Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: The Terrifying World 0.1 - A Junji Ito Total Conversion  (Read 15249 times)

psychomantits

  • Bay Watcher
  • a menacing lawn gnome
    • View Profile
The Terrifying World 0.1 - A Junji Ito Total Conversion
« on: June 03, 2012, 05:24:53 pm »


The world has ended in 2012 after all.
Strange plagues hit Japan killing almost everyone. The survivors are forced to flee from the dead fish with metal legs coming out of the sea. The country side seems unaffected by the plague but maybe the rumors of strange monsters, vampires, talking animals, dead men returning to life and the cult of spiral are true?

Modern Total Conversion with custom civs (so far only one, survivors), plants and creatures (big thanks to Hugo for answering my questions!)
For testing purposes of 0.01 - a small part of creatures and monsters, compatible with other mods!

Spoiler: list of creatures (click to show/hide)
Spoiler: creature_GYO.txt (click to show/hide)
Spoiler: creature_folklore.txt (click to show/hide)

Pics:



« Last Edit: June 12, 2012, 01:01:31 pm by psychomantits »
Logged

psychomantits

  • Bay Watcher
  • a menacing lawn gnome
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #1 on: June 03, 2012, 05:25:45 pm »

Headless Sculpture - Headless sculptures made of marble - animated by an unknown source.
Animated Hair - Chopped off head connected to the animated hair.
« Last Edit: June 03, 2012, 05:31:35 pm by psychomantits »
Logged

Nyan Thousand

  • Bay Watcher
  • It's exactly nyan thousand!
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #2 on: June 03, 2012, 05:44:48 pm »

Good lord, Junji Ito. We better be getting DRR DRR DRR in this mod.

I'll be eyeing this.
Logged

psychomantits

  • Bay Watcher
  • a menacing lawn gnome
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #3 on: June 03, 2012, 05:49:09 pm »

Does the SOUND tag works in the arena? It's the most important thing in case of DRR

EDIT:
« Last Edit: June 03, 2012, 06:15:22 pm by psychomantits »
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #4 on: June 03, 2012, 08:24:40 pm »



Quote
His skin is starting to come off his hands and feet.

WTF?

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #5 on: June 03, 2012, 08:36:23 pm »

-image-
Quote
His skin is starting to come off his hands and feet.

WTF?
Haha when I read this your avatar was the cyclops guy from x-men. Perfect expression for WTF :P

EDIT:
Ha Heavy Weapons guy works just as good. if not better
« Last Edit: June 03, 2012, 09:33:23 pm by Hugo_The_Dwarf »
Logged

Vherid

  • Bay Watcher
  • [CREATURE:SLARK]
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #6 on: June 03, 2012, 09:11:19 pm »

This sounds golden.

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #7 on: June 03, 2012, 09:19:28 pm »

Oh gods yes.

You need to add another civ though, to allow trading and such. (You only have so much steel in one area)

Also, you might want to do it the Corrosion way: Disable, or minimize cavern mining.
Logged
Thank you for all the fish. It was a good run.

Mrhappyface

  • Bay Watcher
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #8 on: June 04, 2012, 02:45:03 am »

Oh shit, please don't add the creatures from Uzumaki. My mom's Japanese and gave me a copy of it a few weeks ago. Holy fuck the fuckin spirals. You know, there is one in your ear.
« Last Edit: June 04, 2012, 02:47:02 am by Mrhappyface »
Logged
This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

psychomantits

  • Bay Watcher
  • a menacing lawn gnome
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #9 on: June 04, 2012, 04:36:13 am »

WTF?
Well, drowning victims don't care what they look like.

Oh gods yes.

You need to add another civ though, to allow trading and such. (You only have so much steel in one area)

Also, you might want to do it the Corrosion way: Disable, or minimize cavern mining.
More or less neutral civs like fumeikyo monks or people from the town without streets is surely a good idea. I guess I'll keep the cavern mining available for there are untold monsters lurking underground.

