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Author Topic: Warframe - F2P Sci-fi L4D-like  (Read 247285 times)

Sergius

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #120 on: August 14, 2013, 10:18:09 pm »

If anyone's playing, name's Neutromancer.
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Light forger

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #121 on: August 14, 2013, 11:26:40 pm »

Naxza if your look for some one to play with add me to your friends I'm on far to much and maybe we can do some void missions. I have some lower level ones and can help you get the frames you want. If you haven't seen other post my in-game name is Lightforger22.
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Seriyu

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #122 on: September 10, 2013, 07:08:56 pm »

I've started playing again! And things either got very hard in my absence or I'm incredibly rusty. Right now I can't clear some venus missions (I am soloing them) with a 7-9 level when my warframe is like..... 17 or so. Clearly something is up! I've tried stalling out and just killing everything that shows up (which takes.... seemingly hours by the way), I've tried rushing stuff and meleeing it and it all ends with me dead. Am I doing something wrong inparticular? Should I grind up new gear? I've got an excalibur, Latron, Lato and Bo. I've got a few recipes waiting, notably one that just needs morphics, but I am having no luck finding them on mercury.

And while I'm here for help, Grineer are giving me a terrible time, what's the secret? Headshots seem to be the only thing that phases them through that armor. Is it my weapons or is there something I'm missing?

Thanks in advance.

EDIT: Oh also, if the B12 clan is still active I'd like an invite!

kaian-a-coel

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #123 on: September 10, 2013, 07:15:54 pm »

was there a skull on these missions? (on the map)
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nenjin

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #124 on: September 10, 2013, 07:23:14 pm »

I don't know if the game specifically has been refactored for this stuff but....

You're aware of using Forma to re-polarize your Warframe and weapons right? I don't know if everything got scaled up to account for the fact you can truly max out your Warframe and gear now, but that might explain why things feel tangibly harder than they did months ago.

Setting that aside, basically all weapons have damage mods that just give them straight +damage. Then you have the elemental mods (Fire, Electricity, Ice, Armor Piercing) that all add additional damage. THEN you have the multi-shot Mods (for guns) that do exactly that. Those damage mods are what keeps your gear "leveled" with the missions you're doing. A gun with no damage mods isn't a viable weapon past a certain point, regardless of how much other fancy shit it has.

So if you don't have ANY of that shit....yeah. Things might be kinda rough. It's very random what you'll get in terms of mods (I think I was Rank 12 or so on my first Warframe before I ever saw a health mod drop), so evaluating exactly why you're struggling is tough...because it's all a matter of what you DON'T have. (Do you have the health and shield capacity mods even remotely leveled? Those are basically your "leveled" stats for your Warframe, so if you don't have them or are behind in leveling them, the game will feel more difficult.)

The combination of not enough health/shields and weapon damage for the missions you're doing can make them very, very hard to do.

As for Grineer, Armor Piercing is the way to go. Fire can be helpful too because enough of it will cause them to panic. The basic strategy for Grineer is to pick them off from distance and let them come to you. Don't put yourself in the middle of a room full of Grineer or you will feel it.
« Last Edit: September 10, 2013, 07:25:14 pm by nenjin »
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Seriyu

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #125 on: September 10, 2013, 07:29:25 pm »

Okay, I have absolutely no straight damage boosts (besides crit damage and a random north wind) yet so that would certainly be most of it. I do have vitality, but no shield boost, so that's a thing too. I'll go grind out mods in that case, thank you!

And no, no skull.

nenjin

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #126 on: September 10, 2013, 07:42:15 pm »

The core +damage mod is the most important, it actually modifies the weapon's base damage, where as Fire, Ice, Elec. and AP all add damage based on the weapon's damage. So a 100 dmg gun with a +20% Weapon Damage mod...means the Fire Mod that adds 20% Fire damage would add more damage to each shot from a weapon with a Weapon Damage mod...versus one without.

