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Poll

Vampire scum!

Kill it! Kill it to death!
- 4 (66.7%)
Let it live, it hasn't hurt anybody!
- 0 (0%)
Trial by water!
- 2 (33.3%)
Bury it alive, Mebuy style!
- 0 (0%)
The poll was confusing.
- 0 (0%)

Total Members Voted: 6


Pages: 1 ... 16 17 [18] 19 20 ... 61

Author Topic: Murderfarmed, A Farming Village Succession Fort (Overseers Needed)  (Read 83259 times)

Paintbrushturkey

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #255 on: June 16, 2012, 04:15:46 am »

and redwarf please....... as PBT III and sheriff...
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Nerjin

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #256 on: June 16, 2012, 08:50:39 am »

Re-requesting dwarfing. "Nerjin: Regretful Spirit".
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

OREOSOME

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #257 on: June 16, 2012, 09:14:17 am »

I Humbly request dwarfing
Name: Nerev
Profession: Swords/speardwarf
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neotemplar

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #258 on: June 16, 2012, 01:33:38 pm »

Don't forget to redwarf me too :)
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Broken

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #259 on: June 16, 2012, 02:32:40 pm »

Diary of Broken.
hahahahahah. I am alive hahahahaha. I knew that i should't not have left the mountainhome. Armok, the surface is scary. More than
the caverns. Yesterday some great beast atacked the town, and i had to combat it myself, because i am one of the few remaining
able dwarfs.
The situation is grim. Or incompentet overseers did't build a cistern, and now the wounded will die. There is nothing i can do for them,
not in this hellish non-nole. Still, i don't come back home. Not yet, at least. Someone needsto take care of this people.

-Note- I want a turn.
-how ended the kobold ambush?
« Last Edit: June 16, 2012, 02:37:27 pm by Broken »
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Quote
In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

Dustylou2

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #260 on: June 16, 2012, 02:39:12 pm »

There were two squads of Kobolds, one of bow-users and one of sword-users, plus one random spear-user. We lost three in the direct battle and three more from wounds (or rather, thirst caused by wounds), one of which was your dorf.

Nerjin

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #261 on: June 16, 2012, 04:54:22 pm »

Actually that was a common misconception. Broken survived the ambush but accidently fell on a dead kobolds bow and died shortly after writing that in his journal.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Broseph Stalin

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #262 on: June 16, 2012, 06:07:01 pm »

Where's the save? I want to take a inventory of the dead and dwarfed.

hops

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #263 on: June 16, 2012, 06:18:58 pm »

Where's the save? I want to take a inventory of the dead and dwarfed.
http://dffd.wimbli.com/file.php?id=6502

I think
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Vgray

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #264 on: June 16, 2012, 10:29:52 pm »

 Whatever you do I'll take a Dwarf.

Name him Tasrak. Give him the title "Priest of Armok".

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Paintbrushturkey

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #265 on: June 17, 2012, 04:56:21 am »

haven't seen thorik in forever is he still active in this thread?
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Broken

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #266 on: June 17, 2012, 09:12:57 am »

Dead already. Damm.Well, anyway, redorf me as an axe/speardorf.
I am the only one that find funny  that most of our deaths are for thirst next to a river?
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In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

Broken

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #267 on: June 17, 2012, 09:16:03 am »

I have been checking legends mode. Apparently, our king is a bloodsucker with six thousand kills. Which maybe explains why so much people are ready to left the mountainhome to go to  this hellish desert our nice farming town
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In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

AustralianWinter

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #268 on: June 17, 2012, 09:51:05 am »

Uh, what's happening right now?
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tahujdt

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Re: Murderfarmed, A Farming Village Succession Fort (34.11)
« Reply #269 on: June 17, 2012, 11:38:40 am »

Hey, can I take my turn now? I will turn this town around and build a proper military.
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