There is no stealth in mount and blade, and not being able to speak would make the game impossible.
March 23, 354: After a long and tiresome voyage, we arrived in Janos last night. I had feared that the storms would dash our ship to pieces on the rock, but we escaped unscathed, with the exception of my bow. It's been slightly damaged, and I fear it will never be quite the same. On the way hear, we saw a number of warning beacons, advertising the approach of a Snake Cult warband. Pendor teems with opportunity, but it seems also with danger.
The common people follow the same dichotomy; they are all helpful and gregarious, with the exception of some few whose depravity knows no depths. As I walked from the port to the local tavern, I was accosted by a local lowlife, who attempted to rob me. I quickly dispatched him, of course, and a merchant who saw the commotion kindly gave me a place to stay for the evening.
The snake cult is a perennial fear of the people here, and with good reason. The poor man's daughter had been kidnapped by the snake cult, presumably for one of their bizarre rituals. He requested that I help save her, as he had no skill at arms, and I felt it was the least I could do to oblige him.
I then left the town to collect some villagers who might be willing to help me fight the cult. From the villages of Glunmar and Fenada I found seven young men who were able and willing. It pains me to think that many of them will not survive our expedition, but such is the way of war. Riding back to Janos, I encountered a force of Empire soldiers. When I came closer, I found that the group was lead by none other than the Imperator himself. He is a decent man, and even contracted me to destroy a bandit lair in the area. If he is any indicator of the qualities of his countrymen, the nobles of Barclay could learn much from those of Pendor.
Around noon, I returned to Janos with my men. They are clearly untrained in combat, but I think that they could defeat a small party of cult members with my aid. The merchant, who I encountered again in the tavern, seems to share my approval. After a few drinks in the tavern, over the course of which I brought on another party member, a young trader named Leslie, I set off again to find the cult.
We encountered a small party of four men just outside of town. Three of them, clearly the followers of the last, were quite easy to dispatch, though my fears about the quality of my bow proved true. The fourth, however, had armor of spectacular quality. My arrows could not breach it, and my axe made only the slightest dents. Thankfully, she neglected to wear any such armor over her head, and a few blows there quickly knocked her out. Not a single one of my men died, or was even injured during the course of the battle, owing to their lacking horses. The leader revealed the location of the local cult den. Unfortunately, my men seem to have been raised with a sense of "honor", and demanded that I release her for the information. I would have liked to sell her into slavery, but I am somewhat injured, and would not be able to defeat a mutiny. I retired to Janos for the night to bind my wounds and prepare to attack the kidnappers. I also made a few purchases with the goods and gold I looted off the dead cultists. I have replaced my axe with a lovely silvered longsword, and my damaged bow with a composite shortbow. I am told the bow is of Singalian design, but I expect that was merely a ruse to raise the price.