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Author Topic: The Divine Play Thread - Turn 3  (Read 12021 times)

BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #60 on: June 12, 2012, 12:08:38 am »

Try again. If we fail, worship me.
You try explaining it to your priest once again
-roll-
And he seems to get it! He runs off to tell the other villagers and they begin construction on one immediately. It will take one season.


(We just need a seasonal activity from Deny. Zig is moving)
« Last Edit: June 12, 2012, 12:11:51 am by BlastoiseWarlorf »
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Deny

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Re: The Divine Play Thread - Turn 1
« Reply #61 on: June 12, 2012, 03:29:28 am »

Sorry

Garor looked back down upon his tribe, and made one last communication to the priests, "From this day forth you shall celebrate this day and there shall be great worship for my name, but for now expand your tribes lands, make your selves powerful, the most powerful will be rewarded, and seek out the gifts i have left behind, they will benifit you greatly"
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In denial of sanity...

and insanity

EveryZig

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Re: The Divine Play Thread - Turn 1
« Reply #62 on: June 12, 2012, 07:28:22 am »

((Still moving the tribe, but If I have power left I would like to cast another miracle))
While his followers traveled, Orhon used his power to turn his view the previously unexplored area around his tribe's destination to the southwest, so that he would know where to guide his followers to when they arrived.
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Soaplent green is goblins!

BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #63 on: June 12, 2012, 08:34:47 pm »

((Still moving the tribe, but If I have power left I would like to cast another miracle))
While his followers traveled, Orhon used his power to turn his view the previously unexplored area around his tribe's destination to the southwest, so that he would know where to guide his followers to when they arrived.
You shift your gaze to the spot where your tribe is heading, and reveal the world a little more thoroughly to the gods

It is now Turn 2, Fall of Year 1
Terrax's Tribe spends the season building a farm.
You feel decently recharged this season
~~
Orhon's Tribe takes their second move south-east!
You feel Greatly recharged this season
~~
Sallach's Tribe spends the season celebrating and reproducing.
You feel decently recharged this season
~~
Garor's Tribe spends the season celebrating and reproducing.
You feel decently recharged this season
~~
Lanar's Tribe spends the season celebrating and reproducing
You feel decently recharged the season
« Last Edit: June 12, 2012, 08:43:16 pm by BlastoiseWarlorf »
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Spinal_Taper

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Re: The Divine Play Thread - Turn 1
« Reply #64 on: June 12, 2012, 09:00:15 pm »

His peoples success filled Terrax with pride. They spread and flourished across the forest like an undergrowth. However, they relied upon him far too much, if he were to dissapear, their culture would fade away. Due to this, he animated some trees of the forest, and bid them to protect his people. Then he told his people to grow and reproduce, like the trees they lived in.
« Last Edit: June 12, 2012, 10:16:50 pm by Spinal_Taper »
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EveryZig

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Re: The Divine Play Thread - Turn 1
« Reply #65 on: June 12, 2012, 09:27:01 pm »

((What are the tiles with one tree? Moderate forest rather than heavy forest? Also, are there non-human animals around? I am thinking about getting my mortals some horses or something.))
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BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #66 on: June 12, 2012, 10:57:00 pm »

His peoples success filled Terrax with pride. They spread and flourished across the forest like an undergrowth. However, they relied upon him far too much, if he were to dissapear, their culture would fade away. Due to this, he animated some trees of the forest, and bid them to protect his people. Then he told his people to grow and reproduce, like the trees they lived in.
After examining your tribe and feeling pleased, you realized they needed some guardians. You set to work and managed to animate three trees using most of your power, which you Call Treants. You then speak to their minds and attempt to convince them to work with your tribe.
-roll-
They agree quickly and say their blessings to you. They walk into camp, and the priest realizes them as a holy symbol! A space inside the Wooden Hall is set aside for them, and they are now protecting the tribe. You feel completely drained, however.


((Imagine the world as earth. SO yes, There's Horses. But there isn't any unicorns unless you make them. You will have to teach your tribe how to ride them, though. ALso, Edited first post to include light Forests, My bad.))

In the God's Hall, a Small Treant appears beside Terrax's Throne, A Mark of his creation. The God's realize that this hall is manipulable. They can change and create anything in here without use of power. To transfer nit to the world, however, would be a great feat.
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Spinal_Taper

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Re: The Divine Play Thread - Turn 1
« Reply #67 on: June 12, 2012, 11:21:02 pm »

Terrax sat in the throne room and changed his throne into a mass of vines, perfectly shaped for one like himself. Then he dumps a pile of dirt on the ground in front of him.
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BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #68 on: June 12, 2012, 11:31:14 pm »

Terrax sat in the throne room and changed his throne into a mass of vines, perfectly shaped for one like himself. Then he dumps a pile of dirt on the ground in front of him.
The Vines sprout around the old stone throne and change it completely. You wish for dirt and there it is. It falls from the air at the foot of your throne.
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EveryZig

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Re: The Divine Play Thread - Turn 1
« Reply #69 on: June 12, 2012, 11:37:38 pm »

As he inspected the new land, Orhon realized that his tribe's destination was not quite as bountiful as it appeared from afar. Not yet, at least. Orhon focused his power on the trees in the area and altered the most common type so that it would bear plentiful fruit.

((Not really in my domain, but I have plenty of power stored up, so eh.

