Been playing around with this for a while and enjoying everything so far. I tried my hand at creating a caste of fat shyguys, scaled up to a bit over human size.
http://ic.pics.livejournal.com/kouban/394182/531343/531343_original.jpgOverall taller, slower and rarer, but all of the ones I've seen are tagged as being thin after setting the relative thickness of the fat tissue to 2. Any idea on how to
Do the different kinds of mushrooms besides the life shroom, and the power flower actually do anything in adventure mode aside from act as expensive food?
There's a few other things I kind of wanted to see are a flutter jump for the yoshis and a ground pound for the main playable races.
I've noticed a few things missing when screwing around with the raws. Fire metal clothing is inconsistent in when it relies on the Armor User skill (probably not your fault) and nobody seems to be able to gain experience in climbing. Kevlard, the shyguys' tougher replacement for the fat layer, is missing from the material files. The bumpty's bump attack also doesn't seem to have any purpose damage-wise, being weaker than a punch and leaving the player wide open. Is it not supposed to be useful?
Anyone else having a problem with sapient bob-ombs using their lethal detonation attack when threatened in melee instead of the one that keeps them intact? Is that supposed to happen?