This one was to Fenrif:
I was talking with a lot of people at different times. Sorry if I didn't give your arguments the attention they deserved.
I wonder what is at the heart of the disagreement. I think I am fearful that this policy would cause less games to be made. I think you just want cheaper games.
And when it comes to predicting the future from a change in policy, one can never be 100% assured of their position. So I don't know how one can back up a futuristic prediction. It's our logic that differs that brings us to different conclusions concerning what the results of this bill would be. We draw from our experiences and make conclusions on perceived correlations.
It appears to me that a publisher would never do temporary sales again. It would be shooting themselves in the foot for a long period of time. If a game is selling for $20 and they drop it to $4.99 for a temporary sale. They would never sell that many games for $20 again. This is what happens a lot right now. This model will be gone.
Also, how much damage to sales would having secondhand consumers selling cause. I think it would be astronomical. But again, we can't prove it either way. It's purely futuristic speculation. I know I would wait ten days to get a game cheaper because I'm cheap and don't need the fancy baubles the day of their release.
If publishers make less money, then they will make less games. It won't be the end of the industry. It will just result in less games being made. I view that as a negative.
"If you're arguing against it you'll have to explain why consumer rights should be weakened for this specific instance."
How about you have to argue why the current system has to change. The burden of proof is typically on the one wanting to change the status quo, not on the one arguing to retain the status quo.
What changes do you think will result from the change? What negatives? What positives?
"It's a total non-sequitur."
It's not or I wouldn't have brought it up. You still refuse to see that this is a discussion about where publisher rights end and consumer rights begin. I don't know what I can do to help you see that because it seems apparent to me. Once we accept that, then we should move to trying to define what that gray area should look like.
If I didn't address one of your statements that you believe are important, please point it out again. But I would really like an answer to this: What changes do you think will result from the change? What negatives? What positives?
You're implying wanting cheaper game is somehow wrong? Is wanting cheap anything wrong? I mean yeah, I'm not exactly rich, so I'd like things in general to be cheaper, but that's not at all what this discussion is about. I'm much more interested in being able to trade games between me and my friends. I want to be able to sell a game I've beaten so I can buy another game. I want my consumer rights to not be eroded. I've said this MANY times. You need to stop trying to work out what I think via vague assumptions and psychic powers and actually respond to what I write, which is actually a pretty good indicator of what I think.
People will still do sales, just like how DVDs and music and books and every other entertainment product gets sales. This is the same sort of arguement the EA executive used when he said that steam-style sales are damaging the value of their IP's. It's also demonstrably wrong and evidenced by the fact that a week or two after he said that Origin had a Steam-style sale.
Second hand sales allready exist. They allready exist within the medium of video games. You say its futuristic speculation, but we have the entirity of civilized commerce to look at as an indicator that second hand sales don't destroy and industry. Infact with entertainment products it often benefits the industry.
I don't have to argue why the current system will change. This is the current system. The EU ruling didn't change anything, it said "yes, your rights still apply even with digital products." You seem desperate to cling to this notion that the ruling is a drastic change from the norm. It is not. What you're suggesting is.
If you want one of my statements to specifically respond to, please see
every point I've made about the argument concerning how digital products aren't drastically different in terms of value. Pretty much anything I've said on that subject infact. I've asked you to respond to those points at least 3 times now. Normally in a debate or discussion one side makes a point, the other side responds to that statement, and then the first party defends his position and rebutts. What happened here is you made an assertation, I responded, and then you declared the subject closed and settled.
Just because you bring something up doesn't mean it's a non sequiter. The sun is purple and dogs come from mars! It's not a non-sequitor because I said it guys!
I'll say it again. It's not a discussion about where publishers rights end and consumers rights begin. That is a hugely wide-ranging subject that, while being the framing for this issue, isn't what we're talking about here. The discussion here is you explaining why this ONE specific industry that produces artistic entertainment goods needs to be exempt from consumer protection laws that have existed for hundreds of years and still apply in
every other industry, buisness, transaction and trade that exists. Your arguement is that video game publishers and distributers should be somehow exempt from this, and you don't want to actually talk about the reasons why. You can hide behind "oh it's all future speculation and sci-fi predictions." But you're the one making this arguement.
It's very easy to hold your hands up and shout "the end is nigh!" But when someone asks "why?" you can't just claim that noone can know because we can't predict the future. You're the one arguging for a change in the status-quo, and if you then admit that you can't actually back up your position how do you expect anyone to be swayed by your words. Or to even take you seriously?
I agree that the law has nothing to do with the source code. I brought that up to show that we agree that publishers have certain rights. The question is whether publishers have the right to not allow reselling. And they currently have that right, so it would be stripped with a new law.
This, AFAIK is not true (and as I've said many times I'm not a lawyer so feel free to prove me wrong, it wont be difficult). Publishers never had the right to restrict reselling. They did it anyway because video game publishers are extremely customer-hostile. The ruling essentially says they have to stop trying to illegally restrict the right of first sale.