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Author Topic: You are King III: Spring 938 AAL  (Read 133126 times)

King_of_the_weasels

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Re: You are King III
« Reply #180 on: July 16, 2012, 01:45:59 pm »

Cyril shook his head.  All this talk of Haegars was troubling, but he felt he had no place to speak, seeing his relatively safety away from the coasts and Haegar borders.
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Ardas

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Re: You are King III
« Reply #181 on: July 16, 2012, 05:15:25 pm »

"My lords, I believe that the meeting is complete for all intents and purposes. One thing reamins: our king is yet to name a chancellor, whereas i beleive that a formal confirmation of my status as the royal treaurer needs to be done. I gladly submit myself to all the proposals relating to navy and army, and I will serve by enlisting 2 regiments for my service"
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Yoink

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Re: You are King III
« Reply #182 on: July 16, 2012, 07:51:42 pm »

Habarre carefully disguised his distaste at this vagabond's presence in his office. He knew such folk could be useful for all their unpleasant appearances. 'After all, wretches like these are quite likely to be my main customers once I start producing chemicals.'
He listened closely as the messenger spoke, brows knitted as he tried to decipher what was being said. Despite missing just about every third word, he got the gist of it- he hoped. He had not a clue what the last part was supposed to mean, but he could guess.

He pressed a few silver coins into the fellow's hands- enough to buy him a drink or two but hardly enough to show up in Habarre's bookkeeping- and clapped him fondly on the shoulder. "I see. This information could be useful, yes."
In truth, his own accent was only slightly less strange. Whilst he took rather more care in his pronunciation, his voice carried the foreign tones of his mother's people. He scrutinised the fellow before continuing.

"You look like a... Man who knows this city, hmm? I will double that if you can tell me a bit about the place. I've been meaning to expand my business, you see..."

>Quiz the messenger about the drug trade within the city. True to my word, double his tip afterwards.
>Who is/are the supplier/s, how tightly controlled is the trade of viable plants, and what sort of drugs are most widespread.
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Dwarmin

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Re: You are King III
« Reply #183 on: July 16, 2012, 08:20:19 pm »

After much more rowdy drinking, Tiakath finally closed up her bar. She starts feeling adventurous, maybe she could get inside the palace. She walked up some streets, seeing the castle guard. She decided, dammit, she was going to try it.
" Hello there, I have an audience with the king, and it is quite urgent. Can you let me in?


The Guard scratched his red beard.

"Name and reason for audience?" He inquired, seeming bored. He took a scroll from his belt.
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Azthor

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Re: You are King III
« Reply #184 on: July 16, 2012, 10:57:11 pm »

After much more rowdy drinking, Tiakath finally closed up her bar. She starts feeling adventurous, maybe she could get inside the palace. She walked up some streets, seeing the castle guard. She decided, dammit, she was going to try it.
" Hello there, I have an audience with the king, and it is quite urgent. Can you let me in?


The Guard scratched his red beard.

"Name and reason for audience?" He inquired, seeming bored. He took a scroll from his belt.

A wizened figure approaches the duo, two crested ironclad knights at its side.

Marquis Rakam turns to face the woman, an amused expression gracing his features.

"There you are, Lady Elvira, what did I tell you about running ahead of the escort? Many muggers roam the Capital's streets; you are just like your father, carelessly rushing ahead"

Now facing the guard the guard, Rakam continues, his gaze betraying none of his veiled mirth at the situation.

"You will have to forgive an old man his impudence, the road from Drachengrab to the Capital is a long one and I am far from my prime. I had meant to introduce this fine lass to the King, might get his attention off that lowborn girl of his, or so I hope, but it seems my etiquette lessons have fallen on deaf ears and my great-niece became an even greater oaf than her father. Now, if you would, I am probably late enough to the meeting as is" he said, motioning towards the doorway.

((Edit: To avoid contradictions, I was present in the meeting and this scene retroactively took part prior to the meeting proper))
« Last Edit: July 19, 2012, 11:28:51 am by Azthor »
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Dwarmin

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Re: You are King III
« Reply #185 on: July 16, 2012, 11:07:31 pm »

The Guards bored expression drops-he recognizes Rakam, and he straightens up to parade rest.

