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Author Topic: The Divine Play Thread - Turn 3  (Read 12037 times)

Deny

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Re: The Divine Play Thread - Turn 1
« Reply #75 on: June 14, 2012, 06:53:02 am »

Garor was furious, he lashed down into the minds of his people again, this time entering their dreams for three nights, in each dream, all they saw was him, and all they heard was him hissing with all the fury he could muster, but not enough to kill or permanently damage them mentaly "You call yourselves my worhippers," he spat, "I offerd you the chance to lead this tribe, and yet you all saw no reason to risk your lives for glory, know this, in the next season you shall face a challange for your tribes very existence, you will need to be brave, you will need to be strong, i shall weed out the week and spare the strong, and do not try to run for that is a cowards way and cowards will suffer, you have one season to make yourselves strong, only then will you be worthy of my blessings." With this act doen Garor began searching for his greatest, bravest and most loyal followers.
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In denial of sanity...

and insanity

BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #76 on: June 16, 2012, 01:49:13 am »

Garor was furious, he lashed down into the minds of his people again, this time entering their dreams for three nights, in each dream, all they saw was him, and all they heard was him hissing with all the fury he could muster, but not enough to kill or permanently damage them mentaly "You call yourselves my worhippers," he spat, "I offerd you the chance to lead this tribe, and yet you all saw no reason to risk your lives for glory, know this, in the next season you shall face a challange for your tribes very existence, you will need to be brave, you will need to be strong, i shall weed out the week and spare the strong, and do not try to run for that is a cowards way and cowards will suffer, you have one season to make yourselves strong, only then will you be worthy of my blessings." With this act doen Garor began searching for his greatest, bravest and most loyal followers.
Your Tribe quivers at your threats, as the sky rumbles and cracks from your rage. You search your tribe and find many strong men and woman, all loyal and strong. They were afraid however. They feared the Wolf's Maw.
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IronyOwl

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Re: The Divine Play Thread - Turn 1
« Reply #77 on: June 16, 2012, 02:15:12 am »

Sallach pondered her people again. She supposed they should get to work on applying their newfound knowledge.

Commanding them to build a farm, she set herself to a somewhat different task. Taking some cherries and cherry blossom seeds, she combined them to produce trees that bore both beautiful blossoms and delicious fruit.

She then began their true modification, rendering their vitals highly resistant to fire, but enabling their blossoms and fruit to burn long and well. The result, she hoped, would be a tree that could naturally thrive in desolate ashlands or volcanic flats, that could be lit on fire without consequence, and that would produce sacred symbols of fire in flower and fruit.

Finally, she planted her creations around the volcano, where she hoped little else would be growing. In time, her people's ability to farm would allow them to tend sacred groves of her new tree, but for now they could grow wild on their own.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #78 on: June 16, 2012, 03:38:57 am »

Sallach pondered her people again. She supposed they should get to work on applying their newfound knowledge.

Commanding them to build a farm, she set herself to a somewhat different task. Taking some cherries and cherry blossom seeds, she combined them to produce trees that bore both beautiful blossoms and delicious fruit.

She then began their true modification, rendering their vitals highly resistant to fire, but enabling their blossoms and fruit to burn long and well. The result, she hoped, would be a tree that could naturally thrive in desolate ashlands or volcanic flats, that could be lit on fire without consequence, and that would produce sacred symbols of fire in flower and fruit.

Finally, she planted her creations around the volcano, where she hoped little else would be growing. In time, her people's ability to farm would allow them to tend sacred groves of her new tree, but for now they could grow wild on their own.
You inform your priest of your plans and he spreads the word to build a farm. It will be done in one season
You begin shaping your tree, with blossoms and fruit which will not burn. It is a delicate sappling when you finish it, and you place it near the volcano. It seems to like the area well, and will survive if no outside influences effect it.
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Deny

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Re: The Divine Play Thread - Turn 2
« Reply #79 on: June 16, 2012, 03:55:55 am »

Garor spoke to the bravest and said "Enter the wolf maw and find a blade named the "Black fang" the one who can claim this blade shall have rulership over all my people, they shall tremble before you as you now tremblebefore me, now, find the Black Fang, and remember the one who comes out of the Wolfs Maw wielding it shall be tribe leader." Garor then showed them all how to find the Black Fang, and with one lastblast of thunder, he spoke to them no more
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In denial of sanity...

and insanity

Spinal_Taper

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Re: The Divine Play Thread - Turn 2
« Reply #80 on: June 16, 2012, 12:12:43 pm »

Terrax was bored. Infinite power was cool and all, but when it's restrained to one hall, it's just not quite what he'd imagined. He takes a look down at his people, then shapes the mini Treants home into a smaller hall of trees.
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EveryZig

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Re: The Divine Play Thread - Turn 2
« Reply #81 on: June 16, 2012, 02:04:30 pm »

Orhon saw Sallach's creation of her own fruit trees, and said "Fair enough I suppose".
He then visited the dreams of his priest, and showed the priest visions of Sallach's farmers and explained what they were building.
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Soaplent green is goblins!

Deny

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Re: The Divine Play Thread - Turn 2
« Reply #82 on: June 18, 2012, 08:23:17 am »

bump
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RulerOfNothing

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Re: The Divine Play Thread - Turn 2
« Reply #83 on: June 18, 2012, 08:48:55 am »

(Sorry about the lateness. Also the tribe will continue to grow)
Lanar looked once more upon his people, and decided that he needed to take another approach in teaching his people. He gave visions of spearfishing to his priests, hoping that they would be able to learn this useful ability. Having no further ideas for the season, Lanar waited and watched.
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BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 2
« Reply #84 on: June 19, 2012, 01:18:36 am »

Terrax was bored. Infinite power was cool and all, but when it's restrained to one hall, it's just not quite what he'd imagined. He takes a look down at his people, then shapes the mini Treants home into a smaller hall of trees.
(Im not entirely sure what you mean, care to explain?)

