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Author Topic: Cult: Awakening of the Old Ones Kickstart  (Read 79613 times)

Lord Dullard

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #615 on: March 09, 2013, 11:06:52 am »

Yeah, I'll start using it soon. :) I think it will mostly be for announcements of new game builds, so you'll see a lot of stuff popping up there after May. I won't be as shy about posting new builds even with minor mechanisms being added in, since even a small mechanism is reason enough to post a new build. It's just with this first one I want to add a few more things before I'll consider it ready for public consumption, hehe. ;)
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Neonivek

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #616 on: March 09, 2013, 03:04:23 pm »

Yeah, I'll start using it soon. :) I think it will mostly be for announcements of new game builds, so you'll see a lot of stuff popping up there after May. I won't be as shy about posting new builds even with minor mechanisms being added in, since even a small mechanism is reason enough to post a new build. It's just with this first one I want to add a few more things before I'll consider it ready for public consumption, hehe. ;)

It is like code. Soo much winking!

Well I did what the person suggestion, lets see if I pay for me thinking I had a good idea XD
« Last Edit: March 09, 2013, 04:40:47 pm by Neonivek »
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Lord Dullard

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #617 on: March 10, 2013, 03:47:01 pm »

;)

Great ideas, Neonivek (I'll reply in more depth in the Cult forums).

Meanwhile, here's an interview for gamestar.ru. http://gamestar.ru/english/cult_awakening_of_the_old_ones_interview_eng.html
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Lord Dullard

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #618 on: March 13, 2013, 11:30:31 am »

Anyone who's taken an interest in the project may want to go check out the latest update for a chance to suggest a new name for the game.  :)
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Descan

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #619 on: March 13, 2013, 11:40:08 am »

I am curious on what you mean by "Different point in your faith" that Cult is not a good name. But anyway...

... I got nothing, for a name. :/
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Mephansteras

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #620 on: March 13, 2013, 11:53:14 am »

Tales of the Eternal Mythos


(Mostly because Totem is a cool acronym)
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Fniff

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #621 on: March 13, 2013, 12:32:12 pm »

One Thousand Stories? Kinda Arabian nights-ish sounding, but it still makes sense.

Infinite Lands? Sounds like a DnD setting but still fits in with the general themes.

Of Gods and Mortals? Might fall back on the whole religious aspect, but it works without it because Gods do exist in the game..

« Last Edit: March 13, 2013, 12:38:26 pm by Fniff »
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Lord Dullard

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #622 on: March 13, 2013, 12:33:57 pm »

Both of those are good, Fniff. Thank you. :) I like 'Infinite Lands'.
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BlindKitty

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #623 on: March 13, 2013, 02:33:51 pm »

While I'm not a backer, I had and idea strike my mind: throwing in some Latin. Infinitos Mundos / Infinita Terra (Terra Infinita?) for example sound less DnDish. :) Also, Latin feels very... In place, for a game like this, at least that's what I feel.

And to stay in Latin, in middle of the writing, I received a word: Habemus Papam! :)
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JanusTwoface

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #624 on: March 13, 2013, 02:40:41 pm »

Terra Infinitus?
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Tellemurius

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #625 on: March 13, 2013, 02:43:31 pm »

Sol Paradox

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #626 on: March 13, 2013, 04:39:44 pm »

Dei eunt domus?
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dennislp3

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #627 on: March 14, 2013, 08:58:02 pm »

Latin sounds too renaissance/high class...at least for me...
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Korbac

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #628 on: March 14, 2013, 09:00:24 pm »

Forever Equinox
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nenjin

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Re: Cult: Awakening of the Old Ones Kickstart
« Reply #629 on: March 14, 2013, 09:28:44 pm »

I rather liked the name Cult. It's not often used in titles, and I thought it really conveyed the core theme of the game well.
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