"Forgive the delay, Marquis. You and the Lady may enter the castle grounds."
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Shootandrun

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Re: You are King III
« Reply #186 on: July 17, 2012, 09:53:50 am »

Kylila spars with Rust, holding back in the fight. Afterwards, barring unexpected happenings, she seeks information about the man who's been asking around for her. She also keeps her ears open for employment alternatives to the Comte Osport's offer.
Rusty spars with Kylila, holding back as well, hoping to learn about the Ampyrian style of fighting, using sheathed blades. Then heads out and looks for a better place to live, such as a mansion, using his charisma if need be to find, letting Kylilia come with if she wishes.

[You both have duelist bonus, but Kylila never sparred with Rust before. +1 to Deep.]

With the authorization of the innkeeper, you decide to spar in the yard. Neither of you decide to put on any armor, valuing speed above protection in this case. You agree that the first to land three hits will win the fight, and you take your positions.

[6+1 vs 3] [-1 HP to Rust, 2 remaining]
Kylila opens the fight with a quick roll to the left and a series of hits against Rust's side. While he manages to parry or dodge most of them, one goes through, bruising him on the side.

[5+1 vs 4] [-1 HP to Rust, 1 remaining]
Deciding to continue on the offensive, she feints on the left then attacks on Rust's upper right. He manages to parry both hits, but has to twist around to do so; another attack lands on his undefended leg.

[1+1 vs 4] [-1 HP to Kylila, 2 remaining]
Kylila backs off to prepare herself for a final offensive, but she is interrupted by Rusty, who bullrushes her, pushes her sword to the side and lands a hit on her stomach. She takes a few steps back and evades his next assault, but the damage has been done.

[2+1 vs 5] [-1 HP to Kylila, 1 remaining]
Determined to press his advance, Rust attacks again. This time he does not seek to go past her defense, and he allows her to parry all his hits, but at a cost. While Kylila is strong, she is not as strong as her adversary, and Rust starts fatiguing her by simply hitting her sword again and again. After a minute, she moves too slowly and he manages to land a second hit, this time on her neck. They both back off, starting to be very tired.

[2+1 vs 5] [-1 HP to Kylila, 0 remaining]
In a final attempt to get a victory, Kylila feints on Rust's left and attempts to land an hit on his head. However, Rust has learned her trick, and he parries; then, with a twist of his wrists, he throws her sword away and lands one final hit against her next. The battle is over; Rusty won.

Rust has learned about the Ampyrian fighting style of Kylila. [2] Kylila fails to find any other employment fitting their qualities. [4] Rust finds a nice manor near the riverside, which could be a place to live if he so desires. [Free if you don't use it for game mechanics, a certain price if you plan to use it for something else. Indicate it in your next action.]

>Quiz the messenger about the drug trade within the city. True to my word, double his tip afterwards.
>Who is/are the supplier/s, how tightly controlled is the trade of viable plants, and what sort of drugs are most widespread.

[6] The suppliers appear to be a variety of smugglers from up the Arendal or the sea. The importation of drugs is apparently very organized, and while the gangs cause no trouble in the city (one might even say they are good for the city's economy), they are clearly led by dangerous and talented men, the finest crimelords in this part of the world for the biggest city in this part of the world. Trying to get involved with them could get you in a bad situation. [5] The trade of plants and drugs is not very controlled by city authorities. This is because of the good work of the criminal organization; it benefits more to the city to let it happen than to attempt to stop it. [4] Opium appears to be the most widespread drug, but there are other things. From the marshes in the west come some forms of hallucinogens that you do not know about, and ralkarian dealers sell a kind of drink that, as the messenger puts it, "gives you wings". You don't know about it either, but you get the impression that it's very popular.

----------

Throughout the realm, all nobles are invited to participate to a tournament in the King's honor. Town criers inform the populace that anyone with his own armor and weapons and sufficient skills can join the tournament, and that spectators will not have to pay to watch it.