The targeted tile is the one in the middle of the second column from the left, with light forest on five sides and savannah on the sixth side. {We really need a better way to refer to particular tiles. A coordinate system maybe?}

Does my tribe arrive at the end of this turn or the beginning of this turn?))
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Spinal_Taper

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Re: The Divine Play Thread - Turn 1
« Reply #70 on: June 13, 2012, 12:08:12 am »

Create another pile of dirt, give it to my itty-bitty treant. Make the first pile of dirt into a cave for it beside my throne, make the second packed chock-full of vitamins and minerals. Line his cave with it for a food source.
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Deny

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Re: The Divine Play Thread - Turn 1
« Reply #71 on: June 13, 2012, 03:38:13 am »

"Yes, thier worship is good, now to finish the blade." Garor went back into the mortal plane and finished the blade that he had begun making, the black fang was a true masterpiece, it could cut through anything, it was harder than diamond, and was balck as night, with silver moonlight veins running along it. Garor then went out to find some wolves, as he found them he turned them black, made them bigger, and took them into the room with the black fang, "guard this with your life, and if someone does manage to wield this blade, then they shall be your master" he told them, he then set up more challenges, a nearly smooth wall to climb, a small puzzle of buttons, and more, finally with all the challanges set he opened the door to the black fang and searched the minds of all his greatest warriors, and told them of the location of the black fang, he also told them"The one who comes out of the wolfs maw with the blade, shall lead this tribe in my name," he then found all those who had the qualities to be a good blacksmithing and told them, "Touch the wolfs eyes, and you will see what others do not," and with this garor went back to the heavens, where he made a large black wolf, about the size of a horse, and stood it next to his throne, he then slumped on his throne and watched to see how they went.
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IronyOwl

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Re: The Divine Play Thread - Turn 1
« Reply #72 on: June 13, 2012, 09:41:27 pm »

Sallach tapped her throne. What did her people need now...?

Taking a cue from one of her fellows, Sallach attempted to whisper the secrets of farming into the ears of her people.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

EveryZig

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Re: The Divine Play Thread - Turn 1
« Reply #73 on: June 13, 2012, 10:48:37 pm »

((I have decided that the fruit trees I am attempting to make are apple threes. Very mythical fruits, apples, though these particular ones are mundane aside from their origin.))
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BlastoiseWarlorf

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Re: The Divine Play Thread - Turn 1
« Reply #74 on: June 14, 2012, 12:15:54 am »

As he inspected the new land, Orhon realized that his tribe's destination was not quite as bountiful as it appeared from afar. Not yet, at least. Orhon focused his power on the trees in the area and altered the most common type so that it would bear plentiful fruit.

((Not really in my domain, but I have plenty of power stored up, so eh.

The targeted tile is the one in the middle of the second column from the left, with light forest on five sides and savannah on the sixth side. {We really need a better way to refer to particular tiles. A coordinate system maybe?}

Does my tribe arrive at the end of this turn or the beginning of this turn?))
((End of this one))
You pour a little bit of worship into the trees of teh nearby fprrest,a nd it sprouts large fruit perfect for human consumption. You feel pleased that this is becoming so easy for you now.

Create another pile of dirt, give it to my itty-bitty treant. Make the first pile of dirt into a cave for it beside my throne, make the second packed chock-full of vitamins and minerals. Line his cave with it for a food source.
You quickly create a home for your little Treant, and he happily moves in. He seems quite happy with his new home

"Yes, thier worship is good, now to finish the blade." Garor went back into the mortal plane and finished the blade that he had begun making, the black fang was a true masterpiece, it could cut through anything, it was harder than diamond, and was balck as night, with silver moonlight veins running along it. Garor then went out to find some wolves, as he found them he turned them black, made them bigger, and took them into the room with the black fang, "guard this with your life, and if someone does manage to wield this blade, then they shall be your master" he told them, he then set up more challenges, a nearly smooth wall to climb, a small puzzle of buttons, and more, finally with all the challanges set he opened the door to the black fang and searched the minds of all his greatest warriors, and told them of the location of the black fang, he also told them"The one who comes out of the wolfs maw with the blade, shall lead this tribe in my name," he then found all those who had the qualities to be a good blacksmithing and told them, "Touch the wolfs eyes, and you will see what others do not," and with this garor went back to the heavens, where he made a large black wolf, about the size of a horse, and stood it next to his throne, he then slumped on his throne and watched to see how they went.
You quickly install a multitude of defenses around your so called "Black Fang". You whisper to your citizens telling them that to get the biggest rewards, you must risk the most. You tell them of your mythical sword, and where to find it.
-roll-
However, None of your citizens truly feel like risking their lives for it. Not unless they are in immediate danger. You tell the workers of your land of metalworking, but they are quite unsure what you mean. They notice the minerals in the ground, but haven't a clue how to harvest it, much less transform it.


Sallach tapped her throne. What did her people need now...?

Taking a cue from one of her fellows, Sallach attempted to whisper the secrets of farming into the ears of her people.
You realize that it would be best if your peasants knew of farming as well. You contact your priest in a vision and explain the concepts to him.
-roll-
He seems to understand and quickly runs to tell the gatherers of your divine idea.
Meanwhile, The Boy of Bones as the village had begun calling him, had began refining his art. He could easily change his hands into daggers now, and was now working on the transformation of his arms.
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