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Poll

Are you gonna get Pokemon Sword or Pokemon Shield?

I ATTAC
- 8 (15.4%)
I PROTECC
- 6 (11.5%)
Waiting on the third one
- 2 (3.8%)
Waiting on the third AND fourth one
- 1 (1.9%)
GET WELL SOON ZYGARDE
- 5 (9.6%)
I am a concientous objector and abstain from taking up arms
- 30 (57.7%)

Total Members Voted: 51


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Author Topic: A Thread about the Pokemans: POKEMANS ON MOTORCYCLES  (Read 680425 times)

umiman

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Good to hear.

Using a ground type to counter ground types doesn't make sense. If you're afraid of earthquake then just load up something like Scyther with eviolite (so crazy, seriously), Tangrowth (regenerator and super defensive shenanigans), or Avalugg (super incredible defense + recover) or Trevenant / Gourgeist / anything with Will o Wisp or something like that.

If you're still looking for ideas for other Pokemon to use, maybe you'll find my two current Showdown teams interesting:

Spoiler: Stall Hell (click to show/hide)

Spoiler: 3DS Team (click to show/hide)

I don't like using Legendaries as a personal challenge thing. No one can really accuse me of hax if I only use unknown Pokemon and I can always smugly go "yeah, congrats, you won with your Mewtwo-Y". I also like pissing people off with walls. Children especially have no clue how to deal with them.

Akura

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Don't most rulesets ban having more than one of a specific held item on your team?
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umiman

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Don't most rulesets ban having more than one of a specific held item on your team?
Not on OU, no.

The 3DS blocks my 3DS thing, but I put lum berries and stuff like that there.

DeKaFu

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...So, is it normal to get a shiny within 20 encounters when chain fishing?

If so, that seems kind of OP... I'd never encountered a shiny before in Gen VI, had never chain-fished before and was just messing around trying to increase my search level for the DexNav so I could catch one with a hidden ability. Am I fantastically lucky or is it really just that easy now?
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Akura

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Chaining doesn't affect shiny chance as far as I know, so you simply got extremely lucky.

Dammit, the only shiny I ever caught(not counting event downloads) was a goddamned Zubat.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

umiman

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Chaining doesn't affect shiny chance as far as I know, so you simply got extremely lucky.

Dammit, the only shiny I ever caught(not counting event downloads) was a goddamned Zubat.
You would be wrong.

http://www.smogon.com/ingame/guides/chaining

DeKaFu

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More specifically: http://www.serebii.net/xy/fishchain.shtml

Also I would love a shiny Zubat it's one of my favs ;-;

Anyway it was a Corphish and it turns out she's Timid hahaha. :/ Oh well, might still train her up and use her as my Dive/Waterfall user. (This is ORAS)
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Mageziya

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So I'm going to detail the team that I'm using. Bisharp wasn't working out the best for me, so I tried swapping it with a Breloom that exactly matches the one I have for my first team on the 3DS, though I'll include both.

Also, export apparently includes nicknames, so you can also see their dumb names.
I've also included alternate moves that I'm not sure on, as I'm still working out the set.
Finally, the natures for the Jirachi and Manaphy are set to ideal, though they won't be on the 3DS.
Spoiler (click to show/hide)
« Last Edit: June 04, 2016, 10:16:07 pm by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Reudh

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Technician Breloom hits hilariously hard. Consider swapping out one of its coverage moves for Spore, though. 100% accurate sleep inducing move. Probably get rid of Focus Punch, it's just too unreliable and requires top tier prediction to ensure you even get to move.

Mageziya

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Yeah, it's based off of a real breloom I have. I have personal qualms with the sleep status condition, which is a shit reason to not use it, but it is. (Also, I didn't want to level a shroomish up to level 40.) Focus punch on the other hand is sorta bad, and I have noticed that too. I mainly used it because I think it was initially recommended. Looking at smogon, it still is partially recommended. I do also have a personal problem of not using leech seed as much as I should.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

umiman

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Breloom without Spore is like Darkrai without Dark Void. Why on earth would you even use it without it? Especially since you want to put Focus Punch on it.

How would that even work? You'd never get Focus Punch off. You don't have Substitute either for the SubPunch build.

Mageziya

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Random shenanigans is how.

It wasn't a good set-up, but surprisingly mach-punch and bullet seed alone carry it. It sounds like it shouldn't work, but it does.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Reudh

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Yeah, it's based off of a real breloom I have. I have personal qualms with the sleep status condition, which is a shit reason to not use it, but it is. (Also, I didn't want to level a shroomish up to level 40.) Focus punch on the other hand is sorta bad, and I have noticed that too. I mainly used it because I think it was initially recommended. Looking at smogon, it still is partially recommended. I do also have a personal problem of not using leech seed as much as I should.

Why have personal issues with it? Other players will use it on you without any sort of issue. If it's a major issue, you can always bring along a cleric with Aromatherapy or Heal Bell or similar.

Sirus

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Chaining doesn't affect shiny chance as far as I know, so you simply got extremely lucky.

Dammit, the only shiny I ever caught(not counting event downloads) was a goddamned Zubat.
Dude, raise it. Get your pink Crobat.
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Mageziya

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Well, this just happened:

I decided to do some wonder-trading.

I got a shiny Latias.

And of all the shinies to possibly get, it's one that I already have.

Good news is that I have a sister that I can give it to.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.
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