Does proximity affect choice of ingredients in kitchens? Does it affect choice really, really strongly?
I thought the dwarfs might like it if their constant diet of eggs was varied with some cheese. With a certain amount of effort I milked my two milkable animals and made two bits of cheese. I keep ingredients in barrels on little stockpiles beside the kitchen, which are set to give to the kitchen.
The main food stockpile also gives to the kitchen; but the cook never seems to want to use it. It's further away, I assume that's why. So, I asked for an easy meal from the available ingredients of eggs and cheese, hoping for a modest stack of egg and cheese biscuits, which would allow a reasonable number of dwarfs to consume some vitamin cheese as part of this balanced meal.
The cook kept on trying to make egg and egg biscuits. Over and over again. I kept cancelling, setting up the job again, and voila, again she chooses to make biscuits entirely from eggs. To test for some sort of stockpile settings error, I forbid the use of any ingredient except cheese; then of course she tried to make cheese and cheese biscuits, so I cancelled that as well.
Now two dwarfs have claimed ownership of the two pieces of cheese, and are eating them. So much for my plan. What went wrong? I notice that the cheese stockpile was to the east of the egg stockpile. I sincerely hope that the religious doctrine of always working from the west doesn't apply to cookery, or else how can I ever get a meal made from varied ingredients? Unless perhaps I individually forbid every single item of food that I don't want to be used, leaving only the 2 to 4 items I do want?