Dominions 3 is a (surprise!) third installment of a fantasy turn-based strategy games series.
It's main features are immense complexity, simultainous turn resolution, and myriads of customisation options.
The players assume roles of pretender gods, fighting to take up the throne of Pantokrator(or All-Ruler).
Each pretender god leads one of dozens different nation, based on various mythological concepts: there are Jotun giants and Vans from Norse myths, ape-like demons of Lanka, Hellenic Arcoscephale, merpeople of Atlantis, cthulhu myths-based Ry'leh, Hebrew Ashdod, and many more.
Pretenders are designed based on one of the preselected chassis, like the Manticore, a Dragon, lich, stone monolith, or titan. Their dominion's influence can be adjusted to create e.g.peaceful, warm and magical lands under their rule.
There is a very robust magic system, with literally hundreds of spells, ranging from in-battle lightening bolts to world altering doom bringers.
Every unit in the sometimes hundreds-strong armies has individual stats, including age, battle wounds and experience.
Commanders, mages, heroes, priests, magical beasts and pretender gods can be equipped with magical items and sent to battle personally, assasinate or seduce enemy commanders, spy and instigate unrest, cast supporting or combat spells, or left at home and work on improving magical knowledge, build fortifications, summon magic beings, raise undead, forge items, hunt for blood slaves, preach god's influence, patrol provinces, search for magic sites in the wild and more.
Battles are resolved automatically, according to the preselected orders for troop formations and commanders.
Here's a youtube video of a large-ish battle to pique your interest. Courtesy of Lorak.
All of you curious people can go and visit the
website for more info. You'll notice that the price tag is seriously hefty, but as many of us players can attest, the game is well worth it.