Hey Indigo, been playing through a toad fort and I've noticed that a lot of kitchen reactions are actually LESS valuable than their ingredients. Notably, dried pasta is less valuable than the flour used to make it, and koopasta has the same value as regular dried pasta, meaning you're throwing in turtle leaves for no value increase. Likewise shroom cakes - 20 bucks sugar, 20 bucks flour, 4 buck egg, 4 buck shroom... for a 4 dollar shroom cake. Might be others as well, these are just the ones I've noticed. Fried eggs do seem to be more valuable than regular eggs, at least?
EDIT:
Poked through the raws. Apparently VALUE is depreciated as a tag. Plants now appear to be worth 2x material value no matter what, based on fried eggs/omelettes.
An easy enough fix on my own at least, but worth noting. I've also noticed I can't brew wheatgrass beer - milling works fine, but it doesn't show up in the kitchen menu as brewable.
EDIT2:
Unrelated thought - it looks like there's no millable nuts or seeds for making oil so far as I've seen. Would be cool to have a couple included.
EDIT3: Just found a pretty major bug - since coins are made of the same material as star pieces, they're considered REACTION_CLASS:STAR_PIECE. Which means it only takes 5 coins to make a star, thanks to Restore a Power Star's reagent being NONE:NONE:NONE:NONE. Market requests for plants seem broken similarly - a Super Mushroom request will actually take basically any plant.