>Station blows in half after 5 minutes of play
>grab exo gear and rescue cut off people
>friend dies randomly, gets revived as robot, has lost his memory (rp)
>setting up evac camp in med bay
>trying to repair massive damage for 2 hrs (!!), occasionally doing tasks for the colonel who tries to maintain order and get shit running again
>becoming colonels person of trust in the mischief (basically I now was second in command)
>a lot of random stuff happens
>talking to colonel about leaving the station
>colonel still in shock (nice rp there), refuses to call rescue shuttle
>"we have to keep this station at all costs"
>robot friend and I knock down colonel
>call rescue shuttle
>bring everyone to the shuttle bay, even the knocked out colonel
>shuttle arrives, colonel wakes up, moans over the shame of failing our mutual mission but is thankful for saving everyones lives
>all aboard the shuttle, random guy releases toxic gases
>everyone dead
I'm sorry if I got some things wrong but this was at least 2 years ago when I actually still played SS13. The round lasted half the night, 4hrs at least, and
was the most awesome round ever. I felt like a hero in my exo gear and that giant rip in the station made up for an awesome scenario of total devastation. The guy who killed everyone in the end was the same guy who blew up the station. His goal was to kill some random dude nobody cared about and he did it quite the cool way. Now I'm tempted to start playing again :-/