I got it to work, but I'm getting error messages in the console. A lot of error messages. And some warnings. Is this normal?
You need a decent graphics card capable of OpenGL 2.1; if you have that, post what error messages you get and i can probably fix it.
Do you have a design docu open to the public?
How do you plan to handle AIs?
How do you plan to handle Clowns or Mimes?
Some of the more interesting features of SS13, is the unexpected behaviors from changing the game's environment. EG, changing the atmosphere or temperature. Do you still plan to have the game enviroment to be as, for the lack of a better word, as present as it is in Byond SS13? EG, power conduits, data trunks and environmental systems?
Do you need help with system design?
A design document? Not really - iv'e got a "list of stuff to do next", but nothing more complex. I don't really need it, since i'm the only programmer.
Aren't clowns and mimes just jobs like any other - starting with their default items? Shouldn't be too hard adding them when i want to! As for the AI, i can probably render all the cameras in a large grid, so the AI can watch lots of video feeds simultaneously.
Power is actually pretty much done, electrical devices draw power from nearby power boxes (there's one in screenshot 1), which in turn draw power from the central power station, who gets power directly from the generator/engine. (for now, the power boxes create electricity out of thin air because i don't want to be bothered with power every time i test something). There's also an uncompleted gas framework in place, in which there's a web of invisible "gas nodes" spread around the station. If you are close to a node, you use up the oxygen from the system.