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Roll to Game Show 2: What scenario?

Basic, Tribal Technology
- 2 (25%)
Modern, Zombie Apocalypse
- 5 (62.5%)
Advanced, Abandoned Alien City
- 1 (12.5%)

Total Members Voted: 7


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Author Topic: Roll to Game Show - Turn 25: This is....Axel?  (Read 37784 times)

Orb

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Re: Roll to Game Show - Turn 14: It's a Trap!
« Reply #120 on: July 09, 2012, 11:43:36 am »

"How do I know you are telling the truth about the winner being sent home? Prove it. What's stopping you from dropping the winner into a pit of death as soon as they are the only one left?"

Nothing, really. Sending the winner home makes good T.V. We make it all dramatic and touching

Spoiler (click to show/hide)

Quote
Pauly runs like the wind, too panicked to really watch where he's going, singing "Brave Sir Robin" all the way.  He swings randomly behind him with a right-handed grip on his stick (...) .

Do you really want me to roll a die to decide which direction you go?
(How about we all just look the other way and pretend  Pauly ends up meeting back up with the others by a freak coincidence?)

Sure. If you get a 6.  ;)
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Zako

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Re: Roll to Game Show - Turn 14: It's a Trap!
« Reply #121 on: July 09, 2012, 01:11:09 pm »

"That's not very convincing. How am I supposed to provide entertainment if I don't have proper motivation for winning instead of surviving? That's poor thinking on your part.

Ferren, hand me the end of the stick and I'll help pull you out."


Keep to the edge of the sand, keeping a good pace back from the edge, and help Ferren get out of the sand safely by pulling on the stick while she's holding onto it. Keep listening and watching for wildlife.
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Orb

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Re: Roll to Game Show - Turn 14: It's a Trap!
« Reply #122 on: July 09, 2012, 04:27:49 pm »

Spoiler: Turn 15: Smack Talk (click to show/hide)

Spoiler: Additional Info (click to show/hide)

Spoiler: Campsite - Team 1 (click to show/hide)

Spoiler: Bestiary (click to show/hide)

Spoiler: Profiles (click to show/hide)


« Last Edit: July 09, 2012, 04:31:02 pm by Orb »
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Tiruin

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Re: Roll to Game Show - Turn 15: Smack Talk
« Reply #123 on: July 09, 2012, 06:01:05 pm »

Make that sling, distance self from others in the search for more rocks, in Pauly's direction.

"I'll try to find Pauly.

"Now, the string, Axel?"
« Last Edit: July 10, 2012, 08:36:59 am by Tiruin »
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Remalle

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Re: Roll to Game Show - Turn 15: Smack Talk
« Reply #124 on: July 09, 2012, 06:23:51 pm »

"Uh oh, lost in the woods again.  Marco!"
Utilizing this time-honoured search technique named after a legendary explorer, Pauly
attempts to meet back up with the others.


(How do we know the flying rocks are venomous if they haven't bitten anyone yet?)
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Orb

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Re: Roll to Game Show - Turn 15: Smack Talk
« Reply #125 on: July 09, 2012, 07:07:37 pm »

Quote
(How do we know the flying rocks are venomous if they haven't bitten anyone yet?)

It was more of a joke, since that's what your character was worried about earlier. None of that description is true, because you haven't actually seen what it looks like.
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Zako

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Re: Roll to Game Show - Turn 15: Smack Talk
« Reply #126 on: July 09, 2012, 09:32:33 pm »

"Thank you, here you are then."

With a glare upwards, Axel hands over the string Ferren needs.

"Let's go check on Pauly in a bit. He might be in trouble."

Hand over enough string that Ferren needs. Then use my axe to carve and sharpen the end of the stick into a point to make a spear, or at least a javelin. Then go check on the direction Pauly's scream came from.
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Orb

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Re: Roll to Game Show - Turn 15: Smack Talk
« Reply #127 on: July 10, 2012, 08:42:38 pm »

I mentioned this in my LP, but forgot to mention it here. I'm at a friend's and won't be able to update today or tomorrow. I might squeeze it in tomorrow, but that remains to be seen.
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Orb

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Re: Roll to Game Show - Turn 15: Smack Talk
« Reply #128 on: July 12, 2012, 10:17:39 pm »

All right. Where were we.

Spoiler: Turn 16: MARCO..... (click to show/hide)

Spoiler: Campsite - Team 1 (click to show/hide)

Spoiler: Bestiary (click to show/hide)

Spoiler: Profiles (click to show/hide)
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Tiruin

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Re: Roll to Game Show - Turn 16: MARCO.....
« Reply #129 on: July 12, 2012, 11:10:58 pm »

Head in the direction Axel went.

"Torque, you're my best friend."
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Remalle

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Re: Roll to Game Show - Turn 16: MARCO.....
« Reply #130 on: July 12, 2012, 11:44:05 pm »

"Uh oh.  Better move in circles until the situation resolves itself."
So saying, Pauly heads back in the direction he best judges to be where he came from, avoiding the rustling bush, but continuing to yell.
"MAAAAARCOOOOO"
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Zako

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Re: Roll to Game Show - Turn 16: MARCO.....
« Reply #131 on: July 13, 2012, 02:05:10 am »

"Hmmm... Interesting. Something must have ambushed him, but what? It has to be lurking around here somewhere... Maybe there's another enterance?"

Keep my distance from the blood and puddles and circle around the pyramid, looking for another enterance.
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Orb

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Re: Roll to Game Show - Turn 16: MARCO.....
« Reply #132 on: July 13, 2012, 12:31:07 pm »


Spoiler: Campsite - Team 1 (click to show/hide)

Spoiler: Bestiary (click to show/hide)

Spoiler: Profiles (click to show/hide)
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Zako

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Re: Roll to Game Show - Turn 17: Poor Pauly....
« Reply #133 on: July 13, 2012, 11:05:48 pm »

"Come on. Let's check inside! We might find food or something!"

Make a torch or two out of the surrounding plants, and cut off a long straightish branch and then head inside the pyramid cautiously, looking around for pressure pads, tripwires or holes in the walls, floor or ceiling.
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Remalle

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Re: Roll to Game Show - Turn 17: Poor Pauly....
« Reply #134 on: July 13, 2012, 11:34:51 pm »

"Carp!  My arm!"
Pauly, despite not being left-handed, runs as fast as he can away, doing his best to suppress the pain and bleeding.
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