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Poll

Should we start fresh with version 1.4.6? (Regenerate map, etc)

Yes!
- 14 (93.3%)
No!
- 1 (6.7%)

Total Members Voted: 14

Voting closed: December 25, 2012, 01:15:00 pm


Pages: 1 ... 139 140 [141] 142 143 ... 220

Author Topic: Forsaken's Gaming Servers  (Read 289018 times)

frostshotgg

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Re: Forsaken's Gaming Servers
« Reply #2100 on: January 27, 2013, 01:34:14 pm »

I'm getting errors about vanilla with sprinkles not being in dungeons or somesuch. Did we delete it?
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #2101 on: January 27, 2013, 01:34:49 pm »

Remove dungeon&loot mod before reconnecting. disabled it for now, it was throwing NPE like mad.

I.. I'll try the opitonal thing..

edit: Working now.
Guess that thing is not so optional afterall.
For you, no. Some people don't need it. I think its required on 64 bit systems
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The Darkling Wolf

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Re: Forsaken's Gaming Servers
« Reply #2102 on: January 27, 2013, 01:35:07 pm »

I'm 64 bit and running fine without it.
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

frostshotgg

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Re: Forsaken's Gaming Servers
« Reply #2103 on: January 27, 2013, 01:40:52 pm »

I'm timing out when I try to connect. Do I need to get a dunce cap for my internet?
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #2104 on: January 27, 2013, 02:02:51 pm »

Installing now, but it says "99 installed, 98 active" instead of "100 installed, 99 active"
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Ivefan

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Re: Forsaken's Gaming Servers
« Reply #2105 on: January 27, 2013, 02:11:56 pm »

and no aura means that silverwood tress will not grow, correct?
Correct, not on the sky island. Well... I think you might be able to force them to with the magic hoe. It works on silverwood/greatwood trees.

Means that we might be able to generate a node. If not, no big deal because then no one can pollute the place =P
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #2106 on: January 27, 2013, 03:08:56 pm »

Installing now, but it says "99 installed, 98 active" instead of "100 installed, 99 active"
Thats because we had to remove dungeon/loot mod. Its fine
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The Darkling Wolf

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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

Poltifar

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Re: Forsaken's Gaming Servers
« Reply #2108 on: January 27, 2013, 06:50:37 pm »

If you take mod suggestions, here's a nice mod that fits nicely in your insanely modded techno-mod server:
http://www.minecraftforum.net/topic/1636785-machinemuses-modular-powersuits/

Basically, an extremely modular version of IC2's powered armors, plus with cross-mod abilities being planned (for example, Thaumcraft goggles and wand integration into the power suits).

Anyways, does this server have a whitelist, or can I jump in as soon as I figure out how to install all the stuff?
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Evilsx

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Re: Forsaken's Gaming Servers
« Reply #2109 on: January 27, 2013, 09:13:32 pm »

2013-01-28 13:12:13 [INFO] [STDOUT] ########## GL ERROR ##########
2013-01-28 13:12:13 [INFO] [STDOUT] @ Post render
2013-01-28 13:12:13 [INFO] [STDOUT] 1285: Out of memory

I keep having this happen to me and it make playing on the server a bitch, anyway i can stop this?
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frostshotgg

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Re: Forsaken's Gaming Servers
« Reply #2110 on: January 27, 2013, 09:18:05 pm »

I'm getting that quite often as well. Google is no help. When I have F3 open, It'll say something like 30% memory in use then it crashes.
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Evilsx

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Re: Forsaken's Gaming Servers
« Reply #2111 on: January 27, 2013, 09:25:07 pm »

For me, it just make it lag like hell
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MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #2112 on: January 27, 2013, 10:02:52 pm »

No Omniwrench mod?
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #2113 on: January 28, 2013, 06:07:13 am »

For those having lag/memory errors, I don't know what's wrong. How much memory do you have allocated to the minecraft instance?

No Omniwrench mod?
I'll be putting it in, just haven't yet.

If you take mod suggestions, here's a nice mod that fits nicely in your insanely modded techno-mod server:
http://www.minecraftforum.net/topic/1636785-machinemuses-modular-powersuits/

Basically, an extremely modular version of IC2's powered armors, plus with cross-mod abilities being planned (for example, Thaumcraft goggles and wand integration into the power suits).

Anyways, does this server have a whitelist, or can I jump in as soon as I figure out how to install all the stuff?
Looks very cool! I'll have to test it out a bit first.

http://www.minecraftforum.net/topic/1578105-146forge-cogs-of-the-machine-v012b-now-with-lethal-weapons/
Mod I was talkin' bout ingame.
That looks awesome!
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Evilsx

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Re: Forsaken's Gaming Servers
« Reply #2114 on: January 28, 2013, 07:25:26 am »

hmm, How do i allocate more memory to minecraft, 'cause i have no clue how to
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