Hedric looks around with growing concern as magical energy builds up around his body. The air begins to smell of ozone, and sparks crackle along his body. With a sudden, rather anticlimactic pop, a glowing tear opens in the air to his left. Threads of light reaching out and starting to pull him through. He doesn't seem to struggle very much as his arm passes through, and his eyes begin to glaze over.
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Talendir
Feeling very slightly bored with the time consumed by what was supposed to be a simple, short leg of your journey, you look around. When you notice Hedric being dragged away by forces unknown, you decide to make the best of a strange moment and steal whatever you can from the apparently-braindead man, trying to reach him before he is pulled all the way through. [6] You manage to get your hand into one of his pockets and feel something hard and angular--a cut gemstone, perhaps? Your hand tingles as the pocket passes into the rift, and you close your fingers around the stone, which feels as if it is moving in your hand, drawing back from the abnormal portal.
Opening your hand, you discover that what you took isn't a gem. Or at least it isn't now. [3] A small, crimson-hued blob rests in your palm, sprouting a number of what appear to be teeth, both human and animal. The thing weighs more than it should, unless it is abnormally dense. The reddish skin (you can think of no better way to describe the surface) is constantly shifting, scraping the teeth against your hand.
After staring at the thing for a second or two, you move towards the four in the clearing. ((I'm assuming that's what you meant with the last bit?))
Gain: Teething Fleshball
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Derm
Thinking clearly, you ask the herbalist if she knows the way to Brehelm Watch. [4] She nods, saying that it is further along the road, but that the people in the town back to the west tend to overestimate travel time because they prefer to travel around the forest. She claims that it is only another thirty minutes or so to the edge of the forest at a fast walk, and a bit more to her village. From there, you can travel the rest of the way along the hills to your destination in around 6 hours.
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Sinterous
With a muttered word, you search the area for traces of magic. [5] You sense a fairly powerful magical source in Derm, as well as minor ones in Mina and Aero. There is a very minor spark of magic in the herbalist's dagger, likely some sort of weak enchantment. The strange rift which has almost completely consumed Hedric is of comparable strength to your entire pool of energy, but feels as if there is a taint upon it. There are no other sources of magical energy within a 20 meter radius of you.
-3 MP
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Mina
You carefully watch Derm, [4] and notice him talking to the herbalist, overhearing snatches of their brief conversation.
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Aero
With a playful tone, ([5] and [2]), you hit on the herbalist and her assistant. She smiles slightly, flirting a bit in return. Her assistant scowls, telling you in a deep bass voice that you're barking up the wrong tree. He turns back towards the forest.
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With a final flash of movement [4], a cat darts out of the trees, making a beeline for... [1]; [4]; [3]; [6]; [5] ...Mina! It weaves a few figure-eights through her legs before attempting to climb up onto her shoulder, digging its claws into her leg. Its eyes glimmer with a spark of intelligence.
Mina gains: Feral Cat (Follower)
((I'll be abstracting unimportant travel from this point on, to avoid having to chain together encounters and because I don't think anyone is interested in that. Unless there are any objections before I get off for the night, I'll go ahead and do that for the upcoming bit of the journey.))