Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: #Spoiler Warning# Want clothing in bins without it getting worn before hauling.  (Read 835 times)

Tabbyman

  • Bay Watcher
    • View Profile

Specifically candy clothing. I have a good feeling some dwarf is gonna snatch it up if I make it... But I want to leave it in a bin and forbid it till I'm ready to leave my fortress for an adventurer. Already got a full set of candy armor, various candy weapons, etc, forbidden (candy crutch too). But the clothing I'm worried about.

I have no clothing industry and keep my dwarves naked but happy enough not to care about it. There would be many dwarves trying to get at it all at once, and even if I limited it to one dwarf with access to haul it to a bin, that dwarf may decide to wear it.

Will candy clothes be there in adventure mode if I leave them forbidden at the forge? I heard they disappear if not left in heavy bins with non-candy stuff mixed in.

Any known methods of leaving candy clothes behind without outfitting your entire fortress with XXadamantine cloaksXX?
Logged
Urist McHallucinate cancels operate pump: flying through the stars in the stomach of a giant fish.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile

I think the'yll be there, but since they're so light, they will be spread around the whole embark. What might work is stucking the workshop behing a closed floodgate, openable by a lever.

Alternatively, just make clothes out of some other stuff for you whole fort. This will have the added benefit of training your clothier so you'll get *Admantine Clothes*.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Tabbyman

  • Bay Watcher
    • View Profile

I think the'yll be there, but since they're so light, they will be spread around the whole embark. What might work is stucking the workshop behing a closed floodgate, openable by a lever.

Alternatively, just make clothes out of some other stuff for you whole fort. This will have the added benefit of training your clothier so you'll get *Admantine Clothes*.

I thought the armorer made the clothes at the forge.

EDIT: My legendary armorsmith is making the clothes right now. ;) I will forbid them instantly and hope I can at least find some of them when I visit.
« Last Edit: June 09, 2012, 07:50:23 am by Tabbyman »
Logged
Urist McHallucinate cancels operate pump: flying through the stars in the stomach of a giant fish.

greycat

  • Bay Watcher
    • View Profile

Make a burrow that covers the entire fortress except the forge where the clothes are being made, and assign all but one dwarf there.  Make a second burrow that covers just the forge, and assign the armorsmith there.  At least that way there'll only be one dwarf who can possibly try to claim the clothes.  (I'd also suggest making him a set of non-candy clothes first, but it's your call.)
Logged
Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz

i2amroy

  • Bay Watcher
  • Cats, ruling the world one dwarf at a time
    • View Profile

I don't know if it has updated to the latest version yet, but DFHack has a way to make the game regard your site as a lair, meaning that it doesn't scatter stuff around after you leave. I use it on all of my adventurer preparation forts.

Also yeah, you will need to forbid the clothes almost instantly to stop your dwarves from grabbing them, or maybe you could outfit just your forge workers and then seal the forges off from the rest of the fortress until the adamantine has been safely transported to bins and then forbidden.
Logged
Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Tabbyman

  • Bay Watcher
    • View Profile

I don't know if it has updated to the latest version yet, but DFHack has a way to make the game regard your site as a lair, meaning that it doesn't scatter stuff around after you leave. I use it on all of my adventurer preparation forts.

Also yeah, you will need to forbid the clothes almost instantly to stop your dwarves from grabbing them, or maybe you could outfit just your forge workers and then seal the forges off from the rest of the fortress until the adamantine has been safely transported to bins and then forbidden.

Seems like so much trouble. :P DFHack is up to the version I'm playing (34.10) so I'll give that a whirl with a backup copy.

And keep the original incase I want to play that fortress to a bloody end in fortress mode.
Logged
Urist McHallucinate cancels operate pump: flying through the stars in the stomach of a giant fish.