
21. New ore - Misri and adamantium. And new recipes with them.
22. Many minor changes and the balance of things.



A screen from my game, right before i died. :)
The game looks easy at the start, but becomes challenging in the lower depths. It may look like a mining/crafting game, but it's not. Resources like copper ore are rare and can mainly be found in the lower layers, like the limestone layer. You can find gold ore or coal in the upper layers. You need pickaxes to mine trough most layer materials.
It took me some time to craft just a tiny copper sword and a copper pickaxe.

There are monsters like lizards, imps, water ooze (really strange water creature). There are also Dwarves, which i never found and a lot off other stuff. Due to the instable caves it's really challenging not to die. :) There also earthquakes, volcanos, etc.

The goal is to find some (steal?)  stuff in the deeps to build a teleport device and teleport to the next level.

I hope someone will try it and share his experience here.

MfG
sk2k
« Last Edit: August 16, 2012, 04:58:51 am by sk2k »
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fenrif

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Re: Imps, mad scientists, bombs, lava, death....a russian unnamed game
« Reply #1 on: July 10, 2012, 01:31:11 pm »

Downloading this now, looks interesting.

I really like his forum thread title as the title for the game: "The Game of My Dream." I don't know why but it strikes me as endearing.
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King DZA

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Re: Imps, mad scientists, bombs, lava, death....a russian unnamed game
« Reply #2 on: July 10, 2012, 01:35:07 pm »

Certainly does look interesting. I'll give it a go in a bit.

Dariush

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Re: Imps, mad scientists, bombs, lava, death....a russian unnamed game
« Reply #3 on: July 10, 2012, 01:50:07 pm »

English version has better grammar than the russian one. o_0

postal83

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Re: Imps, mad scientists, bombs, lava, death....a russian unnamed game
« Reply #4 on: July 10, 2012, 02:21:37 pm »

definitely sounds interesting, will check it when i get home.  look forward to seeing more feedback on this.
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Drakale

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It's interesting, but damn I die a lot.

I like the turn based cave-in dynamics. The fighting system need some work though :)
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Vherid

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Has a really beautiful aesthetic to it actually, definitely checking it out soon if not later on.

Neonivek

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Is this a hard game or just a long game?

People seem to forget there is a difference.

Like Survivor II. It isn't hard it is long.

Because if it is hard hard I definately have to give it a shot... But if it is long hard then I'll pass...
« Last Edit: July 10, 2012, 04:13:33 pm by Neonivek »
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Hugehead

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Oh my god, this game is incredibly pretty.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

postal83

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Because if it is hard hard I definately have to give it a shot... But if it is long hard then I'll pass...

Long and hard.... like Russian winter.
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Neonivek

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Because if it is hard hard I definately have to give it a shot... But if it is long hard then I'll pass...

Long and hard.... like Russian winter.

I know it is long... but is it Hard Hard or Long Hard?
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Megaman

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Both. Never try invading this game.
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Hello Hunam

Vherid

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Because if it is hard hard I definately have to give it a shot... But if it is long hard then I'll pass...

Long and hard.... like Russian winter.

I know it is long... but is it Hard Hard or Long Hard?

As hard as it was for Napoleon.

Neonivek

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Both. Never try invading this game.

It isn't both. Hard Hard and Long Hard are incompatable.

It can only be both if you can circumvent hard hard by playing Long Hard.
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yarr

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hmm interesting. PTW
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