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Author Topic: Total War: Rome 2 still totally has a trailer now  (Read 65570 times)

umiman

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Re: Total War: Rome 2 totally has a trailer now
« Reply #360 on: September 07, 2013, 07:57:55 pm »

You know the button where you select army stances?

Agents have them too. They get one for being in friendly territory and one in foreign territory. Adventuring is one of these.

Glowcat

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Re: Total War: Rome 2 totally has a trailer now
« Reply #361 on: September 07, 2013, 09:13:18 pm »

Pretty sure the activated ability for Champions is Military Fervor (Your lands, improves public order) and Guerilla Warfare (does.. something. I haven't used it much). Adventuring just happens.
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Silent_Thunder

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Re: Total War: Rome 2 totally has a trailer now
« Reply #362 on: September 07, 2013, 09:44:36 pm »

So, my game as Rome may be fucked. I control all of Italy, including Scicily and those islands to the left, and the chunk of Africa from Carthage southward. So I moved north to deal with the Barbarians. I see the Helveti have one poorly defended settlement, and not much else. I delcare war.

15 years later, and I realize I probably should have sent scouts. They weren't some poor defenseless two settlement tribe. They were a behemoth that controls nearly half of Modern day France, and I essentially just punched an angry bear because all I saw was it's paw.

To make matters worse, Tylis isn't too fond of me, and they have united all of Greece, Macedonia, and Thracia(?) under their banner.

umiman

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Re: Total War: Rome 2 totally has a trailer now
« Reply #363 on: September 08, 2013, 12:14:24 am »

I was screwing around with Timferius with all sorts of MP games and in one of them we got this achievement!



Also, an all war dog army totally does not work. You can't control the wardogs once they're released and they all like to attack one target together at the same time.

timferius

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Re: Total War: Rome 2 totally has a trailer now
« Reply #364 on: September 08, 2013, 12:29:39 am »

Yes, apparently, leaving your capital city as Athens, with an angry Sparta just to the south, ends poorly for all involved (except sparta).
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LoSboccacc

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Re: Total War: Rome 2 totally has a trailer now
« Reply #365 on: September 08, 2013, 02:49:21 am »

just found the page with the city development tree

now my mind is swamped with all the possible combos
(btw, the coloseum gives both +12 public order and -4 - wtf)


my question is, do the bonus stack for the city or for the province? like the +40% bonus wealth from pastures.. applies to city or province pastures?
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umiman

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Re: Total War: Rome 2 totally has a trailer now
« Reply #366 on: September 08, 2013, 02:52:07 am »

All bonuses from buildings affect everything in the province. And yeah, they stack.

LoSboccacc

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Re: Total War: Rome 2 totally has a trailer now
« Reply #367 on: September 08, 2013, 03:01:59 am »

it is settled then:

italica will become a massive recruiting center, magna greca my food production province and cisalpina my huge wealth factory.

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Silent_Thunder

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Re: Total War: Rome 2 totally has a trailer now
« Reply #368 on: September 08, 2013, 04:08:43 am »

Just an FYI, unlocking factions is already being done by modders after CA helped them figure out why unlocking factions caused a crash bug (Non playable factions lacked a Political System, so they have to be added by the modder for each one).

This mod unlocks a few of them already, although it doesn't have any graphics for them (so the campaign selection screen is full of missing textures). It's at a very incomplete stage right now, with just the factions unlocked, but non of the strings filled in (So your family name is just a blank space for instance) but since this is within a few days of release, It still is a nice proof of concept.

http://www.twcenter.net/forums/showthread.php?618568-Playable-Factions-(Total-23-Added-this-round-9)

The fact that they seem to be fine with letting modders  (To the point of assisting even) unlock non-playable factions leads me to suspect the faction DLCs will focus on adding flavor and units to the factions they add, that or it will specifically lock out the added playable nations. Either way with a bit of script editing you can play whatever minor tribe you desire.
« Last Edit: September 08, 2013, 04:12:17 am by Silent_Thunder »
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scriver

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Re: Total War: Rome 2 totally has a trailer now
« Reply #369 on: September 08, 2013, 08:29:20 am »

Pretty sure the activated ability for Champions is Military Fervor (Your lands, improves public order) and Guerilla Warfare (does.. something. I haven't used it much). Adventuring just happens.

Pretty much this, yeah ;)
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LoSboccacc

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Re: Total War: Rome 2 totally has a trailer now
« Reply #370 on: September 08, 2013, 11:40:38 am »

how do I cure provincial instability that gives cumulative -1 each turn?
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Burnt Pies

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Re: Total War: Rome 2 totally has a trailer now
« Reply #371 on: September 08, 2013, 11:44:45 am »

Doesn't that go away at a rate of -1 per turn? I think it's just an effect from taking a settlement in the province, and disappears slowly.
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lastverb

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Re: Total War: Rome 2 totally has a trailer now
« Reply #372 on: September 08, 2013, 12:12:18 pm »

It is modifier from taking setlements, every time you conquer one you get instability based on action taken (occupy gives small amount, razing gives most and making a client state gives 0). It goes back to 0 by 1 point per turn and a hint given by hovering mouse can be easily misunderstood.
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LoSboccacc

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Re: Total War: Rome 2 totally has a trailer now
« Reply #373 on: September 08, 2013, 12:29:23 pm »

It is modifier from taking setlements, every time you conquer one you get instability based on action taken (occupy gives small amount, razing gives most and making a client state gives 0). It goes back to 0 by 1 point per turn and a hint given by hovering mouse can be easily misunderstood.

tnx - the post conquer information lies, it say that it last one turn total, or something.
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Simmura McCrea

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Re: Total War: Rome 2 totally has a trailer now
« Reply #374 on: September 08, 2013, 12:32:45 pm »

That's just a single large hit of happiness for conquering a settlement. The instability is a seperate thingy.
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