Slate Close 350
The roof is finished. We're moving upstairs tonight. I'll get to work personally building tables and chairs so we can have a place to take our meals. Winter's starting to work on digging out a pit to buil the farm. (Broseph Stalin's Journal suggests doing this to prevent exposed stone, boulders, or things of the sort from impeding the tilling of soil.) And I expect us to have seeds in the ground by months end.
Felsite 10 350
Winter is half-finished with the pit and the Trade Depot is complete. I don't expect traders but we now have a town square. The floor of the tavern will be finished shortly as well. Halt spotted a pair of moose wandering about to the south. We'll make a project of getting crossbows and bolts to our hunters, the land will provide sustenance if we aren't afraid to get our hands dirty
Felsite 20 350
Rations are getting scarce but the first seeds are in the ground and my house is in the planning phases. I'll build my manor based on the general style of Broseph Stalin's. I don't think one room will do there's a certain elegance to the central floor plan. We can slaughter the pack animals when food runs low and we'll have material to make servicable crossbow bolts. Cutting wood is starting to grow on Flamey. We work night and day bringing down great trees. The wood on the southern side of the river where we've struck the earth seems nearly inexhaustible but we may still want to build a bridge, there's a wealth of land and timber just across the water.
Felsite Close 350
Damned dingos! They've been frightening the workers and one got ahold of a dog. It's going to survive but the damned beasts can't be ignored any longer. Halt and Felcis have their weapons. If they so much as look at the workers they'll be hacked to bits. It's summers end and we've had more good fortune than ill, I hope this is a good omen.
Hematite 10 350
I sent Felcis and Halt to protect the sheep but I cancelled their orders shortly after. I don't Felcis had no weapon and I fear Halt's limited skill in Melee combat posed serious risk. At this early stage even minor injuries could be deadly. I'm ordering the pack animals butchered. Their bones will make bolts and I'll personally carve two fine crossbows.
Hematite 20 350
We have crossbows and bolts for the hunters and the fisher berries are coming in nicely. I'll have a still set up shortly so that we can replenish our dwindling booze supply. The dingos are gone, replaced by more dangerous but less inquisitive wolves. The Journal says that animals tend to behave very predictably season to season, since the wolves haven't bothered us it's unlikely that they will and since the dingos have they will inevitably become a problem again. Someone's going to have to train the dogs to guard key areas, if those damned dingos get into the stockpile they could destroy or contaminate our critical supplies.
Hematite Close 350
Migrants! Glorious Gods in Heaven Migrants! Daruish, Fishybang, Broken, Uristeamer and three others whose names I can't be arsed to remember. Apparently shortly after our disappearances became known dwarves took from our example and set out to join us. Things must truly be bad back home. Daruish, Broken, and Uristeamer uprooted their lives to bring their wives across half the continent and some terribly dangerous terrain, Fishybang for whatever reason came alone leaving his woman in the mountainhomes. Only a few have useful skills but our trades are simple, they can learn.
Malachite 10 350
Uristeamer is a master hunter and isn't shy about letting anyone know. Thought he was just bragging about twenty five giant or humanoid beasts but then he walked out of the tavern, killed two wolves and hauled them back. A few of the migrants have taken up fishing as a default task, I politely told them that fishybang REALLY didn't need any help, gesturing towards the 70+ fish he was lugging back made the point fairly well. I told them to gut his catch if nothing more pressing had to be done. We're in no danger of running out of food.
Malachite 20 350
About half of my roof is finished. Once that's done I'll start setting up individual houses for the dwarves who will own industries. Fishybang is without question our fisherdwarf and and Stardust can manage the dump dealing with the animal carcases and raw hide that would otherwise go to waste. Not sure whose going to deal with the book keeping but there's plenty of time to decide later. In other news, Felcis continues sleeping outside even though there's a dormitory full of warm beds. I think she may be a bit touched.
Malachite Close 350
I told Fishybang he can stop fishing for a while. We have well over one hundred fish to process and if my caculations are correct he alone has gathered enough food to sustain us for two years at our current population. No need to clutter the stockpile. My house is also finished, I can't wait to get it furnished.
Edit: Also wheat is broken, dwarfs spam "no seeds available" even though they are. It isn't an issue with hauling or burrows I have eliminated every possibility but "jacked up raws." Anybody want to take a crack?
[PLANT:GRASS_WHEAT_CAVE] [NAME:wheat][NAME_PLURAL:wheat][ADJ:wheat]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:2]
[EDIBLE_VERMIN][EDIBLE_COOKED]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:252][PICKED_COLOR:6:0:0]
[GROWDUR:500][VALUE:2]
[USE_MATERIAL_TEMPLATE:BREAD:BREAD_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID: wheat bread]
[MATERIAL_VALUE:12]
[PREFIX:NONE]
[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen wheat beer]
[STATE_NAME_ADJ:LIQUID:wheat beer]
[STATE_NAME_ADJ:GAS:boiling wheat beer]
[MATERIAL_VALUE:2]
[DISPLAY_COLOR:6:0:0]
[EDIBLE_RAW][EDIBLE_COOKED]
[PREFIX:NONE]
[DRINK:LOCAL_PLANT_MAT:DRINK]
[USE_MATERIAL_TEMPLATE:MILL:PLANT_POWDER_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:wheat flour]
[STATE_COLOR:ALL_SOLID:WHITE]
[DISPLAY_COLOR:7:0:1]
[MATERIAL_VALUE:15]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[PREFIX:NONE]
[MATERIAL_REACTION_PRODUCT:BREAD_MAT:LOCAL_PLANT_MAT:BREAD]
[MILL:LOCAL_PLANT_MAT:MILL]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE]
[MATERIAL_VALUE:1]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[SEED: wheat seed: wheat seeds:6:0:0:LOCAL_PLANT_MAT:SEED]
[SPRING][SUMMER][AUTUMN][WINTER]
[FREQUENCY:20]
[CLUSTERSIZE:5]
[PREFSTRING:stalks]
[WET][DRY]
[BIOME:NOT_FREEZING]
[UNDERGROUND_DEPTH:1:1]
[SHRUB_TILE:252]
[DEAD_SHRUB_TILE:252]
[SHRUB_COLOR:6:0:0]
[DEAD_SHRUB_COLOR:0:0:1]