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Poll

Should we start fresh with version 1.4.6? (Regenerate map, etc)

Yes!
- 14 (93.3%)
No!
- 1 (6.7%)

Total Members Voted: 14

Voting closed: December 25, 2012, 01:15:00 pm


Pages: 1 ... 98 99 [100] 101 102 ... 220

Author Topic: Forsaken's Gaming Servers  (Read 288186 times)

Sergius

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Re: Forsaken's Gaming Servers
« Reply #1485 on: December 12, 2012, 02:48:51 pm »

Build a Logistics Power Junction and power it with buildcraft or IC2 energy then plug any logistics pipe a basic logistics pipe into the side and connect that via normal or logistics pipes to the rest of the pipe network.

FTFY. As far as I know, only the basic pipe will hook up to the power thingy.
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Ultimuh

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Re: Forsaken's Gaming Servers
« Reply #1486 on: December 14, 2012, 08:09:22 am »

A new Thaumcraft 3 update have been released with new interesting features:

Quote
3.0.1 (current)
- now with bonus Adventure!, Action!, and Discovery!
- changed to a new, hopefully more stable, save format for auras and research.
- fix for random 'AuraWorldTicker' crashes, the Revenge
- the opening animation that plays when a golem interacts with a chest can be turned off in the config
- fixed an error where stone and clay golems were using their own 'home' facing when placing or retrieving from marked containers instead of the marker block facing.
- rumor has it that Squidward has started dabbling in magic
- doubled the length of the redstone pulse Arcane Ears emit
- tweaked the percentages for research. It will probably be a good idea to delete them from your config if you want to use the 'official' numbers. The correct numbers will be re-added the next time your game is run
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #1487 on: December 14, 2012, 10:09:58 am »

So far for the villager breeding program.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #1488 on: December 14, 2012, 10:13:36 am »

A new Thaumcraft 3 update have been released with new interesting features:

Quote
3.0.1 (current)
- now with bonus Adventure!, Action!, and Discovery!
- changed to a new, hopefully more stable, save format for auras and research.
- fix for random 'AuraWorldTicker' crashes, the Revenge
- the opening animation that plays when a golem interacts with a chest can be turned off in the config
- fixed an error where stone and clay golems were using their own 'home' facing when placing or retrieving from marked containers instead of the marker block facing.
- rumor has it that Squidward has started dabbling in magic
- doubled the length of the redstone pulse Arcane Ears emit
- tweaked the percentages for research. It will probably be a good idea to delete them from your config if you want to use the 'official' numbers. The correct numbers will be re-added the next time your game is run
I'll look at it when I get home. Probably will update today or tomorrow.
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #1489 on: December 14, 2012, 10:50:14 am »

Can't get on the server, it's giving me constant End of Stream errors.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #1490 on: December 14, 2012, 11:07:39 am »

Can't get on the server, it's giving me constant End of Stream errors.
Can't even reach the server.
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #1491 on: December 14, 2012, 11:16:38 am »

Remotes in via my phone and restarted the server. Try it now
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #1492 on: December 14, 2012, 11:26:22 am »

Works.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #1493 on: December 14, 2012, 04:35:56 pm »

Server is down for maintenance. I'm moving it to another box while I do updates and upgrades to the hardware it normally runs on. I will post here when its swapped over.
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DrPoo

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Re: Forsaken's Gaming Servers
« Reply #1494 on: December 14, 2012, 06:04:24 pm »

I AM GETTING ABSTINENCES
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Would the owner of an ounce of dignity please contact the mall security?

Sergius

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Re: Forsaken's Gaming Servers
« Reply #1495 on: December 14, 2012, 06:08:36 pm »

please please please be ready when I get home
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #1496 on: December 14, 2012, 06:10:32 pm »

please please please be ready when I get home
Nearly done with the transfer now.
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #1497 on: December 14, 2012, 06:18:25 pm »

And it should now be back up. Someone confirm?
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DrPoo

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Re: Forsaken's Gaming Servers
« Reply #1498 on: December 14, 2012, 06:34:46 pm »

And it should now be back up. Someone confirm?

FUCKING MOJANG SHITFUCKERS AND THEIR SHUTTING DOWN LOGIN SERVERS CRAP.
I would have confirmed but i cant due to the FUCKING COCKS over at MOJANG
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Would the owner of an ounce of dignity please contact the mall security?

Sergius

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Re: Forsaken's Gaming Servers
« Reply #1499 on: December 14, 2012, 07:17:15 pm »

What the hell Mojang?!

Maybe we can enable that Play Offline thing again?
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