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Author Topic: Games with DIY magic?  (Read 4930 times)

Vattic

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Games with DIY magic?
« on: June 24, 2012, 10:06:50 am »

The other current magic thread has got me hankering for a game that lets you create your own spells or brew your own potions. I'd even settle for a game that has an interesting / unique magic system without this.

Any suggestions?

So far:
Most of the Elder Scrolls series
Legend
Worlds of Legend - Son of the Empire
MageGuild
SpellCraft - Aspects of Valor
Dominus
Vapours of Insanity
Magicka
Two Worlds 2
LostMagic

Otherwise interesting:
Arx Fatalis
Black and White 1/2
Slash'em (Monk mechanics)
The Summoning
« Last Edit: June 27, 2012, 08:37:37 am by Vattic »
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mattie2009

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Re: Games with DIY magic?
« Reply #1 on: June 24, 2012, 10:22:35 am »

Technically, Magicka.
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Girlinhat

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Re: Games with DIY magic?
« Reply #2 on: June 24, 2012, 10:24:06 am »

There was a game for DS that sorta allowed this.  LostMagic I believe it was.  You used the stylus to draw on the screen, and you could layer runes over each other.  Rock would make a wall of rock.  Rock + Fire would make a wall of flaming fire that damaged enemies.  Rock + Rock would make a more resistant walls.  Had like 7 different elements I think, plenty to play with.

Shadowlord

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Re: Games with DIY magic?
« Reply #3 on: June 24, 2012, 10:26:33 am »

I'm not familiar with most of these. Magicka and the Elder Scrolls series, I'm familiar with, and TES doesn't really let you create your own spells so much as combine spell effects in a fairly predictable manner, and not even that in Skyrim (though you can cast two spells at once, it isn't terribly useful as far as I saw unless they're the same spell).
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Chattox

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Re: Games with DIY magic?
« Reply #4 on: June 24, 2012, 10:28:12 am »

Vapours of Insanity does, I believe. There's a thread on it in this forum. I tried to get into it but the interface makes DF look positively intuitive.
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Vattic

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Re: Games with DIY magic?
« Reply #5 on: June 24, 2012, 10:47:25 am »

Technically, Magicka.
Technically?

There was a game for DS that sorta allowed this.  LostMagic I believe it was.  You used the stylus to draw on the screen, and you could layer runes over each other.  Rock would make a wall of rock.  Rock + Fire would make a wall of flaming fire that damaged enemies.  Rock + Rock would make a more resistant walls.  Had like 7 different elements I think, plenty to play with.
I remember trying my friends copy of this but didn't get along with it so well. Might give it another go.

I'm not familiar with most of these. Magicka and the Elder Scrolls series, I'm familiar with, and TES doesn't really let you create your own spells so much as combine spell effects in a fairly predictable manner, and not even that in Skyrim (though you can cast two spells at once, it isn't terribly useful as far as I saw unless they're the same spell).
I was under the impression Morrowind had a really over powered broken potion mixing system. I haven't played it myself.

Vapours of Insanity does, I believe. There's a thread on it in this forum. I tried to get into it but the interface makes DF look positively intuitive.
Wow this looks like the kind of thing I wanted. I see what you mean about the interface hehe.

Cheers.
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Darkmere

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Re: Games with DIY magic?
« Reply #6 on: June 24, 2012, 10:54:28 am »

Magicka's system is interesting. There's 8 schools of magic, and 5 slots. You press combos of QWERASDF to put magic schools into the spell slots, then press a cast combo for self, area, weapon enchant.

arcane arcane earth cold cold would make you cast a boulder projectile that chilled enemies near impact, while casting it with the radius trigger would make short-range arcane frostquake. There's a thread for it here that's been active recently.
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Ozyton

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Re: Games with DIY magic?
« Reply #7 on: June 24, 2012, 11:00:16 am »

In TES you just take existing spell effects and make them more powerful or give them area effect and such. In the ones before 5 you could have multiple effects per spell by default, so you could have a ice-fireball combo if you wanted.

ductape

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Re: Games with DIY magic?
« Reply #8 on: June 24, 2012, 11:05:06 am »

there was a browser game that had a thread here some years back. It was basically like Pit of War (i think) but with mages and you made spells.
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Shadowlord

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Re: Games with DIY magic?
« Reply #9 on: June 24, 2012, 11:08:51 am »

Morrowind's potion system was OP only because you could make potions of fortify intelligence, which allowed you to then make better potions of fortify intelligence, on and on and on, until you able to make potions that turned you into a god among insects.

Skyrim does allow you to make potions and enchantments of +skill to boost smithing, and other skills, as Bethesda realized that many players loved the exploitability of Morrowind's system, but it puts some restrictions on it and makes it non-trivial to do, so that accomplishing it still takes effort (at the very least you have to train up your skill in enchanting or alchemy, as well as find an item and disenchant it for the enchantment you want to do, and get soul gems or potion reagents, etc).
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AVE

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Re: Games with DIY magic?
« Reply #10 on: June 24, 2012, 11:51:27 am »

Well, Two Worlds 2 has some interesting magic system, but magic is powerful only to about one-third (or may be a half) of a game, so, it is not used much there.
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Girlinhat

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Re: Games with DIY magic?
« Reply #11 on: June 24, 2012, 11:52:10 am »

Playing Vapors of Insanity now.  Interesting menu setup, for sure...  Plenty of hotkeys.

Tellemurius

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Re: Games with DIY magic?
« Reply #12 on: June 24, 2012, 01:25:17 pm »

one would say fable even with the limited spells you had combining them were cool

Fanofgaming

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Re: Games with DIY magic?
« Reply #13 on: June 24, 2012, 01:39:22 pm »

Though you can't really create spells, Arx Fatalis has a very unique casting system. You have to use the mouse cursor to draw spell runes on the screen and then you could either cast the spell immediately or save it to cast when you need it. I don't really remember it very well, to be honest. The game itself is fairly old and you might have trouble running it on a newer system.
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Biag

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Re: Games with DIY magic?
« Reply #14 on: June 24, 2012, 02:12:16 pm »

Black and White (both 1 and 2) have that kind of gesture system as well. I highly recommend both of them.
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