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Author Topic: Watch Dogs, Ubisoft new IP  (Read 65523 times)

jocan2003

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Re: Watch Dogs, Ubisoft new IP
« Reply #345 on: May 26, 2014, 08:26:48 pm »

jocan2003: filthy bay12'er, posts while on public transit

Interesting. There's a point in the game campaign where you have to go up against another player. This means YOU DON'T OWN THE GAME YOU JUST BOUGHT. Once the Ubi servers go down you're effed.

Wait wait. Hold on. What?

What the serious fuck? Do you mean that you actually need an internet connection to complete the game?

If that is actually the case, there's no way I'll ever buy the game, because I wouldn't be able to complete it. I mean, it is an interesting idea to involve another player in the story, but there should be a local option for something like that. Or ya know, don't advertise it as a solo campaign. Cutting away those who don't have good internet connections is such a dick move.
Well i wont say exactly what version i played, you are all grown up enough to know what im talking about, but unless they pitted a player EXACTLY at the right moment against me even tho my copy is crazy. Well so far i havent been locked and i did that *pseudo* player hacking thing. I believe the game first try to connect you to the server and if it doesnt work dump a NPC acting as a player. Wich might be where the game bypassed the online check and went straight to the npc acting as player.

In any case, i enjoyed the extended demo i had and now just waiting for my salary to get in my hand and presto ill get the real deal :).

P.S.: I know i have been talking about something im not supposed to but it was in the hope to enlighten the *always-online-might-screw-up-player* subject.
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lordcooper

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Re: Watch Dogs, Ubisoft new IP
« Reply #346 on: May 26, 2014, 10:56:30 pm »

Jocan is correct.  Y'all reactionaries.
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AVE

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Re: Watch Dogs, Ubisoft new IP
« Reply #347 on: May 27, 2014, 07:55:13 am »

So, it seems that Ubisoft endorses piracy now. You can hack other people's phones, steal a song from them and play it yourself - for free, instead of buying it in the shop.
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dennislp3

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Re: Watch Dogs, Ubisoft new IP
« Reply #348 on: May 27, 2014, 10:15:00 am »

So as expected the roll out seems to be a disaster thus far and a lot of reviews are saying its exactly what I called it...GTA/assassins creed mix that gets repetitive fast...so glad I stopped getting hyped about games years ago and throwing money at them.
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Sergius

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Re: Watch Dogs, Ubisoft new IP
« Reply #349 on: May 27, 2014, 10:20:15 am »

I think the previews blinded us with all the HAXX0R UI OVERLAYZ and bleeps and bloops that always look and sound so cool on screen (just watch Intelligence or CSI: Miami and you'll know what I mean!), and the actual game is just a reskin of any other old GTAclone... :P
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nenjin

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Re: Watch Dogs, Ubisoft new IP
« Reply #350 on: May 27, 2014, 11:33:17 am »

I think the previews blinded us with all the HAXX0R UI OVERLAYZ and bleeps and bloops that always look and sound so cool on screen (just watch Intelligence or CSI: Miami and you'll know what I mean!), and the actual game is just a reskin of any other old GTAclone... :P

Eh, I think it's closer to AC than GTA. Playing AC3 over the weekend, and watching videos on WD, I couldn't help but continue to see the similarities in design, UI and activities.

Which, you know, is ok by me. But I have like two more AC games to get through, so I'm not in any hurry to buy Watch Dogs.
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BigD145

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Re: Watch Dogs, Ubisoft new IP
« Reply #351 on: May 27, 2014, 11:42:29 am »

Giant Bomb has an hour and a half of gameplay and a review up. It's not a shining example of gamedom. The online aspect on a PS4 puts you in a waitlist cue. If someone invades you you can't do missions. Want to keep going in the story? Nope, f* you. You're being invaded. There is one approach to invasions and that is it. You have to find and kill that person no matter what. Uplay required.