The Eternal Spiral is coming!
A new soon-to-be entity, actively seeking to infect your camp with spirals. Expect to be sieged by:
Cursed human - These people will do anything to add something to their spiral collection.
Snail Man - A sad fate awaits the lethargic or those who tire themselves wandering on the fringes of Uzumaki's influence. 'Snail People' are humanoids who have slowed down enough to be snared by Uzumaki, and thus are reformed into a more fitting shape - that of a generic snail.
Spiral Medusa - Uzumaki bores into the minds of all within his spiral and his influence can rattle even the kindest humanoids. Spiral medusas are nothing more than these unnerved unfortunates suddenly cursed with very, VERY long hair spun into large spiraling patterns over their heads. Sadly, those that would rather not accept this gift find themselves unable to refuse - as their hair turns upon them at the first sign of rebellion. Thus, spiral medusas unwillingly (or proudly!) go about their daily lives while their hair hypnotises all who gaze upon their spiraling patterns.
Twister Rider - Controlling the heavy air those selfish creatures will send everyone flying - foes and allies alike.

Spoiler: pics (click to show/hide)
Spoiler: creature_UZUMAKI.txt (click to show/hide)
Logged

Mrhappyface

  • Bay Watcher
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #10 on: June 04, 2012, 05:44:40 am »

Please don't make the mosquito mothers or row house collectives. I couldn't sleep for a week after I read that.
"My love for you will stop this +Steel Minecart+!"
« Last Edit: June 04, 2012, 05:48:46 am by Mrhappyface »
Logged
This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Tierre

  • Bay Watcher
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #11 on: June 04, 2012, 06:41:06 am »

Wow somebody actually is trying to do this:):):) Well i think regional interactions for snails and cursed is what we need:) Like some curse (curse A) which can slow a creature down during rain - then another curse (curse B) goes in and if a creature already has curse A then it turns into a snail.
Logged

IndigoFenix

  • Bay Watcher
  • All things die, but nothing dies forever.
    • View Profile
    • Boundworlds: A Browser-Based Multiverse Creation and Exploration Game
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #12 on: June 04, 2012, 03:47:08 pm »

There goes my TTGL meets Uzumaki 'Spiral Nemesis' mod idea...

I shall perform my usual practice of giving away my incomplete work.  Twisted abominations, the final stage in the spiralization process!  If you make them [CRAZED] as well, they will tend to ineffectually grapple each other without end, turning into a mass of twisty humanoid figures.

Creature:
Spoiler (click to show/hide)

Body plan:
Spoiler (click to show/hide)

Replica

  • Bay Watcher
  • Temp. leave of absence
    • View Profile
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #13 on: June 04, 2012, 04:21:15 pm »

There goes my TTGL meets Uzumaki 'Spiral Nemesis' mod idea...

I shall perform my usual practice of giving away my incomplete work.  Twisted abominations, the final stage in the spiralization process!  If you make them [CRAZED] as well, they will tend to ineffectually grapple each other without end, turning into a mass of twisty humanoid figures.

Creature:
Spoiler (click to show/hide)

Body plan:
Spoiler (click to show/hide)

That isn't a bad thing is it?
If more modders have the same idea for a mod isn't it better if they band together and form a small team that works in different areas to speed up progress on the mod?

I think that is the main problem with mods that revolve around the same idea, they all have great concepts and they all have something really interesting with great potential going on but they all die way to soon because there simply is to much work to deal with on what little spare time they have (and when looking at bigger overhaul mods the work may never truly end).
Logged
Quote from: tahujdt
I don't know about unicorns, but back in .95, one of my PA soldiers was diagnosed with power armor. I drew a fairly good picture about it, but my science project (a bunny) pissed all over it.
Fallout: Equestria - Index of Stable Reports x Fallout: Equestria - Orange

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: The Terrifying World 0.01 - A Junji Ito Total Conversion
« Reply #14 on: June 04, 2012, 04:25:06 pm »

That idea is in effect now, Sanure is helping me with my Mod. And I help others whenever I need a break from my own.
Logged
Pages: [1] 2