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Poll

Are you gonna get Pokemon Sword or Pokemon Shield?

I ATTAC
- 8 (15.4%)
I PROTECC
- 6 (11.5%)
Waiting on the third one
- 2 (3.8%)
Waiting on the third AND fourth one
- 1 (1.9%)
GET WELL SOON ZYGARDE
- 5 (9.6%)
I am a concientous objector and abstain from taking up arms
- 30 (57.7%)

Total Members Voted: 51


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Author Topic: A Thread about the Pokemans: POKEMANS ON MOTORCYCLES  (Read 672864 times)

Furtuka

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Re: A Thread about the Pokemans
« Reply #165 on: October 09, 2012, 03:53:59 pm »

There's a lot of stuff

On an unrelated note involving censoship
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UltraValican

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Re: A Thread about the Pokemans
« Reply #166 on: October 09, 2012, 05:11:27 pm »

So how is the challenge mode vanilla? I've heard conflicting stories.
I might get the despite the fact that I can't get challenge mode without beating the elite four or Beating E4 then erasing save data.
When the fuck is Gamefreak going to put in multiple save files, JEEZ.
I've cooked up a few eggs for the new version and scrambled them up in a box. I will choose one to use in BW2.
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neotemplar

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Re: A Thread about the Pokemans
« Reply #167 on: October 11, 2012, 12:28:32 am »

I went with Oshwatt :/

My provisional early team after beating Cheren includes Riolu, Oshwatt, Pidove, and Magby.

Cheren was pretty easy as Riolu killed his starter with a single Counter and then Oshwatt sprayed water at his high level until it fainted.  (Nice to grab a fighting type so early, they're one of my favorite types.  I even fondly recall a primeape from red.)
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<22:07:06> "Terry": If a kid is old enough to play D&D
<22:07:20> "Terry": A kid is old enough to experience a dolphin being strangled

Therolyn

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Re: A Thread about the Pokemans
« Reply #168 on: October 11, 2012, 12:35:21 am »

Its sad how my fifth generation experience is always mired by embarrassing failures

This time around it was have my entire team of lvl 12-13 pokemon getting owned by a trainers lvl 11 Dunsparce

I guess it wasn't as bad as the time when I just started, beat my rival and then proceeded to get completely thumped by the first wild pokemon I found >_<

Edit: How embarrassing I misspelt the pokemon's name!
« Last Edit: October 11, 2012, 12:37:23 am by Therolyn »
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neotemplar

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Re: A Thread about the Pokemans
« Reply #169 on: October 11, 2012, 01:09:42 am »

On a good note the TM Cheren gives you is actually somewhat useful early on.  Especially given how craptastic stat debuffs are compared to stat buffs in trainer battles.
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<22:07:06> "Terry": If a kid is old enough to play D&D
<22:07:20> "Terry": A kid is old enough to experience a dolphin being strangled

Furtuka

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Re: A Thread about the Pokemans
« Reply #170 on: October 13, 2012, 10:29:00 am »

Some more stuff about the new mystery dungeon game has been released.

Stuff
  - Kyurem, Lugia, and Ho-Oh play a big role in the plot
  -New town is called Pokemon Paradise
  -Victini runs this roulette board thingy that has something to do with getting higher ranked mons?, Scraggy is in charge of moveset things, Azurill runs the notice board, Quagsire is in charge of your friend pokemon and apparently keeps you informed of their friendship levels with you, Beartic is in charge of this one minigame
  -Pansage helps you build up the town and add more stores run by various pokemon
  -There's an Everyone Attack mode where you collect heart lasers from all your mons and can use them to various effects depending on your party leaders species
  -There are team skills
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UltraValican

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Re: A Thread about the Pokemans
« Reply #171 on: October 13, 2012, 08:40:21 pm »

On the other hand, how many still have the fat DS that won't be able to take advantage of all those glorious wi-fi functions?

