I've never seen the need to use any utility to manage my insane little bastards. I set the labors that need to be set, and things get done.
Using outside utilities feels like easymode at best and cheating at worst. But that's just my opinion, man.
It's the difference between spending one minute with the game paused to configure labors or spending 10 minutes with the game paused to configure labors. Doesn't have any different effect on game outcome, it only shortens the amount of time spent navigating the interface. To call that cheating seems very, very strange to me. Do you enjoy wasting time or something?
Too many people seem to be misreading me. Let me clarify what I actually said.
I wasn't saying that using Therapist is cheating, I said
outside utilities (in general terms) feel like(to me), easymode at best (Therapist as an example - and only because it can sometimes show you info that's not readily available otherwise) and cheating at
worst (for example utilities that allow you to edit your dwarves/other creatures on the fly, not to name any names) -
But that's just my opinion, man.Is it more clear now that I'm
not calling using Dwarf Therapist cheating?
Anyway, about time management. It takes basically no time at all to set up labors on a migrant wave. Managing the existing population is pretty simple as it only requires checking the unit list for idlers every now and then, and assigning them more work -
at their workshops. A bunch of idling masons? Make more blocks! I don't understand why people are swapping their dwarf labors all the time anyway, unless they're just trying to do too much at once in a low population fort - and even then, I can't see why you'd turn off most of the labors - just add the labor you need to more dwarves so somebody does what needs to be done. All your idlers
should be in one place, it takes like 10 seconds to do. And as far as keeping track of who does what... the game already gives them their job titles, and since all my dwarves either specialize in one labor or do everything under a job category... why would I not just let the game title them by default? It does exactly what I want it to do with no extra input from me.
In short therapist doesn't offer me anything I would actually
use that's not already easy enough
for me to do in the game itself, and the time saving aspect is negligible
for me.
But hey, my play style and dwarf management concepts are clearly very different from yours. I certainly don't think any less of anyone who uses therapist. It's just not
for me.