((If you want to participate, post it as a bolded action and note what games you wish to join. The categories are: Jousting, Melee, Archery. Character skills and traits apply. Also, tell me if you have a bonus in swordsmanship or archery.))

Example: Richard will join all three competitions ((I have a bonus in Archery))
« Last Edit: July 17, 2012, 01:49:36 pm by Shootandrun »
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filiusenox

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Re: You are King III
« Reply #187 on: July 17, 2012, 01:43:38 pm »

Rust looked through the Manor, his eyes looking for any damage or wear on the structure and...was surprised to see it was in good shape after all the years the owner had said it's been abandoned. He fingers tapped on the banister, his eyes on the tiled floor below.

"How much?"

"One ducat."

Rust barked out a laugh and gave a shake of his head, turning his gaze to the man beside him. Then he offered a paltry sum compared to a ducat, but it was his guessed value of this place.

"...I mean it's nice and all...but I can build a manor four times as big for that much. Take it or leave it."

Pangs of guilt in fluttered in his stomach about not paying the down-on-his-luck-seller, a portly man with dark black hair by the name of Harold, the sum he asked. Or maybe it was just not eating...

I'll make him a noble when I become king. I swear it.

After a few minutes thought, Harold gave a nod, and Rusty produced a bag of coins, all foreign, but all good heavy pieces of value, handing it over with a nod and a crisp, "Nice doing business with you, sir."

...Now I just have to move all my possessions here. And find a maid.

There's a blink of his good eye, before he shakes his head to get rid of the image of Kylila in a maid's outfit.



Elric had just finished moving his paltry world possessions into his house, hiding the crown of the Van line away under the floorboards, his blades and armor, a simple plate over chain affair with gold snakes trailing down the shoulders to the forearm guards and chest, into the new armory, and was polishing and sharpening said sword when some loudmouthed peasant yelled outside of the window. But what he said prevented Rust from throwing a brick at him from the second story window.

He looked the sword in his hands over, it was a sturdy curved long-blade in the southern style, made for slicing and hacking, with a laureate guard that curved and clung to the shoulder of the blade, not offering much in the way of protection, but with luck one could disarm an enemy with it...then disarm them.

Elric will join under the name of Rusty Lockham, a foreign hedgeknight, competing in the melee and the jousting. ((+1 to melee fights))



At the tournament

Rusty was stripped to the waist, his trademark cloak missing, revealing a slender frame of above average height, packed with muscle and sinew, making it not-so-slender, heavily tanned from his time in the south, etched with scars from battles and raids gone by. His face was still covered by the heavy bandages, but they were white and new, and his blonde hair was cut trim and short, no longer hanging down over his eyes.

He had to look away from the nobles to prevent himself from spitting venom or throwing a blade at them. Kylila was still getting ready, it seemed, as she was no where in sight.
« Last Edit: July 18, 2012, 06:30:38 pm by filiusenox »
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Criptfeind

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Re: You are King III
« Reply #188 on: July 17, 2012, 01:45:33 pm »

Henry will join the Melee and the Archery competition.
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Dragor23

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Re: You are King III
« Reply #189 on: July 17, 2012, 01:51:13 pm »

Theor will join all three competitions (( Bonus in Melee))
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Ardas

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Re: You are King III
« Reply #190 on: July 17, 2012, 01:52:27 pm »

Edgard will enter Jousting and Melee competition (+1 to personal combat/duelling)
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King_of_the_weasels

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Re: You are King III
« Reply #191 on: July 17, 2012, 02:03:01 pm »

Cyril will join the archery contest. (has archery bonus)
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micelus

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Re: You are King III
« Reply #192 on: July 17, 2012, 02:22:00 pm »

Osir will join all contests for the hell of it, not expecting a win.
« Last Edit: July 17, 2012, 04:04:05 pm by micelus »
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Ghazkull

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Re: You are King III
« Reply #193 on: July 17, 2012, 02:22:17 pm »

Harald will join all three competitions
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Tiruin

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Re: You are King III
« Reply #194 on: July 17, 2012, 03:37:07 pm »

Renart shall join all three competitions, having equal skill in all, yet favoring polearm weaponry. (No bonuses)
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