* Sirus raises his hand

So I'll pass for now.
I have a DSI and I don't have access to Wi-Fi anywhere near my home. It isn't really necessary unless you want dreamworld pokes.
I just got Black 2 today, I'm having a blast. This is the most f-fun I've had playing a Pokemon game in a while.  I went to the ranch place(Loceey or Lossy) and the first Pokemon I encountered was a Rioulu. Took all ten of the starting pokeballs to catch it, same applies to Magby.
I just beat the second Gym and my Team Consits of:
Grom the Riolu(Male)
Aleph the Psyduck(Female)
Cook-Cook the Magby.(Male)
I boxed my starter (Snivy) as soon as I caught Riolu . I never liked grass types, and I've raised way too many Oshawots and Tepigs.
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Furtuka

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Re: A Thread about the Pokemans
« Reply #172 on: October 15, 2012, 03:28:32 pm »

Apparently in the new mystery dungeons your moves will level up and become stronger the more you use them.
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Bluerobin

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Re: A Thread about the Pokemans
« Reply #173 on: October 15, 2012, 03:40:15 pm »

Hmm... somehow I completely missed the release of Black 2 and White 2, but it looks like I have a $10 Amazon gift code White 2 is ordered and will be here Wednesday.

*sigh* I already have too many games to play and two of them are MMOs that soak up as much time as I throw at them. :(
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

UltraValican

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Re: A Thread about the Pokemans
« Reply #174 on: October 15, 2012, 06:05:03 pm »

Apparently in the new mystery dungeons your moves will level up and become stronger the more you use them.
Mitebcool, Assuming they have a move evolution system that makes sense. Ember into Flamethrower, stuff like that.
I'm kind of disappointing that they switched from sprites to(relatively crummy) 3D. Graphics don't make a game, but the whole underground spring scene would be a lot less powerful.
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Furtuka

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Re: A Thread about the Pokemans
« Reply #175 on: October 15, 2012, 06:08:08 pm »

Apprently its a progression from Thunder I to Thunder II to Thunder III ect
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UltraValican

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Re: A Thread about the Pokemans
« Reply #176 on: October 15, 2012, 06:29:23 pm »

It will be interesting to see how that works out.

One thing I really want to see, but probably won't get is a "conversation system".
If your familiar with SMT/ Persona 1&2, you know you can converse with the monsters you fight. Depending on the outcome of these conversations you could miss a turn get an item, or even get a new party member.
The whole hook of the "Mystery Dungeon Worlds" is the notion of "Pokemon that act like people". Its kinda lazy/strange that a sentient being can't communicate with me verbally. I want dark types that try to scam me/get me to pay for their allegiance, and Psychics that challenge me to a games of wit before risking all their hard earned poke working as an explorer.
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Furtuka

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Re: A Thread about the Pokemans
« Reply #177 on: October 25, 2012, 05:17:20 pm »

The new mystery dungeon games will have DLC dungeons
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UltraValican

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Re: A Thread about the Pokemans
« Reply #178 on: October 25, 2012, 06:45:54 pm »

The new mystery dungeon games will have DLC dungeons
I heard about that. The model seems to be "Free for a while" then you pay if you miss the promotional.
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Shakerag

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Re: A Thread about the Pokemans
« Reply #179 on: October 29, 2012, 12:32:59 pm »

So how is the challenge mode vanilla? I've heard conflicting stories.
I might get the despite the fact that I can't get challenge mode without beating the elite four or Beating E4 then erasing save data.
When the fuck is Gamefreak going to put in multiple save files, JEEZ.
I've cooked up a few eggs for the new version and scrambled them up in a box. I will choose one to use in BW2.
Beat B2, activated challenge mode on W2 from the beginning.  Not terribly challenging, and I even went with a full team of six instead of just using Genesect. 

Emboar - Magnezone - Sigilyph (N's) - Liligant - Krookodile - Azumaril
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