Orhon saw Sallach's creation of her own fruit trees, and said "Fair enough I suppose".
He then visited the dreams of his priest, and showed the priest visions of Sallach's farmers and explained what they were building.
(You are aware that you have already began and completed a farm, right?)

Garor spoke to the bravest and said "Enter the wolf maw and find a blade named the "Black fang" the one who can claim this blade shall have rulership over all my people, they shall tremble before you as you now tremblebefore me, now, find the Black Fang, and remember the one who comes out of the Wolfs Maw wielding it shall be tribe leader." Garor then showed them all how to find the Black Fang, and with one lastblast of thunder, he spoke to them no more
Your villagers glance among themselves, quietly discussing their course of action.
-roll-
A man steps up and says he will face the challenge. He begins preparations


(Sorry about the lateness. Also the tribe will continue to grow)
Lanar looked once more upon his people, and decided that he needed to take another approach in teaching his people. He gave visions of spearfishing to his priests, hoping that they would be able to learn this useful ability. Having no further ideas for the season, Lanar waited and watched.
You appear in a priest's dream and explain the basics of spear fishing to him.
-roll-
He can't seem to quite understand the concept, however.
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Deny

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Re: The Divine Play Thread - Turn 2
« Reply #85 on: June 19, 2012, 03:42:30 am »

Yes finaly. Garor watched with pride as the man began his preperations, Garor flew down to him when only he could see. "You have made a wise choice, understand that to will take you until winter to arrive from the wolfs maw, but do not worry, I will guide you, you have my blessing, and if you survive this task then I will grant you powers no mortal has ever wielded. Only if you want it of course, but for now I shall grant you a portion of my power, you must succede, for I told you and your people that there would be a challange that would threaten the very tribe, they will need your leadership to survive, but I have every confidence that you will take the blade, and that you will lead the tribe through the coming troubles. Go now with my blessing, and speak of this to no-one." With that Garor found the tribe priests and told them " When the challanger leaves for the wolf maw, he will not return for some time, act as you would normaly, but when he returns, if he does, then he shall be your leader, you shall not likely hear directly from me again for some time, so steel your tribe, and prepare for your destiny." And so finally Garor went back to the heavens to watch how things unfolded.
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In denial of sanity...

and insanity

EveryZig

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Re: The Divine Play Thread - Turn 2
« Reply #86 on: June 19, 2012, 09:33:23 am »

(You are aware that you have already began and completed a farm, right?)
((They fill similar purposes aren't exactly the same thing. Fruit trees are more of a natural resource, where farming would mean people actively planting and growing them. Besides, having more than one food crop is useful for a number of reasons. ))
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Soaplent green is goblins!

BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 2
« Reply #87 on: June 19, 2012, 10:00:49 am »

(You are aware that you have already began and completed a farm, right?)
((They fill similar purposes aren't exactly the same thing. Fruit trees are more of a natural resource, where farming would mean people actively planting and growing them. Besides, having more than one food crop is useful for a number of reasons. ))
(Oh, Okay. Irony isn't farming the trees yet, though. Just normal farms, and she wants them to farm trees later on.)
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Spinal_Taper

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Re: The Divine Play Thread - Turn 2
« Reply #88 on: June 19, 2012, 11:53:10 am »

Shape the mini-treant in the hall of the gods home into a tiny hall of trees.
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BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 2
« Reply #89 on: June 20, 2012, 12:42:08 am »

Yes finaly. Garor watched with pride as the man began his preperations, Garor flew down to him when only he could see. "You have made a wise choice, understand that to will take you until winter to arrive from the wolfs maw, but do not worry, I will guide you, you have my blessing, and if you survive this task then I will grant you powers no mortal has ever wielded. Only if you want it of course, but for now I shall grant you a portion of my power, you must succede, for I told you and your people that there would be a challange that would threaten the very tribe, they will need your leadership to survive, but I have every confidence that you will take the blade, and that you will lead the tribe through the coming troubles. Go now with my blessing, and speak of this to no-one." With that Garor found the tribe priests and told them " When the challanger leaves for the wolf maw, he will not return for some time, act as you would normaly, but when he returns, if he does, then he shall be your leader, you shall not likely hear directly from me again for some time, so steel your tribe, and prepare for your destiny." And so finally Garor went back to the heavens to watch how things unfolded.
Your priests are greatly relieved that you have forgiven them, and begin preparations for the next season.

Shape the mini-treant in the hall of the gods home into a tiny hall of trees.
In your boredom, you shift the trees beside your throne passively, creating a replica of the Hall of trees for them to live in.

It is now Turn 3, Winter of Year 1
Terrax's Tribe spends the season reproducing and in Idle celebration.
You feel decently recharged
~~
Orhorn's Tribe Arrives at their new home!
You feel greatly recharged
~~
Sallach's Tribe spends the season building a farm.
You feel decently recharged
~~
Garor's Tribe spends the season preparing for the Journey into the Wolf's Maw.
You fell greatly recharged
~~
Lanar's Tribe spends the season in idle celebration.
You feel decently recharged

You can all begin to sense another like yourselves. It is not full created yet, and if you were to put your minds to it, could probably be stopped by eliminating the tribe with godly powers.
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