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Author Topic: The Illustrated Shenanigans of PinkySlugMan [Interactive Railroad]  (Read 112626 times)

Dariush

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #616 on: August 04, 2012, 07:56:52 am »

Throw the sludge at the group standing at the left, then scramble up the slug's side to reach the rope, then climb it.

Dariush

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #618 on: August 04, 2012, 10:31:58 am »

Smash the gem, then shout obscenities about the lead goblin's ancestors, then hide inside the slug to control the entrance.

Aptus

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #619 on: August 04, 2012, 11:08:38 am »

>Hold Doomy in front of your face (he is kind of green.) and pretend you are one of them and saw the dwarf totally heading in the other direction.
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PlutoniumApe

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #620 on: August 04, 2012, 11:14:27 am »



"In a time before time, your grandmother began wandering the caverns!

Your father was raised by elves!

Your mother is a tree... eh... it's not working!"



"Is it too late to disguise myself?"

Dariush

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #621 on: August 04, 2012, 11:46:50 am »

"In a time before time, your grandmother began wandering the caverns!
You never cease to amaze (and amuse) me, PA. :D

Check whether the silver 'knives' that blackfucks wield melt in pure green stuff or sludge, then chew the edge of your shield, preparing to fend off hordes of greenasses.
« Last Edit: August 04, 2012, 11:49:34 am by Dariush »
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QuakeIV

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #622 on: August 04, 2012, 01:54:23 pm »

Send in doomy.
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Dariush

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #623 on: August 04, 2012, 02:05:08 pm »

Send in doomy.
And then we'll lose him (again), and then I'll be blamed (again).  >:( Don't do that.

squishynoob

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #624 on: August 04, 2012, 02:11:14 pm »

Do not send Doomy!

Instead, soak a variety of items (like the silver knives) in green slime and throw them at the group above.
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Aptus

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #626 on: August 04, 2012, 02:20:46 pm »

I have a cunning plan!

>If we have some rope left, tie it to doomys legs and use the bow to fire him up to the retracting green thingamagig. That way he can fasten the rope to it and we can ride it all the way up to... wherever it is going.
« Last Edit: August 04, 2012, 02:23:42 pm by Aptus »
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squishynoob

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #627 on: August 04, 2012, 02:59:17 pm »

I don't think that's a good idea   :-\
What if they hit the "retracting green thingamagig" (which is one of the slugs, btw) and we get spattered with toxic green goo?
And what assures us that Doomy will tie the rope?
Also, I don't want to lose Doomy again.

I'd rather pelt the enemies with slime-laden weapons while they climb down the rope.
Or pelt them anyways if they don't.
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PlutoniumApe

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #628 on: August 04, 2012, 03:01:19 pm »





"No more games, dwarf!"

---

I don't think that's a good idea   :-\
What if they hit the "retracting green thingamagig" (which is one of the slugs, btw) and we get spattered with toxic green goo?
And what assures us that Doomy will tie the rope?
Also, I don't want to lose Doomy again.

I'd rather pelt the enemies with slime-laden weapons while they climb down the rope.
Or pelt them anyways if they don't.

You have the worst timing. This is the second time. I'm sorry  :-[

Aptus

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Re: The Illustrated Adventures of Datan Boatdagger [Interactive Story]
« Reply #629 on: August 04, 2012, 03:04:16 pm »

Oh dear.
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