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Poll

The future of my Dwarf Modding is in your hands. Should I:

Keep this thread, and only release the RAWS for what I do.
- 0 (0%)
Keep this thread, but package all my works into a single mod, to overlap on a DF Install.
- 0 (0%)
Package my works into a full mod, and start a new thread for that purpose.
- 0 (0%)

Total Members Voted: 0


Pages: 1 ... 3 4 [5]

Author Topic: Delioth's Inventions  (Read 10375 times)

NRN_R_Sumo1

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Re: Delioth's Inventions
« Reply #60 on: August 17, 2012, 06:26:22 pm »

Slightly off-topic:
On our SS13 server we have a modified Changling mode in which the arms and legs when torn off of you, come to life and attack people, so I'm wondering if it wouldn't be possible to have something similar to this.
BayStation 12, right?
D2station http://www.bay12forums.com/smf/index.php?topic=114426.0
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Delioth

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Re: Delioth's Inventions
« Reply #61 on: September 06, 2012, 04:44:02 pm »

Due to my recent port over to .34.11, I had to separate all of my work from the rest of DF. While doing this, I thought to myself, "Why not package it all into a mod, and release it as such?" A poll will go up shortly to decide things, I'm posting so that followers can see and vote, also to bump for any new interest. So the question is whether I should package it into a mod or not, and whether I should make a new thread for said mod, or if I should keep it all in this thread.
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My Name is Immaterial

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Re: Delioth's Inventions
« Reply #62 on: September 06, 2012, 06:55:47 pm »

I think that the best way to do these pieces of dwarvenness justice is with a full mod.

I would still like a flamethrower, though.

Delioth

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Re: Delioth's Inventions -Poll Up!-
« Reply #63 on: September 08, 2012, 01:46:25 pm »

Also, as a side note, the poll will end Sunday, September 9, at 4:00 CST (-6 hours)
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GreatWyrmGold

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Re: Delioth's Inventions
« Reply #64 on: September 08, 2012, 03:29:41 pm »

Slightly off-topic:
On our SS13 server we have a modified Changling mode in which the arms and legs when torn off of you, come to life and attack people, so I'm wondering if it wouldn't be possible to have something similar to this.
BayStation 12, right?
D2station http://www.bay12forums.com/smf/index.php?topic=114426.0
Link's broken...
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NRN_R_Sumo1

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Re: Delioth's Inventions
« Reply #65 on: September 09, 2012, 02:15:42 am »

Slightly off-topic:
On our SS13 server we have a modified Changling mode in which the arms and legs when torn off of you, come to life and attack people, so I'm wondering if it wouldn't be possible to have something similar to this.
BayStation 12, right?
D2station http://www.bay12forums.com/smf/index.php?topic=114426.0
Link's broken...
Hm, so it is. http://www.indiedb.com/games/d2k5-space-observatory
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Delioth

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Re: Delioth's Inventions
« Reply #66 on: September 09, 2012, 04:08:01 pm »

Results of the poll are in, and because of the relatively small number of voters, I have decided to do both things, keeping this thread updated with the RAWS of my things, as well as making a new thread with this in a full mod setting. The new thread should be up relatively shortly, and I'll get to posting my newest creations on here after I get that working. Be anticipating glass as metal, a new metal to make 'perfect glass' with, as well as the completely new gem-making industry -- based on real-world methods and resources! Link to mod thread forthcoming.

EDIT: Here's the thread link I promised: 'Complete' thread

Along with the straight download link Fortress Complete
« Last Edit: September 09, 2012, 04:51:01 pm by Delioth »
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Delioth

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Re: Delioth's Inventions
« Reply #67 on: September 09, 2012, 05:52:02 pm »

All right, so it's not the glass and gem-making I promised, but they're huge and I'm lazy. But I did finally respond to that flamethrower idea, by finishing. Here's your flamethrower things, just put them where I say.

Spoiler (click to show/hide)
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Help us write a story!
We're currently setting the scene and world- characters, civilizations, flora/fauna, cities, places, anything setting!
Products of my Boredom (Old)
Quote from: Shawtay
Delioth, you sir, are a wonderful, wonderful person.
When in doubt, Apply Magma

Delioth

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Re: Delioth's Inventions
« Reply #68 on: September 19, 2012, 04:21:26 pm »

I've finally gotten to finding and packaging all of the gem-making things, I hope they fit in this post. Here you go!

Warning:MASSIVE amount of RAWS ahead

Spoiler: Building (click to show/hide)

Spoiler: Reactions (click to show/hide)

Spoiler: Tools (click to show/hide)


Spoiler: Entity files (click to show/hide)

Diamond-making coming in the next post

EDIT: had forgotten the entity files...
« Last Edit: September 19, 2012, 04:29:28 pm by Delioth »
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Help us write a story!
We're currently setting the scene and world- characters, civilizations, flora/fauna, cities, places, anything setting!
Products of my Boredom (Old)
Quote from: Shawtay
Delioth, you sir, are a wonderful, wonderful person.
When in doubt, Apply Magma

Delioth

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Re: Delioth's Inventions
« Reply #69 on: September 19, 2012, 04:26:01 pm »

Here's diamond-making for everyone!

Spoiler: Building (click to show/hide)

Spoiler: Reactions (click to show/hide)

Spoiler: Entity files (click to show/hide)
« Last Edit: September 19, 2012, 04:28:44 pm by Delioth »
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Help us write a story!
We're currently setting the scene and world- characters, civilizations, flora/fauna, cities, places, anything setting!
Products of my Boredom (Old)
Quote from: Shawtay
Delioth, you sir, are a wonderful, wonderful person.
When in doubt, Apply Magma
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