Is the butcher workshop, failing to butcher hunted corpses a feature or a bug? Yes, yes, outside hauling is on. The hunted corpse is sitting in the corpse stockpile right next to my butcher workshop.
It appears, the player now needs a built Kitchen workshop, for the Butcher workshop to function, or things to get butchered. Or some kind of stockpile with correct hauling, or whatever, track system, dunno. Still a track laying noob. All I know is my hunted giant ostrich corpse sat unbutchered for the longest time. And then, like a miraculous miracle..
An architect built a kitchen, BANG, like Emeril! It gets butchered, immediately after the kitchen is built, and the fat is then hauled off to the kitchen, immediately! Like hardly any pause. But for what felt like weeks that hunted giant ostrich corpse sat there, never touched right next to the butcher workshop, like it had mononucleoses.
Somewhere if these new features are going to happen, a prerequisite description, should be mentioned, shouldn't it? Like greying butcher workshop out, until a kitchen workshop is built. Destroying both, when the kitchen is destroyed. That makes sense to me, but as it is, is confusing. I know the last 3 [34.11]fortresses I tried to build, I goofed up big time. This thread explains a lot.
Glad I read this thread, thanks for starting it. Knutor