Also research your Warframe's basic stats. You might find, for example, that the low armor on many Warframes make the Armor mod a poor choice versus other mods (Sprint Speed, Power Damage, Power Range, Energy Cost Reduction, ect....) Or for example, you might find your WF has a sick base health but crappy base shield....making you question if it's even worth it to use the Shield Capacity mod. Health is pretty much non-negotiable though, unless you've got insane shield values and never let your shield drop.

My advice for grinding mods is the lower level defense missions. Go to Wave 15 on those and you can walk out with 10+ mods easily. Granted, most of those will not be for your Warframe or mods you're interested in using, but they're all grist for Fusion so you can level the mods you are using. As a plus, Defense Missions tend to offer either Void Keys or some of the good mods (read as: damage and elemental mods) as the wave rewards. There is also a loose correlation between mission level and the kinds of mods you get....but it's very hard to pin down.
« Last Edit: September 10, 2013, 08:08:29 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Seriyu

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #127 on: September 10, 2013, 07:51:56 pm »

Very good to know! I did just recall getting a vitality mod as a finish reward from the defense mission on venus.

Light forger

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #128 on: September 15, 2013, 09:52:22 pm »

In case you weren't following the update news update 10 come out on the 13th. If you what to try out warframe again and see the new derelict set or kill the new golem boss now you can. The clan I'm running also has the new research underway. If you want a invite to the clan, hunt golem or just get some help ingame send a friend invite to Lightforger22.
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Seriyu

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #129 on: September 15, 2013, 11:55:41 pm »

I'll add ya but I'm in a guild already with a friend of mine. I'm willing to help out with whatever though! Likewise if there are any new guys (I'm up to earth so I can at the very least stampede through mercury and venus pretty easily) go ahead and add me, I'd be happy to help, although I can't host typically.

raptorfangamer

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #130 on: September 17, 2013, 12:58:04 pm »

Been playing this on and off from time to time. Haven't got really far because the stuff just scales HARD into needing other people to play.
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kaian-a-coel

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #131 on: September 17, 2013, 01:11:51 pm »

no, not really. I can do pretty much everything except the defence missions on my own. But then again, I have pretty high-level stuff.
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Facekillz058

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #132 on: September 17, 2013, 02:26:34 pm »

I ended up having to drop the game entirely because I couldn't solo the higher level missions and I get such horrible latency in almost all matchups that there really isn't a point in playing.
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Light forger

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #133 on: September 17, 2013, 04:00:32 pm »

Well I now have all of Nekro's parts so if anyone wants to fight the golem without the grind pm me here or ingame. About solo the real trick is only a few frames can do it well mainly Loki, Ash or Nyx. Also make sure to take your time and bring a ammo-efficient weapon and even then half the mission you will need to rush past large mobs. The game has a issue with scaling as with high level mods/weapons solo is easy but as you getting the mods it's a pain in the ass.
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nenjin

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Re: Warframe - F2P Sci-fi L4D-like
« Reply #134 on: September 22, 2013, 04:11:36 pm »

So watching their livestream, I'll need to correct what I said above.

Coming in future changes, elemental weapon damage, enemy armor, all this stuff is going to change.

First off, enemies are going to get varying armor levels and immunities/vulnerabilities based on type, not race. So within the Grinner race you'll have heavy armor guys, medium armor guys, even no armor guys. Some will be weak to fire, others immune to electricity....ect...

Second, elemental damage will no longer be a straight damage add, giving you 100% chance to ignite and cause damage and stun. Instead, some (maybe all?) of this stuff will proc off crit rate. Armor Piercing will no longer add damage that bypasses armor, but will be rolled into the actual weapon damage, making a % of the weapon damage armor piercing.

So it's going to be a lot less clear on what's the optimal build. It will be highly weapon specific. Weapons with high crit rates that don't require an extra mod will have more room for damage mods. Enemies will variably less vulnerable to stuff and you'll be seeing your elemental effects less often, so it's going to take longer to kill stuff.

Lots and lots of mechanical changes coming down the pipe.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
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