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Author Topic: The Illustrated Shenanigans of PinkySlugMan [Interactive Railroad]  (Read 112605 times)

Urist McDwarfFortress

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #360 on: July 23, 2012, 02:34:45 pm »

We should probably detach the mace from the grapple. We might need to use it.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Dredonius

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #362 on: July 23, 2012, 03:11:56 pm »

We must continue down the cavernous tunnel! ADVENTURE AWAITS!

Megaman

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #363 on: July 23, 2012, 03:13:09 pm »

Also, hum the India Jones theme while you're at it
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PlutoniumApe

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #364 on: July 23, 2012, 03:35:18 pm »



"Hmhmhmhm hm hm hm... hmhmhmhm hmhm hm hm hm..."

"Well, this looks oddly specific... also another print and whatever stuff they used to make it.
There's an entrance to another dark corridor... or cave or whatever. But I could just walk past it."

Megaman

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #365 on: July 23, 2012, 03:43:48 pm »

Go in.

You know you want to.

(Indie would)
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mcguinty

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #367 on: July 23, 2012, 04:35:21 pm »

Sneak up to the one on lookout and cut it's head off or something (trying not to let it fall and alert the others). If we can pull that off without the others noticing pull the rope up. If they notice we should cut the rope.
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squishynoob

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #368 on: July 23, 2012, 05:06:24 pm »

Also, one engraving matches the figurine, and the one with a bloody print is the troll from before. What will the print mean?
And I miss Doomy.

Maybe not this time, but at some point we should interrogate a gobbo.
« Last Edit: July 23, 2012, 05:09:40 pm by squishynoob »
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Cerol Lenslens

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #369 on: July 23, 2012, 08:26:41 pm »

Also, one engraving matches the figurine, and the one with a bloody print is the troll from before. What will the print mean?
And I miss Doomy.

Maybe not this time, but at some point we should interrogate a gobbo.

Other intersting things among the engravings:

The octopus-looking symbol on our paper is apparently a hydra, judging from the similar image on the wall.

The handprint symbol is engraved under the dwarf and batman fist-bumping.

The dwarf engraved near the tunnel is holding the sword symbol from our parchment.

The double horns on our parchment appear similar to the ones on the engraved troll.

The goblin's thong symbol or whatever it is appears near the broken spear and gems image.

Horns similar to the dent-face figurine's appear above the dwarf/bat brotherhood mural.

The helmet engraving does not quite match the ghost helmet we found earlier, but if you look at the shape beneath it, it looks like a skull is wearing the helmet in the engraving, just like how we found that helmet.

The face and weird star from the parchment do not appear in the engravings we've seen. (Assuming the weird star is an image, and not a splotch of red stuff.)

If these are dwarf engravings, they represent the history of the fort. We probably don't want to ride any minecarts we encounter.
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"I've got a plan, hear me out on this one... I want to almost murder you."
"Boy, sure wish as Queen of the entire realm I had somebody to help me out with this. Advisor, tutor, anyone who knows what the hell they're looking at really.

Alas, the life of a Queen is a lonely one. Do the things with the whatsit."

Meistermoxx

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #370 on: July 23, 2012, 10:29:06 pm »

Yea, grab the goblin by the mouth, drag him back into the tunnel, bind him, disarm him and interrogate him!
Torture is allowed if nessisary.
Also, strip him naked. (What?! we need his stuff)
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Karnewarrior

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #371 on: July 24, 2012, 12:02:20 am »

Boot goblin #1 off the edge and start hauling up Goblin #2 along with the rope. Smack him with your sword when he pops his head up.

Goblin #3 may not be an issue, but be aware of where he is as much as possible.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Dariush

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #372 on: July 24, 2012, 03:16:21 am »

Wait, where is the second goblin going? If down, clamp a hand on the first one's mouth and drag him out of the cave. If up, silently assassinate him and hide behind the rock to which the rope is tied, awaiting the second one.

Also, I get a strong feeling the 'map' denotes items we need to progress and those prints mark the places where an item they denote can be found. So far we've found the horns that closelt correspond to the horns on the map aaaand I guess mask is what the top-left illustration on the map depicts.

Yoink

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #373 on: July 24, 2012, 03:59:06 am »

I agree with Meistermoxx and Dariush.
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PlutoniumApe

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #374 on: July 24, 2012, 07:00:31 am »



"Hah, got him! Tie him up, cut his head off?"



"They're going down, so I guess this means torture... errr... interrogation!
If I pull up the rope they'll surely notice!"



"Stripped him, tied him up, gagged him with the sock. Now what?
Not sure if he's gonna talk, what if he's screaming for help?
What should I ask him?"

"I can still toss him down, later."

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