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Roll to Game Show 2: What scenario?

Basic, Tribal Technology
- 2 (25%)
Modern, Zombie Apocalypse
- 5 (62.5%)
Advanced, Abandoned Alien City
- 1 (12.5%)

Total Members Voted: 7


Pages: 1 2 [3] 4 5 ... 13

Author Topic: Roll to Game Show - Turn 25: This is....Axel?  (Read 37552 times)

killerhellhound

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a picture of a koala reaching out for a bottle of water offered by firefighters after a bush fire was shown around the country turns out that bottle of water killed it because its digestion couldnt digest it
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Tiruin

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a picture of a koala reaching out for a bottle of water offered by firefighters after a bush fire was shown around the country turns out that bottle of water killed it because its digestion couldnt digest it
((Wrong thread, much?))

"Well, you're all busy so..

"Axel, could you find more of those thread-like things? I'll be searching for branches or wood to make a shelter."


Search for haul-able wood.
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anailater

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Actualy he was refuring to something on the last page about our new metabolism not needing water.
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At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Orb

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Ansontan, once again, falls prey to timezones. I suggest you post a temporary action along with your initial dialogue. I'll give you one free action for the next turn, if you so choose to use it(basically, you get to do 30 minutes worth of actions).

I have also decided to forgo the camera view for the most part, and go with traditional turn representation.

Spoiler: Turn 2: Camp is Made (click to show/hide)

Spoiler: Campsite - Team 1 (click to show/hide)

Spoiler: Bestiary (click to show/hide)

Spoiler: Profiles (click to show/hide)
« Last Edit: June 26, 2012, 07:36:31 pm by Orb »
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Remalle

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Re: The Not Hunger Games: The Orb Interpretation - Turn 2: Camp is Made
« Reply #34 on: June 26, 2012, 08:27:00 pm »

Pauly stashes his stick somewhere safe before returning to the group.
"Hey guys, there's a good amount of wood that-a-way I couldn't carry back here.  'S where I got this kindling.  Watch out for vines."
He then spends a few minutes looking around the immediate area, searching for interesting or potentially useful flora, like giant leaves or carnivorous flowers.  Being careful not to touch anything.
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Tiruin

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Re: The Not Hunger Games: The Orb Interpretation - Turn 2: Camp is Made
« Reply #35 on: June 26, 2012, 09:03:19 pm »

"We can't camp out...in the open, can we? I don't like the feel of these things. As if the plants are sentient." Ferren looked at Pauly before heading in the direction he pointed out. "I'll get em, and probably look for anything else."

Get wood from the helping directive hand of Pauly, and also try to look for some stones.
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Zako

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Re: The Not Hunger Games: The Orb Interpretation - Turn 2: Camp is Made
« Reply #36 on: June 26, 2012, 09:25:08 pm »

"Huh. Well... At least they don't move anywhere."

Head back out of the forest and go look for more of that Whippersnap stuff.
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ansontan2000

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Re: The Not Hunger Games: The Orb Interpretation - Turn 2: Camp is Made
« Reply #37 on: June 26, 2012, 09:34:59 pm »

((Damn time zones.))
"Go. I'll cover you."

Follow Ferren, making sure he is not in danger before gathering wood as well, following Pauly's directions.
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

anailater

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Re: The Not Hunger Games: The Orb Interpretation - Turn 2: Camp is Made
« Reply #38 on: June 27, 2012, 01:40:02 am »

John stares at where the fruit had disapeared, obviously something akin to a venus fly trap, he would be forced to impovise.

Find a Stick and a sharp rock and make a primitive stabbing weapon.
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At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Orb

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Re: The Not Hunger Games: The Orb Interpretation - Turn 2: Camp is Made
« Reply #39 on: June 27, 2012, 02:39:32 pm »

Spoiler: Update 3: Name Change (click to show/hide)

Spoiler: Campsite - Team 1 (click to show/hide)

Spoiler: Bestiary (click to show/hide)

Spoiler: Profiles (click to show/hide)
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Remalle

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Re: Roll to Game Show - Turn 3: Name Change
« Reply #40 on: June 27, 2012, 03:02:22 pm »

(I said interesting or useful.  A man-eating flower would sure be interesting!)
Pauly grabs the longest stick he can find and pokes the mushroom a few times.  If it doesn't do anything, he picks it, otherwise, he reacts as appropriate.  Then he spends the rest of the turn looking for the largest leaves he can find.
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anailater

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Re: Roll to Game Show - Turn 3: Name Change
« Reply #41 on: June 27, 2012, 03:12:21 pm »

John wont scream he will grab the nearest object and force the vines away.
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At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Tiruin

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Re: Roll to Game Show - Turn 3: Name Change
« Reply #42 on: June 28, 2012, 08:02:41 am »

"Y'know, I'm not sure about the environment in this forest...Could we move to the Hills? Mosquitos at night and all that.

But if nobody agrees, we need to find flint, or at least some dried material, both for igniting a fire with this stick here and more fuel. Priorities go on the fire and shelter. I'll handle making the fire.

. . .

I just wish this place had bamboo."


Search for dry, root-ish materia,
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ansontan2000

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Re: Roll to Game Show - Turn 3: Name Change
« Reply #43 on: June 28, 2012, 11:22:24 am »

"I'll take point. Make sure there ain't anything suspicious in the forest."

Climb a tree and overview the surrounding area, making sure the others are safe.
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Zako

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Re: Roll to Game Show - Turn 3: Name Change
« Reply #44 on: June 28, 2012, 01:00:48 pm »

((Woops! My bad, the name change threw me and I was playing D3 with my sis.))

"Darn. Oh well, at least I know where I am."

Head back to the forrest, looking for more Whippersnap on the way.
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