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Author Topic: Fiefdoms @ War: Fluff Thread  (Read 7248 times)

Taricus

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Re: Fiefdoms @ War: Fluff Thread
« Reply #15 on: July 05, 2012, 07:50:47 pm »

...Terenos, we're on opposite sides of the continent!
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We sided with the holocaust for a fucking +1 roll

CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #16 on: July 05, 2012, 07:51:49 pm »

Tere and I decided to eat Sheb's face with an epic combo of Named Tech that was hilarious...Turned out to be a simple war of attrition at that point. We had 2-3x his income by that point combined. Sheb called peace, then struck us anyway. His deal to me was terrible, nor did he make an attempt to get me to turn on Terenos
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Terenos

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Re: Fiefdoms @ War: Fluff Thread
« Reply #17 on: July 05, 2012, 07:53:11 pm »

..Unless im reading this map wrong, which is entirely possible, you're not even 5 territories away from me!
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But despite what you've been told, I once had a soul. Left somewhere behind...

Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #18 on: July 05, 2012, 07:56:07 pm »

Ah. You is right. I read his post as 31, not 21.

Do you mind linking to the other thread in the OP CG? For convenience?

Also what did you use to make the map? I can't help but notice that it is a bit blurry.
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CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #19 on: July 05, 2012, 07:57:41 pm »

of main thread link here? yeah, consider it done
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Taricus

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Re: Fiefdoms @ War: Fluff Thread
« Reply #20 on: July 05, 2012, 07:59:51 pm »

Oh, whoops. EDITED.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #21 on: July 05, 2012, 08:03:33 pm »

At first i was hesitant to post a new Fiefdoms...but now that i have? I may well enjoy killing you all. I have great plans for this game. Having a combat calculator coded up will assist greatly in reducing burnout so i can concentrate on running the game and not on whether things were done correctly.
« Last Edit: July 05, 2012, 08:10:01 pm by CyberGenesis »
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Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #22 on: July 05, 2012, 08:10:32 pm »

Speaking of killing us all. Are you going to have surprises for us, or is it going to be a straight up game?
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CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #23 on: July 05, 2012, 08:14:43 pm »

Pretty straight up. About as surprising as the original was. Random events are possible and probable. No demon swarms unless required
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Taricus

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Re: Fiefdoms @ War: Fluff Thread
« Reply #24 on: July 05, 2012, 08:16:03 pm »

And a secret player. (Note, no confirmation that that is anything besides CG trolling though. Likely true though.)
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #25 on: July 05, 2012, 08:18:14 pm »

And a secret player. (Note, no confirmation that that is anything besides CG trolling though. Likely true though.)

I have no need to troll...and on that note, a new arrival:


Spoiler: Enigmara Fluff (click to show/hide)

Also: The turn for Enigmara will be posted as soon as I get it for fairness.
« Last Edit: July 05, 2012, 08:23:17 pm by CyberGenesis »
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Criptfeind

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Re: Fiefdoms @ War: Fluff Thread
« Reply #26 on: July 05, 2012, 08:22:48 pm »

Edit: Ah. Hidden guy. Okay.
« Last Edit: July 05, 2012, 08:25:53 pm by Criptfeind »
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Terenos

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Re: Fiefdoms @ War: Fluff Thread
« Reply #27 on: July 05, 2012, 08:46:04 pm »

I -strongly- advise you select somewhere else Phantom. Im not opposed to destroying you because you're quite clearly in my way. Theres plenty of land  further to the south thats not even remotely claimed.

Edit: Huzzah! Threatening people works. For now at least.
« Last Edit: July 05, 2012, 08:49:23 pm by Terenos »
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Phantom

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Re: Fiefdoms @ War: Fluff Thread
« Reply #28 on: July 05, 2012, 08:48:44 pm »

Very well.


CG, may we take our turns now?
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CyberGenesis

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Re: Fiefdoms @ War: Fluff Thread
« Reply #29 on: July 05, 2012, 08:49:37 pm »

You could i suppose. No rush though, still short 1 person. As well as you don't have much of an idea of starting conditions except the 500 income. I still need to roll base resources for each player

Phantom, you cant start in 1...its not a grassland - on that note neither is cripts.

Scratch that, i'll just reroll if you land strategic resources on the first go
« Last Edit: July 05, 2012, 08:54:17 pm by CyberGenesis »
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