I suppose that this is all of them. I just named random people as I got dwarves. Many of them were pretty much just generalists since the proper workers died.
Scruffy, exHammerdwarf, Miner
-Yep, a bad combo but the miners died.
Ifeno, Hammerdwarf, farmer
-I think that he had 8 named kills, all the very same limbless dog.
GreatWyrmMalachite, exHammerdwarf, Miner, Fort idiot
-Why the heck did he keep hauling a weapon and ditch it before charging? He gave me alot of trouble.
Gar the 3rd, A bit of everything
Reginald the 3rd, Presser, Janitor
Sampson 2nd, doctor, bit of everything
-(I think)
Cellnun, bookkeeper, hammerdwarf, a bit of everything
-(She was female, so ofcourse a nun instead of a monk)
Never in my life have I wanted to quote and entire update and use it as my sig.
Also don't bother re-dorfing me. I'd actually rather go dorfless at this point.
Likewise, but isn't it the end of the turn now?
Aye, it is over. I only made it to mid/late winter. Didn't manage to finish the challenge. (many of the bridges are still unconnected, farms unwatered and rooms unfurnished)
Edit: As for the challenge:
Challenge: Simple. Retake the fort and clear it from enemies.
1. Have all the upper levels under your control so you can get the fort back to its normal functions. (pretty much everything above the caverns.)
2. Have the mainstaircase under your control.
3. Have access to the upper caverns. Seal it up, build a new airlock or what ever you desire.
Reward: You retook what was rightfully ours. You are the hero of our hairy little society and thus you can wear what ever armor and weapons we have and have access to a safehouse with food and drinks for a few months. Thus, if something goes wrong, you can chicken out and will outlast the rest of the fort and be the last dorf standing.
Punishment: The ramps (or what ever those things were) are littered with webs. Your dwarf has to become a spinner and start producing cloth from the numerous webs in the upper caverns.