In the year AF 1446, the evil Disilyne, the Merciless Slaughtermaster, the Other Dark One, the Harbinger of Chaos, the Diabolic Tactican, the Designer of Hells et al. swept over the continent of Rodon with his Legion and quickly subdued three kingdoms, oftentimes than not leaving swathes of dead villages and razed fields in his wake. About half of the continent is currently under the control of Disilyne, and the people of the land tremble under the iron fist of his rule. The other half has not yet been able to put aside their differences to conquer Disilyne's kingdom of terror yet, and thus the task falls to the heroes of the land who barely know how to grasp a sword when they start out and end up blademasters and great mages and with beautiful women.
Let us picture a landmass, surrounded by water. It is roughly continent-shaped, and has a sprinkling of island-shape islands strewn in a snaky archipelago on the south side. The centre has a high and treacherous chain of mountains obligatorily named the Backbone of Rodon with only three passes. There is a set of three volcanoes to the west of the center pass, each named Mt Sauron, Mt Hellinabox, and Mt Doomlava. At an equidistant point, or more precisely the interior circumscribed point, to each of the actively planet-killing volcanoes is a black citadel of gneiss and basalt, surrounded by rivers of molten rock and guarded by unsleeping minions of undeath, viz skeletons. Many a hero has come to the castle only to be struck down by the guards, or fall into a river and be burnt to a crisp before he hit the surface.
The souls of the dead heroes would never rest if they knew the castle was empty, and staffed only by a
*cough* skeleton crew. No sane person would have an evil fortress in such OSHA-incompliant surroundings, and Disilyne was far from insane. He was many things, but not insane.
This time, picture a gleaming castle of white rocks, hanging banners of gay red and yellow colors with men in burnished silver breastplates patroling the walls. Ask any passerby, and they would grudgedly admit the ruler was fair, though never kind.
This is the real evil fortress of Disilyne.
In his evil, well-ventilated and bright throneroom that had no spike impaling the heads of innocents anywhere in sight, Disilyne in his bright black helmet with three small spikes and a magically darkened visor was having a nice cup of tea the chief adviser politely refused and left an hour ago. Why he had done so, Disilyne could not understand. Perhaps he was one of those—shudder—Umericanes, who thought the idea of tea as worse than pigs' mud. He mused over the advice given to him: since the Empire of Tyranny had grown so large yet was now in a state of stasis, an unusual strategy was needed. He thought over the situation; to the west there was no land at all to challenge Tyranny. To the south, the Archepelagos of Terfor were steadfast in their naval-based resistance. Legion didn't quite cut it. To the east was the Backbone of Rodon, and the three heavily guarded passes of it. Being rather narrow, any attempt by Legion to break through would be disastrous at best. To the north there was two or so kingdoms that didn't think him a large threat, stupidly squabbling over a single strip of land that was barely fertile just because of honor.
What he needed, offered the adviser carefully, was a small amount of strong 'heroes' to take lead, since he himself was quite busy with securing the territories. Let the underlings of the Other Dark One do all the work and claim the results. And if they grow too strong cut them from the stalk and throw them into the fire. It was a safe, waterproof plan. That also meant it was destined to go wrong, but Disilyne accepted the fact that he would die eventually. After all, it was a small price to pay for living a couple decade as a king.
He reached for his scribing tools and started penning . . .
Elite Evil Minions NeededTo further the great overlord Disilyne, the Merciless Slaughterer, the Other Dark One, The Harbringer of Chaos etc. 's conquest of Rodon, he requires five (5) underlings of the utmost evil but preferably not chaos, capable of:
(regardless of gender, will be referred to as 'he' below)
- sowing discord, debauchery, and depravity wherever he goes
- capable of good public relations
- can follow orders but also take initiative
- capable of basic tactics
- have the ability to lead Legion troops into combat
- have at least five years or more of evil experience
- special cases may waive this requirement
- have successfully conducted multiple AAA evil projects
- ability to work in a team environment
Application is not first-come first-serve.Fill out the below form:
Name:
Age:
Gender:
Description of self, including resumé, bio, appearance:
Physical and mental abilities— (six points is a +1, while each point is a 16% chance of a +1. All abilities start from -1, which is a 100% chance of -1. You have 12 points.)
Strength (used for physical attacks as well as strength)
Intelligence (used for rolling stuff like Think Of Way To Activate Superweapon)
Agility (used for dodging and hitting)
Charisma (used for talking with people and persuading or intimidating. Also doubles as a measure of will.)
Magic (used for, obviously, magic rolls
*)
Legion (gives bonuses in combat rolls of the Legions you lead)
Skills— (6 skill points. Examples of skills are as follows, but you may create skills of your own with the GM's permission. Magic skill's cap is 1, because you are spending the skill point to learn magic. The rolls are influenced by the Magic stat. You may fluff your magic, or suffer Generica Magica
*.)
: Magic
: One-hand swords
: Two-hand swords
: Blunt weapons
: Torture
: Public Relations
: Tactics
: Genre Savvy
: Disguise
: ‼SCIENCE‼
: Maniacal Laughter
: Attractiveness
(This list is obviously short and non-comprehensive. Think of your own skills if the above list doesn't suffice, especially since I did not spend too much time on creating the list >.>)