Move outside, wait to check for people leaving the feast early. Also remain alert for any sign of the tracks of criminals outside. Avoid stalking.
[1] You fall asleep outside. To your defense, well... You have no excuse. Needless to say, you miss everything.
Renart's plan. Blow a horn and have Renart's regiment conduct a feint to draw out the drakes. Once the drakes are drawn out, order the men to fire arrows at them, followed by an infantry charge.
[4] Renart's men conduct their feint, attempting to draw the beasts out of their lair. Surprisingly, it works.
There were [1] five drakes in the cave, instead of the promised three. They came out quickly and without hesitation; there was a flash and the sound of claws against stone, and then they were amongst Renart's men, having conducted a devastatingly fast charge. Of course, your forces could no longer fire arrows without wounding the soldiers caught in the melee, so they simply charged.
[3] Drakes are the most dangerous predators of the north. Stronger and more enduring than trolls; smarter than worgs; harder to track down than giants. However, they do not hunt in large packs, and these five were young - barely the size of a horse, and incapable of producing fire. As such, although they devastated the ranks of Renart's men, they could not survive the cold steel of the combined forces led by the nobles.
[6] The battle was quick and brutal. A drake's claw could pierce armor, and a good sword could pierce a drake's skin. One by one, they all fell down, submerged by numbers if not by forces of better quality. Before they died, however, a fourth of all the men present were dead, and as many would not survive the week. Amongst the casualties, [1] four clan lords who died to stop a particularly tenacious one from reaching their liege lord.
Action: Albert leads Elise to dance, taking the difficulty up a notch-seeing if she keep up with a quicker, faster dance.
[4vs3] Elise proves to be an outstanding dancer, and although Albert initiates the new dance, his partner quickly takes the lead. She is full of life and energy, and very charming - more than any other woman presented tonight so far, although she is not quite as beautiful as Ursa or even her younger sister - a fact which she compensates with a sharp intelligence and wit.
Sneak into the fortress by climbing the walls.
[3] You manage to reach the fortress wall without being detected. The numerous torches used by the guards worked in your favor so far, for they blinded them from the plain and the forest where you spied on them, but now they will work against you as you climb. [5] You all manage to reach the top of the wall, alive and in one piece. There is no guard near to spy on you, but that might change at any time.
You must act, and you must act quickly. What is your next action, now that you're on the wall?