The city is rather lifeless in that it's full of dolls. If you hack a streetlight the lemmings crash into each other. There is no radio really. You can only beef up your personal mp3 list by hacking npc's.
« Last Edit: May 27, 2014, 11:44:17 am by BigD145 »
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Mech#4

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Re: Watch Dogs, Ubisoft new IP
« Reply #352 on: May 27, 2014, 11:47:22 am »

Pff, cars crashing into each other? GTA was doing that years ago, without the need for hacking... or lights... or provocation... actually you could just stand there. :P
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Sergius

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Re: Watch Dogs, Ubisoft new IP
« Reply #353 on: May 27, 2014, 11:51:36 am »

I think the previews blinded us with all the HAXX0R UI OVERLAYZ and bleeps and bloops that always look and sound so cool on screen (just watch Intelligence or CSI: Miami and you'll know what I mean!), and the actual game is just a reskin of any other old GTAclone... :P

Eh, I think it's closer to AC than GTA. Playing AC3 over the weekend, and watching videos on WD, I couldn't help but continue to see the similarities in design, UI and activities.

Which, you know, is ok by me. But I have like two more AC games to get through, so I'm not in any hurry to buy Watch Dogs.

Well, I was calling AC a GTAclone :D

I haven't actually played it, but I mostly mean any of those sorta open city roaming games even if there's not much Grand Thieving Auto going around. Like Prototype or Spiderman 2 or whatever.
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BigD145

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Re: Watch Dogs, Ubisoft new IP
« Reply #354 on: May 27, 2014, 11:59:11 am »

Pff, cars crashing into each other? GTA was doing that years ago, without the need for hacking... or lights... or provocation... actually you could just stand there. :P

Watch Dogs let you do it on command. Use hack button to cause car crash every single time.
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Draco18s

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Re: Watch Dogs, Ubisoft new IP
« Reply #355 on: May 27, 2014, 12:18:01 pm »

http://www.ign.com/articles/2014/05/27/watch-dogs-review

Around 3 minutes in they mention that there's a free iPad app that lets you dick with players.  Now that's kinda neat.  Going to have to download that.
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Sergius

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Re: Watch Dogs, Ubisoft new IP
« Reply #356 on: May 27, 2014, 12:22:58 pm »

Does the game really need a DX11 enabled card? Can it run on a 9800GT at minimum settings?
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nenjin

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Re: Watch Dogs, Ubisoft new IP
« Reply #357 on: May 27, 2014, 12:27:15 pm »

Does the game really need a DX11 enabled card? Can it run on a 9800GT at minimum settings?

Quote
Minimum System Requirements
Operating System    Windows Vista (SP2)
Windows 7 (SP1)
Windows 8 and 8.1

Note that Watch Dogs only supports 64 bit OSs.
Processor (CPU)
   2.66 GHz Intel Core 2 Quad Q8400
3.0 GHz AMD Phenom II X4 940
System Memory
   6GB RAM
Video Card* (GPU)
   nVidia GeForce GTX460
AMD Radeon HD5850
Hard Drive Space
   25 GB
Sound Card
   DirectX 9.0c Compatible Sound Card
DirectX Version
   DirectX 11
Internet
   Broadband connection required for multiplayer mode

Looks like no.
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When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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nenjin

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Re: Watch Dogs, Ubisoft new IP
« Reply #358 on: May 27, 2014, 12:40:47 pm »

RPS says Fuck_Watch_Dogs

They do have nice things to say, but in typical RPS fashion, they're pretty brutal about the things they dislike. I dunno. I feel like if you've played AC and are still surprised or disappointed by the game, you haven't been paying attention.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
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Always spaghetti, never forghetti

ductape

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Re: Watch Dogs, Ubisoft new IP
« Reply #359 on: May 27, 2014, 12:49:30 pm »

I thought a few of the AC games were quite fun, especially AC 4: Black Flag.

Is Watch Dogs at least as good as AC 4?
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